/usr/include/DrawServ/linkselection.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2004 Scott E. Johnston
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* LinkSelection - manages the selection of graphics between remotely linked drawing editors.
*/
#ifndef link_selection_h
#define link_selection_h
#ifdef HAVE_ACE
#include <OverlayUnidraw/ovselection.h>
class DrawLinkList;
//: distributed Selection class
// specialized Selection class with support for coordinating the selection of graphics
// between two remote drawing editors that are linked together.
class LinkSelection: public OverlaySelection {
public:
LinkSelection(DrawEditor* ed, LinkSelection* = nil);
LinkSelection(DrawEditor* ed, Selection*);
virtual void Update(Viewer* = nil);
virtual void Clear(Viewer* = nil);
virtual void Reserve();
// reserve newly created graphics in selection across the network
void AddComp(OverlayComp*);
// add this graphic to the Selection.
enum { NotSelected, LocallySelected, RemotelySelected, WaitingToBeSelected };
static const char* selected_string(int state)
{ return state>=0 && state<=WaitingToBeSelected ? _selected_strings[state] : nil; }
protected:
DrawEditor* _editor;
static GraphicIdList* _locally_selected;
static GraphicIdList* _waiting_to_be_selected;
static const char* _selected_strings[];
};
#endif /* HAVE_ACE */
#endif
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