/usr/include/GraphUnidraw/edgecomp.h is in ivtools-dev 1.2.11a1-2.
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* Copyright (c) 2007 Scott E. Johnston
* Copyright (c) 1994, 1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef edgecomp_h
#define edgecomp_h
#include <OverlayUnidraw/ovcomps.h>
#include <OverlayUnidraw/ovviews.h>
#include <OverlayUnidraw/scriptview.h>
#include <Unidraw/Components/psview.h>
class ArrowLine;
class Command;
class EdgeView;
class Ellipse;
class FullGraphic;
class NodeComp;
class TopoEdge;
class Viewer;
#include <iosfwd>
//: edge component
// component for an edge in an edge-node directed graph. Default appearance
// is a solid line of width 1 with arrow pointing in the direction drawn.
// Uses underlying TopoEdge to represent topology.
class EdgeComp : public OverlayComp {
public:
EdgeComp(ArrowLine*, OverlayComp* parent = nil, int start_subedge = -1,
int end_subedge = -1);
// construct edge component with given ArrowLine graphic, optional
// 'parent', and optional specification of sub-edges in graphs internal
// to nodes it gets connected to.
EdgeComp(istream&, OverlayComp* parent = nil);
// construct edge component from istream, relying on GraphCatalog
// to re-establish connections between edges and nodes.
EdgeComp(OverlayComp* parent = nil);
// construct edge component but defer anything graphical
virtual ~EdgeComp();
virtual EdgeComp* NewEdgeComp(ArrowLine* al, OverlayComp* parent = nil, int start_subedge = -1,
int end_subedge = -1)
{ return new EdgeComp(al, parent, start_subedge, end_subedge); }
// virtual constructor for use of derived classes
virtual EdgeComp* NewEdgeComp(istream& strm, OverlayComp* parent = nil)
{ return new EdgeComp(strm, parent); }
// virtual constructor for use of derived classes
virtual EdgeComp* NewEdgeComp(OverlayComp* parent = nil)
{ return new EdgeComp(parent); }
// virtual constructor for use of derived classes
virtual Component* Copy();
virtual void Interpret(Command*);
virtual void Uninterpret(Command*);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
ArrowLine* GetArrowLine () { return (ArrowLine*) GetGraphic(); }
// return pointer to graphic.
TopoEdge* Edge() const { return _edge; }
// return pointer to underlying TopoEdge.
EdgeView* GetEdgeView(Viewer*);
// return pointer to EdgeView of this component in given viewer.
int GetStartNode() { return _start_node; }
// get index of node on tail end of arrow.
void SetStartNode(int n) { _start_node = n; }
// set index of node on tail end of arrow.
virtual int GetEndNode() { return _end_node; }
// get index of node on head end of arrow.
virtual void SetEndNode(int n) { _end_node = n; }
// set index of node on head end of arrow.
virtual NodeComp* NodeStart() const;
// return pointer to start node.
virtual NodeComp* NodeEnd() const;
// return pointer to end node.
int StartSubEdge() { return _start_subedge; }
// get index of connected edge in sub-graph of start node
void StartSubEdge(int index) { _start_subedge = index; }
// set index of connected edge in sub-graph of start node
int EndSubEdge() { return _end_subedge; }
// get index of connected edge in sub-graph of end node
void EndSubEdge(int index) { _end_subedge = index; }
// set index of connected edge in sub-graph of end node
void AttachNodes(NodeComp* startnode, NodeComp* endnode);
// attach start and end nodes
virtual boolean operator == (OverlayComp&);
static boolean clipline(Coord, Coord, Coord, Coord, Ellipse*, boolean, Coord&, Coord&);
// clip edge graphic with node's ellipse graphic
protected:
TopoEdge* _edge;
int _start_subedge;
int _end_subedge;
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _edge_params;
int _start_node;
int _end_node;
CLASS_SYMID("EdgeComp");
};
//: graphical view of EdgeComp
class EdgeView : public OverlayView {
public:
EdgeView(EdgeComp* = nil);
virtual ~EdgeView();
virtual void Update();
// update view based on any changes to component.
virtual void Interpret(Command*);
// handle delete, cut, edge-connect, edge-update, and move commands;
// pass rest to base class.
virtual void Uninterpret(Command*);
// handle undoing edge-connect, delete, and move commands;
// pass rest to base class.
virtual void GetEndpoints(IntCoord&, IntCoord&, IntCoord&, IntCoord&);
// return current end points of edge graphic.
virtual Graphic* GetGraphic();
virtual Manipulator* CreateManipulator(Viewer*,Event&,Transformer*,Tool*);
// make manipulators for create and move tools; pass rest to base class.
virtual Command* InterpretManipulator(Manipulator*);
// interpret manipulators for create and move tools; pass rest to base class.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual Graphic* HighlightGraphic();
// highlight edge graphic with red brush of width 2.
ArrowLine* GetArrowLine () { return (ArrowLine*) GetGraphic(); }
// return pointer to view's ArrowLine graphic.
virtual EdgeComp* NewEdgeComp(ArrowLine* al, OverlayComp* parent = nil, int start_subedge = -1,
int end_subedge = -1)
{ return new EdgeComp(al, parent, start_subedge, end_subedge); }
// virtual function to allow construction of specialized NodeComp's by specialized NodeView's
protected:
static FullGraphic* _ev_gs;
};
//: "PostScript" view of EdgeComp.
class EdgePS : public PostScriptView {
public:
EdgePS(EdgeComp* = nil);
virtual boolean Definition(ostream&);
// output arrow line postscript fragment with embedded connectivity information.
void Brush (ostream&);
// backward compatible code for outputting brush definition.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
void IndexNodes(int& start, int& stop);
// return index of start and stop nodes.
int IndexNode (NodeComp *comp);
// return index of given node.
};
//: serialized view of EdgeComp.
class EdgeScript : public OverlayScript {
public:
EdgeScript(EdgeComp* = nil);
virtual boolean Definition(ostream&);
// output serialized view with information to allow restoring connectitivy.
void IndexNodes(int& start, int& stop);
// return index of start and stop nodes.
int IndexNode (NodeComp *comp);
// return index of given node.
virtual const char* script_name() { return "edge"; }
// for overriding in derived classes
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
boolean dot_format() { return format() ? strcmp(format(), "dot")==0 : 0; }
// test for GraphViz dot format export
};
#endif
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