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<HTML>
<HEAD>
<TITLE>Z88 Far Memory access with z88dk</TITLE>
</HEAD>
<BODY>
<H1><CENTER>Z88 Far Memory</CENTER></H1>
<p>Far memory routines have now been implemented in <strong>z88dk</strong>
for the Z88. This document describes how you can write C programs using
these routines, and also gives details of how the scheme is implemented
for anyone interested.</p>
<p>The document is divided into the following sections:</p>
<ul>
<li><a href="#overview">Overview & Limitations</a></li>
<li><a href="#using">Using far memory in Z88 applications</a></li>
<li><a href="#details">Implementation details</a></li>
</ul>
<hr>
<h2><a name="overview">Overview & Limitations</a></h2>
<p>The Z88 far memory model used by the <em>Z88 Development Kit</em> uses
a 3-byte far pointer size. Near pointers can easily be cast as far pointers,
so it is easy to write programs using a mixture of near and far memory. It
is obviously <strong>not</strong> possible to cast far pointers as near
pointers, however.</p>
<p>There is no limit to the size of the far memory heap (other than the 4Mb
limit imposed by the Z88 architecture!), and allocations of any size can be
made, provided your heap is large enough and the host Z88 has sufficient RAM
available. Very large heaps will require more of your bad application
RAM to be reserved for memory management, however, and full details of
this are given in the next section.</p>
<p>The far memory model is only supported by the application
target type in Small C; so it is not possible to write programs running
under BASIC using far data. Due to the memory overheads required by the
allocation routines (see <a href="#details">implementation details</a> if
you're interested), any application which uses this model will be
<em>bad</em>.</p>
<p>Packages may use far pointers as parameters passed to them by applications,
but since each application has its own far heap managed through its static 
workspace, the following limitations apply:</p>
<ul>
<li>the far pointer may only be used while the process to which it belongs is
active</li>
<li>far pointers may not be passed from one process to another</li>
</ul>
<hr>
<h2><a name="using">Using far memory in Z88 applications</a></h2>
<h3>Compiler Directives</h3>
<p>Using the far memory allocation words in your Z88 applications is quite
straightforward. Firstly, you must signal that you will be using the far
memory functions with the following line:</p>
<pre>  #define FARDATA 1</pre>
<p>This line should be <em>before</em> any includes, as the standard library
header files use it to determine whether to make far memory versions of
the library functions available.</p>
<p>Secondly, specify the size of the far heap your application requires
with a line as follows:</p>
<pre>  #pragma -farheap=65536</pre>
<p>The above line gives a heapsize of 64K. You can specify any size up to
a maximum of 4194304 (4Mb). Bear in mind the following points:</p>
<ul>
<li>memory is not actually reserved in the Z88 until it is allocated with
the <em>malloc</em> function, so you can specify a large heapsize without
worrying that your application is "wasting" large amounts of the Z88s
memory</li>
<li>the amount of bad application memory (or static workspace) required
by the allocation system is equal to <strong>(HEAPSIZE/128)+487 bytes</strong>,
where HEAPSIZE is the maximum heap size in bytes</li>
</ul>
<p>For example, if you have a maximum heapsize of 65536 bytes, the amount of
static workspace used will be 999 bytes. A 4Mb heap would require about 32.5K
of static workspace!</p>
<h3>Allocating and using far memory</h3>
<p>Within your C application, you can now use the following functions:</p>
<dl>
<dt>far *malloc(long size)</dt>
<dd>Returns a far pointer to a region of memory "size" bytes in size</dd>
<dt>void free(far *ptr)</dt>
<dd>Free the previously allocated region of memory at "ptr"</dd>
<dt>void freeall(void)</dt>
<dd>Frees all allocated memory (this is done automatically when applications
are terminated)</dd>
</dl>
<p>You can use various string functions on far memory pointers; where functions
take two parameters, you can also provide near pointers as parameters (remembering
to cast them as far!) The following functions are currently available for
far pointers: <em>strchr, strrchr, strcpy, strncpy, strcat, strncat,
strlen, strlwr, strupr</em>.</p>
<p>For more information, take a look at the example in <em>examples/app/farmall/</em>.</p>
<hr>
<h2><a name="details">Implementation details</a></h2>
<p>Knowledge of the way far memory is implemented on the Z88 may be helpful to
anyone wishing to write a similar library for another machine, or for those
hoping to port the method to their own (non-C) environment.</p>
<p>Also, if you are planning to rewrite the Z88 operating system (!) or replace
any of the memory-allocation calls using the pkg_ozcr call, you should take
careful note of the assumptions I have made here, and try not to break them ;-)</p>
<p>Note that all the assumptions made below are true for all versions of OZ up to
and including v4.0</p>
<h3>Memory overheads</h3>
<p>Whenever far memory support is required in an application, a certain amount of
bad application workspace is automatically reserved. This consists of:</p>
<dl>
<dt>pool_table (224 bytes)</dt>
<dd>Used to hold memory pool handles allocated by OZ</dd>
<dt>copybuff (258 bytes)</dt>
<dd>Used by some library routines as a temporary buffer for OZ calls that use
strings (this is not used internally by memory allocation routines, and will not
be considered further)</dd>
<dt>malloc_table (2 bytes for every 256 bytes required in the far heap)</dt>
<dd>The most important structure, holding details of the bank and address of
each 256-byte allocation in the heap</dd>
</dl>
<h3>The pool table</h3>
<p>This structure, as noted above, is used to hold the pool handles that have
been opened by the application. Initially, it is filled with nulls, indicating
that no pools are open.</p>
<p>This is a table of 1-byte entries, each corresponding to a bank in the Z88's
memory map. As banks 0-31 are always ROM (internal), the first entry corresponds
to bank 32, with the final entry corresponding to bank 255. Each entry holds
either 0 (indicating no pool open for that bank), or a value which relates
directly to the pool handle returned by OZ for that bank.</p>
<p>Three important assumptions are made when constructing and using this table:</p>
<ul>
<li>each OZ pool handle always gives allocations from the same bank; when the bank is
exhausted, no further allocations are possible with the handle</li>
<li>as a consequence, for each process, only one pool handle is ever associated with
a particular bank</li>
<li>the values of OZ pool handles are always of the form $0XY0, where $XY!=$00</li>
</ul>
<p>The first two assumptions mean that we only need 224 table entries (one for each
bank) no matter how much memory we allocate. The last assumption means that each
entry only needs to be one byte in size (we shift the handle value 4 bits to the right),
and a zero value can indicate no pool.</p>
<h3>The malloc table</h3>
<p>Each entry in the malloc table consists of two bytes, and corresponds to an allocation
of 256 bytes of far memory.</p>
<p>The first byte contains the bank number containing the allocation (0 indicates no
allocation has been made for this entry), and the second byte contains the high byte
of the address of the memory allocation (always in segment 1).</p>
<p>The low byte of the address is not required, since for allocations of 256 bytes, OZ
always returns an address with a low byte of zero; thus this is always assumed.</p>
<h3>Allocation method</h3>
<p>The first stage in memory allocation is to locate a section of the malloc table
which has not yet been allocated (ie contains nulls) and which is large enough for the
required allocation. An extra 2 bytes are always added to the amount of memory required,
to hold the number of pages (256-byte allocations) in the allocated block.</p>
<p>When a suitable region has been located (malloc always uses the smallest suitable
region), we start making allocations and filling the malloc table. This is done as
follows:</p>
<ul>
<li>first, existing pools in the pool table are checked, and allocations made from these</li>
<li>if all existing pools are exhausted, new pools are opened and allocations made from these</li>
</ul>
<p>If all pools are exhausted and no further ones can be opened before all memory is allocated,
the memory allocated so far is freed, and malloc returns an error.</p>
<p>Once the allocations are completed, the number of 256-byte pages used is stored in the first
two bytes, and a far pointer following this value is returned.</p>
<h3>Deallocation method</h3>
<p>Deallocating is much more straightforward. The pointer is decremented twice, and the value
fetched is thus the number of 256-byte pages that were allocated.</p>
<p>A loop is entered which frees each 256-byte allocation, and zeros the corresponding entry
in the malloc table.</p>
<p>Note that no pool handles are freed during this process, but they become usable again when
further <em>malloc</em>s are performed. All handles in the pool table are freed by the <em>freeall</em>
function, which is automatically called on exit from the application.</p>
<HR>
<address>Garry Lancaster, 18/4/00</address>
</BODY>
</HTML>