/usr/share/games/wesnoth/1.10/data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg is in wesnoth-1.10-tsg 1:1.10.7-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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[scenario]
id=07a_Into_the_Depths
name= _ "Into the Depths"
next_scenario=08a_Return_to_Kerlath
{SCENARIO_MUSIC the_deep_path.ogg}
{EXTRA_SCENARIO_MUSIC knalgan_theme.ogg}
map_data="{campaigns/The_South_Guard/maps/07a_Into_the_Depths.map}"
{campaigns/The_South_Guard/utils/sg_deaths.cfg}
{UNDERGROUND}
victory_when_enemies_defeated=no
{TURNS 50 45 40}
# The South Guard.
[side]
side=1
type=Horseman Commander
id=Deoran
name= _ "Deoran"
unrenamable=yes
team_name=South_Guard
user_team_name=_"South Guard"
controller=human
{CUSTOM_SG_FLAG}
fog=yes
shroud=yes
share_view=yes
{GOLD 125 100 80}
{INCOME 10 8 6}
[/side]
# The Undead Hordes
[side]
side=2
type=Lich
id="Mal M'Brin"
name= _ "Mal M’Brin"
profile=portraits/mal-mbrin.png
team_name=undead_hordes
user_team_name=_"Undead"
controller=ai
{GOLD 20 80 140}
canrecruit=yes
[ai]
#ifdef EASY
recruitment_pattern=fighter,scout,fighter
#endif
#ifdef NORMAL
recruitment_pattern=fighter,scout,fighter
#endif
#ifdef HARD
recruitment_pattern=fighter,scout,archer,fighter
#endif
recruitment_ignore_bad_movement=yes
aggression=0.8
village_value=0.1
[avoid]
x,y=2-14,16-26
[/avoid]
[/ai]
#ifdef EASY
recruit=Skeleton,Ghost,Vampire Bat,Walking Corpse
#endif
#ifdef NORMAL
recruit=Skeleton,Ghoul,Ghost,Vampire Bat,Walking Corpse
#endif
#ifdef HARD
recruit=Deathblade,Ghoul,Ghost,Wraith,Blood Bat,Walking Corpse,Dark Adept
#endif
{FLAG_VARIANT undead}
[/side]
#ifdef HARD
{LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Deathblade" 2}
{LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Wraith" 2}
#else
{LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Vampire Bat" 4}
#endif
[side]
side=3
type=Soulless
id=Groth
name= _ "Groth"
team_name=undead_hordes
user_team_name=_"Undead"
controller=ai
{GOLD 20 50 125}
canrecruit=yes
[ai]
recruitment_pattern=fighter
recruitment_ignore_bad_movement=yes
aggression=0.6
village_value=0.3
[avoid]
x,y=2-14,16-26
[/avoid]
[/ai]
#ifdef EASY
recruit=Walking Corpse,Ghoul
#endif
#ifdef NORMAL
recruit=Walking Corpse,Ghoul
#endif
#ifdef HARD
recruit=Walking Corpse,Soulless,Ghoul,Necrophage
#endif
{FLAG_VARIANT undead}
[/side]
# Passive trolls
[side]
side=4
type=Troll Hero
id=Grek
name= _ "Grek"
team_name=South_Guard
user_team_name=_"South Guard"
controller=ai
{GOLD 60 30 10}
canrecruit=yes
[ai]
#ifdef EASY
recruitment_pattern=fighter,fighter,mixed fighter
#else
recruitment_pattern=fighter
#endif
aggression=0.1
caution=0.9
[avoid]
x,y=14-38,1-35
[/avoid]
[/ai]
#ifdef EASY
recruit=Troll, Troll Rocklobber
#endif
#ifdef NORMAL
recruit=Troll Whelp
#endif
#ifdef HARD
recruit=Troll Whelp
#endif
[/side]
{STARTING_VILLAGES 4 8}
# Aggressive trolls; the trolls turn to this side and start being useful if
# the player pays them
[side]
side=5
no_leader=yes
team_name=South_Guard
user_team_name=_"South Guard"
controller=ai
color=purple
fog=yes
share_view=yes
[ai]
recruitment_pattern=fighter,fighter,mixed fighter
aggression=0.9
caution=0.5
village_value=0.0
[target]
side=2
value=5
[/target]
[/ai]
recruit=Troll Whelp,Troll,Troll Rocklobber
[/side]
# Scenario Setup
[event]
name=prestart
{CLEAR_VARIABLE stored_Deoran_side}
[unit]
side=2
type=Eyestalk
x,y=10,8
id=Eye Guardian
name=_ "Eye Guardian"
facing=sw
[/unit]
[unit]
side=2
type=Revenant
x,y=13,9
facing=sw
ai_special=guardian
[/unit]
[/event]
# Scenario Beginning
[event]
name=start
[set_recruit]
side=1
recruit=Bowman,Spearman,Cavalryman,Elvish Shaman,Elvish Fighter
[/set_recruit]
[recall]
id=Ethiliel
[/recall]
[recall]
id=Minister Hylas
[/recall]
[message]
speaker=Ethiliel
message= _ "Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful."
[/message]
#ifdef EASY
[message]
speaker=narrator
message= _ "Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot."
image=wesnoth-icon.png
[/message]
[message]
speaker=narrator
message= _ "Also, soldiers with the <i>quick</i> trait will be useful in the dark."
image=wesnoth-icon.png
[/message]
#endif
[objectives]
side=1
[objective]
description= _ "Find the source of the undead under the citadel"
condition=win
[/objective]
[objective]
description= _ "Death of Deoran"
condition=lose
[/objective]
[objective]
description= _ "Death of Minister Hylas"
condition=lose
[/objective]
[objective]
description= _ "Death of Ethiliel"
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40
[/gold_carryover]
[/objectives]
[/event]
[event]
name=sighted
[filter]
type=Eyestalk
[/filter]
[redraw]
side=1
[/redraw]
[message]
speaker=Minister Hylas
message= _ "What horrid creature may that be? I’ve seen many wicked things in my life, but never one such as that."
[/message]
[message]
speaker=Ethiliel
message= _ "It must be a guardian of some kind set here by Mebrin. We elves have heard stories of these creatures but I wouldn’t have expected to come across one... the least of all here. Let us proceed with caution."
[/message]
[/event]
[event]
name=sighted
[filter]
side=4
[/filter]
[redraw][/redraw]
[message]
speaker=Grek
message= _ "Ha! Humans and elves! What are you doing in our caves, and why shouldn’t we grind your bones and gnaw on your flesh?"
[/message]
[message]
speaker=Deoran
message= _ "We mean no trespass. We are hunting the undead."
[/message]
[message]
speaker=Grek
message= _ "Undead! Ha! We kill undead all the time. You be friendly enough so we won’t kill you, but why should we help you?"
[/message]
#ifdef EASY
{VARIABLE troll_help_cost 100}
#endif
#ifdef NORMAL
{VARIABLE troll_help_cost 150}
#endif
#ifdef HARD
{VARIABLE troll_help_cost 200}
#endif
# The help from the trolls can be received either on first sighting of them or
# later; so here's what the trolls do to help you wrapped inside a macro so that
# the WML doesn't need to be duplicated by hand
#define TROLL_HELP
[gold]
side=1
amount=-$troll_help_cost
[/gold]
[remove_shroud]
side=1
x,y=1-38,1-35
[/remove_shroud]
[store_side]
side=4
variable=stored_side_4
[/store_side]
[modify_side]
side=5
gold=$stored_side_4.gold
[/modify_side]
# Note: the order of storing the villages, flipping the
# units and recapturing the villages is important, because a
# side with no leader cannot own villages.
[store_villages]
owner_side=4
variable=side_4_villages
[/store_villages]
{MODIFY_UNIT side=4 side 5}
{FOREACH side_4_villages i}
[capture_village]
x,y=$side_4_villages[$i].x,$side_4_villages[$i].y
side=5
[/capture_village]
{NEXT i}
{CLEAR_VARIABLE stored_side_4}
{CLEAR_VARIABLE side_4_villages}
[message]
speaker=Grek
message= _ "Gold is good. We can trade gold for weapons and fire. We will help you defeat the undead now."
[/message]
[message]
speaker=Deoran
message= _ "What aid can you offer us? We are not well suited to fighting in the caves."
[/message]
[message]
speaker=Grek
message= _ "We already planned to kill the undead ourselves... First we kill dwarves though! Now we have dwarvish thunder fire and many trolls ready for fighting. They come too and help you smash them undead."
[/message]
[message]
speaker=Grek
message= _ "Go here and light the thunder fire and it will blast a back door into the lich’s lair!"
[/message]
{HIGHLIGHT_IMAGE 17 24 items/bomb.png ()}
{VARIABLE bomb_status ready}
{VARIABLE troll_allies yes}
#enddef
[message]
speaker=Deoran
message= _ "What should we offer them for their help?"
[option]
message= _ "We will give you $troll_help_cost gold pieces if you help us defeat the undead."
[command]
[store_side]
side=1
variable=stored_side_1
[/store_side]
[if]
[variable]
name=stored_side_1.gold
greater_than_equal_to=$troll_help_cost
[/variable]
[then]
{TROLL_HELP}
[/then]
[else]
[message]
speaker=Grek
message= _ "Haha, you humans and elves poor, you have not enough gold! If you want troll help, you must come to me when you have the gold."
[/message]
[objectives]
side=1
[objective]
description= _ "Find the source of the undead under the citadel"
condition=win
[/objective]
[objective]
description= _ "Meet with and pay the troll leader $troll_help_cost gold to receive their help"
condition=win
[/objective]
[objective]
description= _ "Death of Deoran"
condition=lose
[/objective]
[objective]
description= _ "Death of Minister Hylas"
condition=lose
[/objective]
[objective]
description= _ "Death of Ethiliel"
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40
[/gold_carryover]
[/objectives]
{VARIABLE late_payment_for_troll_help yes}
[/else]
[/if]
[/command]
[/option]
[option]
message= _ "We will offer you freedom and a place in our lands."
[command]
[message]
speaker=Grek
message= _ "Ha! Who wants stupid human lands!"
[/message]
[message]
speaker=Minister Hylas
message= _ "Then you will not aid us in our quest to destroy the undead menace?"
[/message]
[message]
speaker=Grek
# wmllint: local spelling "Bah"
message= _ "Bah! We destroy the undead when we want. Maybe wait for a few years first. If you want troll help, you come see me and give proper payment!"
[/message]
[message]
speaker=Ethiliel
message= _ "These creatures are much too simpleminded to be of any help to us but at least they will not attack us outright. We will have to face Mebrin alone."
[/message]
[objectives]
side=1
[objective]
description= _ "Find the source of the undead under the citadel"
condition=win
[/objective]
[objective]
description= _ "Meet with and pay the troll leader $troll_help_cost gold to receive their help"
condition=win
[/objective]
[objective]
description= _ "Death of Deoran"
condition=lose
[/objective]
[objective]
description= _ "Death of Minister Hylas"
condition=lose
[/objective]
[objective]
description= _ "Death of Ethiliel"
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=40
[/gold_carryover]
[/objectives]
{VARIABLE late_payment_for_troll_help yes}
[/command]
[/option]
[/message]
[/event]
[event]
name=moveto
first_time_only=no
[filter]
side=1
[filter_adjacent]
id=Grek
[/filter_adjacent]
[/filter]
[if]
[variable]
name=late_payment_for_troll_help
equals=yes
[/variable]
[variable]
name=troll_allies
not_equals=yes
[/variable]
[then]
[store_side]
side=1
variable=stored_side_1
[/store_side]
[message]
speaker=Grek
message= _ "Ha, you can afford troll help this time?"
[option]
[show_if]
[variable]
name=stored_side_1.gold
greater_than_equal_to=$troll_help_cost
[/variable]
[/show_if]
message= _ "Here’s $troll_help_cost for your help against the undead."
[command]
{TROLL_HELP}
[/command]
[/option]
[option]
message= _ "No, sorry."
[command]
[allow_undo][/allow_undo]
[/command]
[/option]
[/message]
[/then]
[else]
[allow_undo][/allow_undo]
[/else]
[/if]
[/event]
[event]
name=moveto
first_time_only=no
[filter]
side=1
x,y=17,24
[/filter]
[if]
[variable]
name=bomb_status
equals=ready
[/variable]
[then]
[message]
speaker=unit
message= _ "I’m lighting it!"
[/message]
[sound]
name=fuse.ogg
[/sound]
[delay]
time=2000
[/delay]
[sound]
name=explosion.ogg
[/sound]
[remove_item]
x,y=17,24
[/remove_item]
[scroll]
x,y=10,10
[/scroll]
[scroll]
x,y=-10,-10
[/scroll]
[scroll]
x,y=10,10
[/scroll]
[scroll]
x,y=-10,-10
[/scroll]
{MODIFY_TERRAIN Re 18 23}
{MODIFY_TERRAIN Ww 18 24}
[redraw][/redraw]
[message]
speaker=unit
message= _ "I’ve broken through!"
[/message]
{VARIABLE bomb_status blown}
[/then]
[else]
[allow_undo]
[/allow_undo]
[/else]
[/if]
[/event]
# Confrontation with Mal Brin
[event]
name=sighted
[filter]
id="Mal M'Brin"
[/filter]
[redraw][/redraw]
[message]
speaker="Ethiliel"
message= _ "Mebrin! My teacher of old! Can that truly be you?"
[/message]
[message]
speaker="Mal M'Brin"
# wmllint: local spelling Eth
message = _ "Eth...Ethiliel? You are here?"
[/message]
[message]
speaker="Ethiliel"
message= _ "How did you come to be here, you of all people, shut away from the trees and the light of the sun?"
[/message]
[message]
speaker="Mal M'Brin"
message = _ "I broke their chains. They bound me, the accursed humans. Bound me! Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the iron on my skin, it burned, it burned!"
[/message]
[message]
speaker="Deoran"
message= _ "What is this? Elves bear steel swords."
[/message]
[message]
speaker="Ethiliel"
message= _ "They are but warriors. All elves feel the shadow of iron, and to those who walk our higher paths it is a bane, interfering with our magic. But this touches on mysteries that are not for men to know, human. I bind you never to speak of it."
[/message]
[message]
speaker="Mal M'Brin"
message = _ "Humans! Betrayers! Tree-killers! They are a blight on the world! I shall bring my new servants north to the lands we so foolishly granted to men in ages past, and destroy them all!"
[/message]
[message]
speaker="Ethiliel"
message= _ "Your servants! Your servants are abominations worse than any human. They stink of the grave. This cannot be the sage Mebrin that I knew and revered speaking. He would never have allied himself with the dead against the living!"
[/message]
[message]
speaker="Mal M'Brin"
message= _ "I am called Mal M’Brin now, Ethiliel, best student of mine. It is time for a new lesson. I was such as you, full of doubt and weakness, but now I have passed over and become more than you know. There is infinity in death; I have touched the void at the heart of all things. You, too, can partake of its boundless power."
[/message]
[message]
speaker="Mal M'Brin"
message= _ "Join me! Stand by my side! We shall rise and sweep the humans from the green world. Their corpses will serve us; their bones will dance for our pleasure."
[/message]
[message]
speaker="Ethiliel"
message= _ "And when we were done, what would we have become? Unlife. Hungering shadows, devouring all we once cherished."
image=portraits/ethiliel-mad.png
[/message]
[message]
speaker="Ethiliel"
message= _ "No. It shall not be. The sage Mebrin is dead. It is time to put him to rest."
[/message]
[message]
speaker=Deoran
image=portraits/deoran-mad.png
message= _ "Even a mere human can see that you have become a mockery of all that you once believed in. I will destroy you and your works if it’s the last thing I do!"
[/message]
[message]
speaker="Mal M'Brin"
message= _ "You, destroy me? Fool human. You will die, and the elves you have seduced with you. And you shall serve me beyond death, forever."
[/message]
[/event]
[event]
name=last breath
[filter]
id="Mal M'Brin"
[/filter]
[message]
speaker="Mal M'Brin"
message= _ "Nooo! This cannot be. The elves I once led have destroyed me. After all I have sacrificed, I still die..."
[/message]
{CLEAR_VARIABLE bomb_status}
{CLEAR_VARIABLE troll_allies}
{CLEAR_VARIABLE stored_side_1}
{CLEAR_VARIABLE late_payment_for_troll_help}
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/scenario]
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