/usr/include/gammaray/common/endpoint.h is in gammaray-dev 2.0.1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
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endpoint.h
This file is part of GammaRay, the Qt application inspection and
manipulation tool.
Copyright (C) 2013-2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
Author: Volker Krause <volker.krause@kdab.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAMMARAY_ENDPOINT_H
#define GAMMARAY_ENDPOINT_H
#include "gammaray_common_export.h"
#include "protocol.h"
#include <QObject>
#include <QPointer>
class QIODevice;
namespace GammaRay {
class Message;
/** @brief Network protocol endpoint.
*
* Contains:
* - object address <-> object name mapping
* - message handler registration and message dispatching
*/
class GAMMARAY_COMMON_EXPORT Endpoint : public QObject
{
Q_OBJECT
public:
~Endpoint();
/** Send @p msg to the connected endpoint. */
static void send(const Message &msg);
/** Returns @c true if we are currently connected to another endpoint. */
static bool isConnected();
static quint16 defaultPort();
static quint16 broadcastPort();
/** Returns the object address for @p objectName, or @c Protocol::InvalidObjectAddress if not known. */
Protocol::ObjectAddress objectAddress(const QString &objectName) const;
/** Singleton accessor. */
static Endpoint* instance();
/**
* Register an object of the given name for transparent server/client communication.
*/
virtual Protocol::ObjectAddress registerObject(const QString &name, QObject *object);
/**
* Invoke @p method on the object called @p objectName with the given @p args.
*
* This also works with signals.
*
* The default implementation forwards the object calls to remote side when the
* endpoint is connected. The Server implementation is furthermore expected to
* call the method directly on the local object to support the in-process mode.
*/
virtual void invokeObject(const QString &objectName, const char *method, const QVariantList &args = QVariantList()) const;
/**
* Write all pending data and block until this is done.
*
* This should only be used in very rare situations.
*/
void waitForMessagesWritten();
/**
* Returns a human-readable string describing the host program.
*/
QString label() const;
/**
* Sets the human-readable label of this instance used e.g. when advertising on the network.
*/
void setLabel(const QString &label);
/**
* Returns true for remote clients and false for the in-probe server endpoint.
*/
virtual bool isRemoteClient() const = 0;
/**
* Returns the address of the server, in case you need to connect to a different service there
* (such as the web inspector server).
*/
virtual QString serverAddress() const = 0;
signals:
/** Emitted when we lost the connection to the other endpoint. */
void disconnected();
/** Emitted when a new object with name @p objectName has been registered at address @p objectAddress. */
void objectRegistered(const QString &objectName, Protocol::ObjectAddress objectAddress);
void objectUnregistered(const QString &objectName, Protocol::ObjectAddress objectAddress);
protected:
Endpoint(QObject* parent = 0);
/** Call with the socket once you have established a connection to another endpoint, takes ownership of @p device. */
void setDevice(QIODevice* device);
/** The object address of the other endpoint. */
Protocol::ObjectAddress endpointAddress() const;
/** Called for every incoming message.
* @see dispatchMessage().
*/
virtual void messageReceived(const Message &msg) = 0;
/** Call this when learning about a new object <-> address mapping. */
void registerObjectInternal(const QString &objectName, Protocol::ObjectAddress objectAddress);
/** Call this when learning about a dissolved object <-> address mapping. */
void unregisterObjectInternal(const QString& objectName);
/** Register the slot @p messageHandlerName on @p receiver as the handler for messages to/from @p objectAddress.
* @see dispatchMessage()
*/
void registerMessageHandlerInternal(Protocol::ObjectAddress objectAddress, QObject *receiver, const char* messageHandlerName);
/** Unregister the message handler for @p objectAddress. */
void unregisterMessageHandlerInternal(Protocol::ObjectAddress objectAddress);
/** Called when the current handler of the object identified by @p objectAddress has been destroyed. */
virtual void handlerDestroyed(Protocol::ObjectAddress objectAddress, const QString &objectName) = 0;
/** Called when a registered object identified by @p objectAddress has been destroyed. */
virtual void objectDestroyed(Protocol::ObjectAddress objectAddress, const QString &objectName, QObject *object) = 0;
/** Calls the message handler registered for the receiver of @p msg. */
void dispatchMessage(const GammaRay::Message& msg);
/** All current object name/address pairs. */
QVector<QPair<Protocol::ObjectAddress, QString> > objectAddresses() const;
/** Singleton instance. */
static Endpoint *s_instance;
/**
* Invoke @p method on @p object with the given @p args.
*
* This is invokes the method directly on the local object.
*/
void invokeObjectLocal(QObject *object, const char *method, const QVariantList &args) const;
private slots:
void readyRead();
void connectionClosed();
void handlerDestroyed(QObject* obj);
void objectDestroyed(QObject* obj);
private:
struct ObjectInfo
{
ObjectInfo()
: object(0)
, receiver(0)
{
}
QString name;
Protocol::ObjectAddress address;
// the locally registered object
QObject *object;
// custom message handling support
// TODO: obsolete this
QObject *receiver;
QByteArray messageHandler;
};
/** Inserts @p oi into all maps. */
void insertObjectInfo(ObjectInfo *oi);
/** Removes @p oi from all maps and destroys it. */
void removeObjectInfo(ObjectInfo *oi);
QHash<QString, ObjectInfo*> m_nameMap;
QHash<Protocol::ObjectAddress, ObjectInfo*> m_addressMap;
QHash<QObject*, ObjectInfo*> m_objectMap;
QMultiHash<QObject*, ObjectInfo*> m_handlerMap;
QPointer<QIODevice> m_socket;
Protocol::ObjectAddress m_myAddress;
QString m_label;
};
}
#endif // GAMMARAY_ENDPOINT_H
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