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/usr/share/games/wesnoth/1.10/data/campaigns/The_South_Guard/utils/sg_story.cfg is in wesnoth-1.10-tsg 1:1.10.7-1.

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#textdomain wesnoth-tsg

# Geographical assumptions:
#
# This campaign was apparently designed before the geography of Wesnoth
# was fixed to the main map -- there was a reference in it to unknown forest
# south of the "Great River", which doesn't fit at all. To rescue this, the
# original tSG Great River has to be either the unnamed river running through
# the Aethenwood or off the map entirely. I've opted for the latter, thus the
# reference to Kerlath being "in the furthermost south", and renamed the river
# as the "Black River". Since the original campaign placed the "elvish woods"
# west of Westin, I'm supposing they're in fact a southern (off-map) lobe
# of the Aethenwood.
#

#define SG_BORN_TO_THE_BANNER
    [story]
        [part]
            background=story/fall.jpg
            story= _ "During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I had driven off the orcs in the north. The eastern forts were quiet and almost deserted. The elves in the western forest kept to their own affairs. In the prosperous south men built new towns and farms."
            music=revelation.ogg
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "For eight years the South Guard had defended the farms and homes surrounding the city of Westin, the capital of Wesnoth’s frontier province of Kerlath in the furthermost south. The fiercest foe they had faced was the occasional bandit. The orcs were far to the north. In the Aethenwood to the west dreamed the elves, not foes of humankind but keeping aloof from men. Only scattered few outlaws lived in the wildlands south of Kerlath, a bastion of the ancient heart forest of the Great Continent so dense and gloomy that even elves forbore from dwelling there."
        [/part]
        [part]
            background=story/summer.jpg
            story= _ "Then, in the spring of the ninth year the reports from the South Guard, under the command of Sir Loris, suddenly ceased. King Haldric decided to send someone to investigate."
        [/part]
        [part]
            background=story/summer.jpg
            story= _ "King Haldric summoned a young, undistinguished but promising cavalry officer named Deoran. Deoran was the son of Haldiel, who had fought with distinction alongside Konrad I in the wars against the orcs. The King had a mission for Haldiel’s son."
        [/part]
        [part]
            background=story/summer.jpg
            story= _ "King Haldric knighted young Deoran, and when he rose tasked him to ride to Westin, to demand an accounting from Sir Loris, the commander of the South Guard..."
            show_title=yes
        [/part]
    [/story]
#enddef

#define SG_PROVEN_BY_THE_SWORD
    [story]
        [part]
            background=story/summer.jpg
            story= _ "Having defeated Urza Mathin, Deoran immediately sent scouts out into the whole countryside. His men reported bandits roaming freely over the border, terrorizing the peasants and villagers. Nowhere did they find soldiers of the South Guard."
            music=revelation.ogg
        [/part]
        [part]
            background=story/summer.jpg
            story= _ "Deoran decided to take action and wipe out the bandits. He gathered the men of Sir Gerrick’s command and whatever peasants were of strong body and fighting age. With this small force he rode in haste to Westin, capital of the province."
        [/part]
        [part]
            background=story/summer.jpg
            story= _ "Deoran and his men approached the old city, and they saw that their fears were well founded..."
            show_title=yes
        [/part]
    [/story]
#enddef

#define SG_CHOICE_IN_THE_FOG
    [story]
        [part]
            background=story/fall.jpg
            story= _ "Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air."
            music=revelation.ogg
        [/part]

        [part]
            background=story/fall.jpg
            story= _ "For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce."
        [/part]

        [part]
            background=story/fall.jpg
            story= _ "Finally Ethiliel told the men to halt and pitch camp — they had reached the Black River, beyond which no elf or man would willingly pass."
        [/part]
    [/story]
#enddef

#define SG_RETURN_TO_KERLATH
    [story]
        [part]
            background=story/fall.jpg
            story= _ "After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned north for home. As they re-crossed the Black River, fall was fading into winter."
            music=revelation.ogg
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "Forage and game were scarce in the gloomy woods. The men’s spirits were lifted by the thought of home, but their bodies became gaunt. The long weeks of trudging northward took its toll."
        [/part]
    [/story]
#enddef

#define SG_PEBBLES_IN_THE_FLOOD
    [story]
        [part]
            background=story/winter.jpg
            story= _ "Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great southern forest. An oppressive silence hung over the land, and an ominous gloom followed close behind the men of the South Guard."
            music=revelation.ogg
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "Finally they arrived at the southern border of Wesnoth and the forts that guarded it. The undead were close on their heels..."
        [/part]
    [/story]
#enddef

#define SG_ELF_EPILOGUE
    [story]
        [part]
            background=story/winter.jpg
            story= _ "Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog..."
            music=revelation.ogg
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood has been spilled before the walls of this city! The injury you humans have done to the elves is great, but your service also was worthy.”</i>"
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "<i>“These are the terms of the peace between us: any man found in the forest or hills that belong to the elves will taste death. No more will the elves send ambassadors or councilors to Westin, and no more will men wander the green woods.”</i>"
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "Thus an uneasy peace was consummated between man and elf. For many weeks the South Guard patrolled the borders of the elven woods and watched over the growing farms and villages. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric."
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the storm..."
            music=traveling_minstrels.ogg
        [/part]
    [/story]
#enddef

#define SG_BANDIT_EPILOGUE
    [story]
        [part]
            background=story/winter.jpg
            story= _ "With bitter spears and grim expression, the men of Wesnoth launched the last assault on the undead. As they cut through lifeless flesh and shattered chill bones a ray of sunlight pierced the clouds. The winds died and the men were filled with new life. A great cry they let out as they stormed the encampment of Mal M’Brin himself, and threw down the mighty wizard."
            music=revelation.ogg
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "Exhausted, Deoran dropped his lance to the ground. The men around him slowly lifted their helmets from their brows. The moans of the wounded overshadowed the rustling of the north wind in the distance. The undead were gone."
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "For days the healers of Westin worked feverishly to save as many of the valiant soldiers as they were able. Many mounds, though, were raised as homes for the fallen in the fields north of the city, and to the roll of fallen heroes many names were added."
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an expedition to the southern border posts, and there he found Sir Gerrick’s sword and shield. Those he placed atop Gerrick’s mound, and they were a symbol of loyalty and valor to all the people of Westin."
        [/part]
        [part]
            background=story/winter.jpg
            story= _ "Gerrick’s name was added at the top of the roll of fallen heroes, and read aloud at the beginning of every great council. The memory of his desperate last stand at the border posts passed into song, and was not forgotten for many generations."
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "Deoran spent his days visiting the wounded and directing the men as they rebuilt the shattered walls and ramparts of the city. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric."
        [/part]

        [part]
            background=story/winter.jpg
            story= _ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the onslaught..."
            music=traveling_minstrels.ogg
        [/part]
    [/story]
#enddef