This file is indexed.

/usr/include/gammaray/common/endpoint.h is in gammaray-dev 2.0.1-1ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
/*
  endpoint.h

  This file is part of GammaRay, the Qt application inspection and
  manipulation tool.

  Copyright (C) 2013-2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
  Author: Volker Krause <volker.krause@kdab.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef GAMMARAY_ENDPOINT_H
#define GAMMARAY_ENDPOINT_H

#include "gammaray_common_export.h"
#include "protocol.h"

#include <QObject>
#include <QPointer>

class QIODevice;

namespace GammaRay {

class Message;

/** @brief Network protocol endpoint.
 *
 *  Contains:
 *  - object address <-> object name mapping
 *  - message handler registration and message dispatching
 */
class GAMMARAY_COMMON_EXPORT Endpoint : public QObject
{
  Q_OBJECT
public:
  ~Endpoint();

  /** Send @p msg to the connected endpoint. */
  static void send(const Message &msg);

  /** Returns @c true if we are currently connected to another endpoint. */
  static bool isConnected();

  static quint16 defaultPort();
  static quint16 broadcastPort();

  /** Returns the object address for @p objectName, or @c Protocol::InvalidObjectAddress if not known. */
  Protocol::ObjectAddress objectAddress(const QString &objectName) const;

  /** Singleton accessor. */
  static Endpoint* instance();

  /**
   * Register an object of the given name for transparent server/client communication.
   */
  virtual Protocol::ObjectAddress registerObject(const QString &name, QObject *object);

  /**
   * Invoke @p method on the object called @p objectName with the given @p args.
   *
   * This also works with signals.
   *
   * The default implementation forwards the object calls to remote side when the
   * endpoint is connected. The Server implementation is furthermore expected to
   * call the method directly on the local object to support the in-process mode.
   */
  virtual void invokeObject(const QString &objectName, const char *method, const QVariantList &args = QVariantList()) const;

  /**
   * Write all pending data and block until this is done.
   *
   * This should only be used in very rare situations.
   */
  void waitForMessagesWritten();

  /**
   * Returns a human-readable string describing the host program.
   */
  QString label() const;

  /**
   * Sets the human-readable label of this instance used e.g. when advertising on the network.
   */
  void setLabel(const QString &label);

  /**
   * Returns true for remote clients and false for the in-probe server endpoint.
   */
  virtual bool isRemoteClient() const = 0;

  /**
   * Returns the address of the server, in case you need to connect to a different service there
   * (such as the web inspector server).
   */
  virtual QString serverAddress() const = 0;

signals:
  /** Emitted when we lost the connection to the other endpoint. */
  void disconnected();

  /** Emitted when a new object with name @p objectName has been registered at address @p objectAddress. */
  void objectRegistered(const QString &objectName, Protocol::ObjectAddress objectAddress);
  void objectUnregistered(const QString &objectName, Protocol::ObjectAddress objectAddress);

protected:
  Endpoint(QObject* parent = 0);
  /** Call with the socket once you have established a connection to another endpoint, takes ownership of @p device. */
  void setDevice(QIODevice* device);

  /** The object address of the other endpoint. */
  Protocol::ObjectAddress endpointAddress() const;

  /** Called for every incoming message.
   *  @see dispatchMessage().
   */
  virtual void messageReceived(const Message &msg) = 0;

  /** Call this when learning about a new object <-> address mapping. */
  void registerObjectInternal(const QString &objectName, Protocol::ObjectAddress objectAddress);
  /** Call this when learning about a dissolved object <-> address mapping. */
  void unregisterObjectInternal(const QString& objectName);

  /** Register the slot @p messageHandlerName on @p receiver as the handler for messages to/from @p objectAddress.
   *  @see dispatchMessage()
   */
  void registerMessageHandlerInternal(Protocol::ObjectAddress objectAddress, QObject *receiver, const char* messageHandlerName);

  /** Unregister the message handler for @p objectAddress. */
  void unregisterMessageHandlerInternal(Protocol::ObjectAddress objectAddress);

  /** Called when the current handler of the object identified by @p objectAddress has been destroyed. */
  virtual void handlerDestroyed(Protocol::ObjectAddress objectAddress, const QString &objectName) = 0;

  /** Called when a registered object identified by @p objectAddress has been destroyed. */
  virtual void objectDestroyed(Protocol::ObjectAddress objectAddress, const QString &objectName, QObject *object) = 0;

  /** Calls the message handler registered for the receiver of @p msg. */
  void dispatchMessage(const GammaRay::Message& msg);

  /** All current object name/address pairs. */
  QVector<QPair<Protocol::ObjectAddress, QString> > objectAddresses() const;

  /** Singleton instance. */
  static Endpoint *s_instance;

  /**
   * Invoke @p method on @p object with the given @p args.
   *
   * This is invokes the method directly on the local object.
   */
  void invokeObjectLocal(QObject *object, const char *method, const QVariantList &args) const;

private slots:
  void readyRead();
  void connectionClosed();
  void handlerDestroyed(QObject* obj);
  void objectDestroyed(QObject* obj);

private:
  struct ObjectInfo
  {
    ObjectInfo()
      : object(0)
      , receiver(0)
    {
    }
    QString name;
    Protocol::ObjectAddress address;
    // the locally registered object
    QObject *object;

    // custom message handling support
    // TODO: obsolete this
    QObject *receiver;
    QByteArray messageHandler;
  };

  /** Inserts @p oi into all maps. */
  void insertObjectInfo(ObjectInfo *oi);
  /** Removes @p oi from all maps and destroys it. */
  void removeObjectInfo(ObjectInfo *oi);

  QHash<QString, ObjectInfo*> m_nameMap;
  QHash<Protocol::ObjectAddress, ObjectInfo*> m_addressMap;
  QHash<QObject*, ObjectInfo*> m_objectMap;
  QMultiHash<QObject*, ObjectInfo*> m_handlerMap;

  QPointer<QIODevice> m_socket;
  Protocol::ObjectAddress m_myAddress;

  QString m_label;
};

}

#endif // GAMMARAY_ENDPOINT_H