/usr/include/ComUnidraw/comeditor.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994-1996,1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef comeditor_h
#define comeditor_h
#include <OverlayUnidraw/oved.h>
class ComTerpIOHandler;
class ComTerp;
class ComTerpServ;
//: editor that integrates ComTerp into the drawing editor framework.
class ComEditor : public OverlayEditor {
public:
ComEditor(OverlayComp*, OverlayKit* = OverlayKit::Instance());
// constructor for using existing component.
ComEditor(const char* file, OverlayKit* = OverlayKit::Instance());
// constructor for building top-level component from a file.
ComEditor(boolean initflag, OverlayKit* = OverlayKit::Instance());
// constructor for use of derived classes.
void Init(OverlayComp* = nil, const char* name = "ComEditor");
virtual void InitCommands();
// method for running Unidraw Command objects after OverlayEditor
// is constructed.
virtual void AddCommands(ComTerp*);
// method for adding ComFunc objects to the ComTerp associated with
// this ComEditor.
virtual ComTerpServ* GetComTerp() { return _terp;}
// return pointer to associated ComTerp (always a ComTerpServ).
virtual ComTerpServ* comterp() { return _terp;}
// return pointer to associated ComTerp (always a ComTerpServ).
virtual void SetComTerp(ComTerpServ* terp) { _terp = terp;}
// set pointer to associated ComTerp (always a ComTerpServ).
virtual void comterp(ComTerpServ* terp) { _terp = terp;}
// set pointer to associated ComTerp (always a ComTerpServ).
virtual void ExecuteCmd(Command* cmd);
// indirect command execution for distributed whiteboard mechanism.
boolean whiteboard();
// test for distributed whiteboard mode, which only exists when
// used with a ComEditor.
protected:
ComTerpServ* _terp;
ComTerpIOHandler* _terp_iohandler;
int _whiteboard; // -1 == unitialized, 0 = false, 1 = true
};
#endif
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