This file is indexed.

/usr/share/games/wesnoth/1.10/data/campaigns/The_South_Guard/units/Mounted_General.cfg is in wesnoth-1.10-tsg 1:1.10.7-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
#textdomain wesnoth-tsg
[unit_type]
    id=Mounted General
    name= _ "Mounted General"
    race=human
    image=deoran/mounted-general.png
    {MAGENTA_IS_THE_TEAM_COLOR}
    [leading_anim]
        [frame]
            begin=-150
            end=150
            image="deoran/mounted-general-defend.png"
        [/frame]
    [/leading_anim]
    profile=portraits/deoran.png
    hitpoints=68
    alignment=lawful
    cost=70
    movement_type=mounted
    movement=8
    level=3
    advances_to=null
    {AMLA_DEFAULT}
    experience=150
    usage=fighter
    [abilities]
        {ABILITY_LEADERSHIP_LEVEL_3}
    [/abilities]
    description= _ "Being the most able leaders of the border guards, Mounted Generals are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_CHARGE}
    die_sound=horse-die.ogg
    [attack]
        name=lance
        description= _"lance"
        type=pierce
        [specials]
            {WEAPON_SPECIAL_CHARGE}
        [/specials]
        range=melee
        damage=11
        number=3
    [/attack]
    [attack]
        name=mace
        description= _"mace"
        type=impact
        range=melee
        damage=19
        number=2
    [/attack]
    [attack_anim]
        [filter_attack]
            name=lance
        [/filter_attack]
        [frame]
            begin=-225
            end=-200
            image=deoran/mounted-general-lance.png
            sound=horse-canter.wav
        [/frame]
        [frame]
            begin=-200
            end=-100
            image=deoran/mounted-general-lance-1.png
        [/frame]
        [if]
            hits=no
            [frame]
                begin=-100
                end=100
                image=deoran/mounted-general-lance-2.png
                sound=spear-miss.ogg
            [/frame]
        [/if]
        [else]
            hits=yes
            [frame]
                begin=-100
                end=100
                image=deoran/mounted-general-lance-2.png
                sound=spear.ogg
            [/frame]
        [/else]
        [frame]
            begin=100
            end=175
            image=deoran/mounted-general-lance-1.png
        [/frame]
        [frame]
            begin=175
            end=200
            image=deoran/mounted-general-lance.png
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=mace
        [/filter_attack]
        [frame]
            begin=-225
            end=-200
            image=deoran/mounted-general-lance.png
            sound=horse-canter.wav
        [/frame]
        [frame]
            begin=-200
            end=-100
            image=deoran/mounted-general-lance-1.png
        [/frame]
        [if]
            hits=no
            [frame]
                begin=-100
                end=100
                image=deoran/mounted-general-lance-2.png
                sound={SOUND_LIST:MISS}
            [/frame]
        [/if]
        [else]
            hits=yes
            [frame]
                begin=-100
                end=100
                image=deoran/mounted-general-lance-2.png
                sound=mace.wav
            [/frame]
        [/else]
        [frame]
            begin=100
            end=175
            image=deoran/mounted-general-lance-1.png
        [/frame]
        [frame]
            begin=175
            end=200
            image=deoran/mounted-general-lance.png
        [/frame]
    [/attack_anim]
    [movement_anim]
        [frame]
            begin=0
            end=150
            image=deoran/mounted-general-moving.png
        [/frame]
    [/movement_anim]
    {DEFENSE_ANIM "deoran/mounted-general-defend.png" "deoran/mounted-general.png" {SOUND_LIST:HORSE_HIT} }
[/unit_type]