/usr/include/FrameUnidraw/framestates.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994, 1995, 1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef framestates_h
#define framestates_h
#include <IVGlyph/namestate.h>
#include <InterViews/observe.h>
//: state variable for current-frame-number.
class FrameNumberState : public NameState {
public:
FrameNumberState(int =0, const char* desc=nil, int usebg =1);
int number();
void number(int, boolean notif =true);
int framenumber();
// same as number methods
void framenumber(int, boolean notif =true);
// same as number methods
void set_bgstr(const char*);
// set alternate string to represent "background" frame
protected:
int _number;
char* _desc;
char buf[256];
int _usebg;
char* _bgstr;
};
//: state variable for current-frame-count.
class FrameListState : public NameState {
public:
FrameListState(int =1);
int framenumber();
void framenumber(int, boolean notif =true);
protected:
int _framenumber;
char buf[256];
};
#endif
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