/usr/share/games/wesnoth/1.10/data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg is in wesnoth-1.10-dm 1:1.10.7-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 | #textdomain wesnoth-dm
[scenario]
id=15_Save_the_King
name= _ "Save the King"
next_scenario=16_Dark_Sky_Over_Weldyn
{MEMOIRS_MAP 15_Save_the_King.map}
{TURNS 35 30 25}
{DEFAULT_SCHEDULE}
{INTRO_AND_SCENARIO_MUSIC loyalists.ogg vengeful.ogg}
{EXTRA_SCENARIO_MUSIC the_dangerous_symphony.ogg}
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
{EXTRA_SCENARIO_MUSIC northerners.ogg}
[story]
[part]
show_title=yes
{TO_SAVE_THE_PRINCE}
[/part]
[part]
story= _ "Following Delfador, the elves moved to unite with the Wesnothian forces and meet Zorlan head-on..."
delay=4000
background="maps/wesnoth.png"
{TO_SAVE_THE_PRINCE_BATTLE}
[/part]
[part]
story= _ "but the King was in an unenviable position..."
delay=8000
[/part]
[/story]
#wmllint: validate-off
[side]
# wmllint: recognize Delfador
{YOUNG_DELFADOR}
profile="portraits/young_delfador.png"
type=Journeyman Mage
recruit={ELVES}
team_name=kalenz
user_team_name= _ "Player"
{FLAG_VARIANT long}
{GOLD 200 150 100}
[/side]
#wmllint: validate-on
[side]
type=King of Wesnoth
id=Garard II
name=_ "Garard II"
profile="portraits/garard.png"
side=2
canrecruit=yes
controller=ai
team_name=kalenz
user_team_name= _ "Player"
recruit=Heavy Infantryman, Spearman, Bowman, Cavalryman, Horseman, Mage, Royal Guard, Shock Trooper, Swordsman
{GOLD 300 450 600}
{INCOME 0 0 0}
[ai]
passive_leader=yes
[protect_unit]
id="Garard II"
value=20
[/protect_unit]
[avoid]
[not]
x,y=14,22
radius=5
[/not]
[/avoid]
[/ai]
{FLAG_VARIANT loyalist}
[/side]
[side]
type=Orcish Sovereign
id=Zorlan
name=_ "Zorlan"
side=3
canrecruit=yes
controller=ai
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
#endif
#ifdef NORMAL
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Goblin Pillager, Goblin Spearman
#endif
#ifdef HARD
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer, Goblin Spearman
#endif
{GOLD 150 260 330}
team_name=orcs
{FLAG_VARIANT ragged}
[/side]
[side]
type=Orcish Warrior
id="T'bhan"
name=_ "T’bhan"
side=4
canrecruit=yes
controller=ai
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
#endif
#ifdef NORMAL
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Goblin Pillager, Goblin Spearman
#endif
#ifdef HARD
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer, Goblin Spearman
#endif
{GOLD 150 250 300}
team_name=orcs
{FLAG_VARIANT ragged}
[/side]
[side]
type=Orcish Warrior
id=Qgthun
name=_ "Qgthun"
side=5
canrecruit=yes
controller=ai
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Goblin Spearman
#endif
#ifdef NORMAL
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer, Goblin Pillager, Goblin Spearman
#endif
#ifdef HARD
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer, Goblin Spearman
#endif
{GOLD 150 250 300}
team_name=orcs
[/side]
[side]
#ifndef EASY
type=Great Troll
#else
type=Troll Hero
#endif
id=Trgrau
name=_ "Trgrau"
side=6
canrecruit=yes
controller=ai
#ifdef EASY
recruit=Troll Whelp
#endif
#ifdef NORMAL
recruit=Troll Whelp,Troll,Troll Rocklobber
#endif
#ifdef HARD
recruit=Troll Whelp,Troll,Troll Warrior,Troll Rocklobber
#endif
{GOLD 150 250 300}
team_name=orcs
{FLAG_VARIANT ragged}
[/side]
[event]
name=prestart
[recall]
id=Chantal
[/recall]
[recall]
id=Kalenz
[/recall]
[objectives]
side=1
[objective]
description= _ "Defeat all enemy leaders"
condition=win
[/objective]
[objective]
description= _ "Death of Kalenz"
condition=lose
[/objective]
[objective]
description= _ "Death of Delfador"
condition=lose
[/objective]
[objective]
description= _ "Death of Chantal"
condition=lose
[/objective]
[objective]
description= _ "Death of Garard II"
condition=lose
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
carryover_percentage=80
[/gold_carryover]
[/objectives]
[recall]
id=Chantal
[/recall]
[recall]
id=Clogrin
[/recall]
[recall]
id=Droni
[/recall]
[recall]
id=Artos
[/recall]
[recall]
id=Theorsten
[/recall]
[recall]
id=Igler
[/recall]
[recall]
id=Larsin
[/recall]
[recall]
id=Glen
[/recall]
[recall]
id=Aldrin
[/recall]
[/event]
[event]
name=start
[message]
id=Delfador
message= _ "It appears we have arrived just in time! The King stands at bay, surrounded by the enemy."
[/message]
[message]
id=Chantal
message= _ "I fear we may be too late. This new warlord must have united every orcish tribe north of the Great River. Look at their army, it is vast!"
[/message]
[message]
id=Zorlan
message= _ "Elves! I heard you have been looking for me! But you will save neither the human prince, nor yourselves."
[/message]
[message]
id=Kalenz
message= _ "We must destroy this warlord now, before his power grows any greater!"
[/message]
[message]
id=Delfador
message= _ "Agreed, but we must make haste, for the King is hard pressed."
[/message]
[/event]
[event]
name=victory
[message]
id=Kalenz
message= _ "Victory!"
[/message]
[message]
id="Garard II"
message= _ "Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt today!"
[/message]
[message]
id=Delfador
message= _ "My King, this is Kalenz, High Lord of the Elves."
[/message]
[message]
id="Garard II"
message= _ "You will be forever welcome in the court of Wesnoth."
[/message]
[message]
id=Kalenz
message= _ "We look forward to fighting beside you to defeat those threats that remain."
[/message]
[message]
id=Delfador
message= _ "Your Majesty, we have more urgent matters. Leollyn sent me on a mission to find out why the dead are restless. A foul necromancer has opened a portal to the land of the dead. It must be closed at all costs, and I am afraid my skills may be insufficient for that task."
[/message]
[message]
id=Kalenz
message= _ "Delfador, our weapons are weak against the undead, but perhaps we have other help to give you. Centuries ago the great mage Crelanu entrusted to us a book of lore, powerful knowledge, perilous secrets that it took Crelanu all his life to gather."
[/message]
[message]
id=Kalenz
message= _ "Crelanu charged us to guard his book until someone worthy of it appeared. We believe you are that one, Delfador. The book may help you find a way to close that portal."
[/message]
[message]
id=Delfador
message= _ "Friends, your words do me perhaps greater honor than I deserve. I am not sure I am worthy of this charge."
[/message]
[message]
id=Kalenz
message= _ "Chantal and I are sure of your quality. But be warned: there is a curse on this book. Crelanu fairly warned us that his arts would bring much woe down upon us. And so it proved, though at the time we had no other choice. The victories you win with it may cost you as dearly."
[/message]
[message]
id=Delfador
message= _ "Curse or no, we must close that portal soon, or else we are all doomed."
[/message]
[message]
id=Kalenz
message= _ "This is a decision you will have to make. If we fight the undead without the book’s help, it will be an honor to fight by your side, no matter what the outcome."
[/message]
[message]
id=Delfador
message= _ "I think I, too, have no choice but to accept the book. I cannot allow the sure death of many humans and elves for fear of the curse."
[/message]
[message]
id=Chantal
message= _ "Then here it is, Delfador. May it help you bring a swift end to the undead menace. And may it cost you less than it has cost us..."
[/message]
[message]
id=Delfador
message= _ "Thank you, friends. May we meet again in happier times. Now I must make haste, for I need to study the book and prepare for the battle with the undead."
[/message]
{ELVES_DEPART}
[/event]
## Extra help for Garard in case Delf and Kalenz are a bit late
# but this is only once
[event]
name=moveto
[filter]
side=3,4,5,6
x=12-17
y=20-24
[/filter]
[message]
speaker="Garard II"
message= _ "The enemy is drawing near. My personal guards must join the fight. We can only hope help arrives soon."
[/message]
[move_unit_fake]
type=Royal Guard
side=2
x=12,12
y=19,20
[/move_unit_fake]
[unit]
id=Adamar
name= _ "Adamar"
type=Royal Guard
side=2
x=12
y=20
[modifications]
{TRAIT_RESILIENT}
{TRAIT_STRONG}
[/modifications]
facing=sw
[/unit]
[move_unit_fake]
type=Royal Guard
side=2
x=16,17
y=23,24
[/move_unit_fake]
[unit]
id=Mitbreen
name= _ "Mitbreen"
type=Royal Guard
side=2
x=17
y=24
[modifications]
{TRAIT_RESILIENT}
{TRAIT_STRONG}
[/modifications]
facing=sw
[/unit]
[move_unit_fake]
type=Iron Mauler
side=2
x=12,12
y=19,20,21,22,23
[/move_unit_fake]
[unit]
id=Ronduger
name= _ "Ronduger"
type=Iron Mauler
side=2
x=12
y=23
[modifications]
{TRAIT_RESILIENT}
{TRAIT_STRONG}
[/modifications]
facing=sw
[/unit]
[scroll_to_unit]
x=12
y=20
[/scroll_to_unit]
[message]
speaker=Adamar
message= _ "For the King!"
[/message]
[/event]
# The king usually takes care of the first wave of orcs by himself.
# They need a second wave for the player to help with.
# Since this event uses the player's turn, the orcs will not be
# able to use their gold until the following turn.
[event]
#ifdef HARD
name=turn 8
#endif
#ifdef NORMAL
name=turn 9
#endif
#ifdef EASY
name=turn 10
#endif
[gold]
side=4
{QUANTITY amount 140 230 320}
[/gold]
[gold]
side=5
{QUANTITY amount 120 210 300}
[/gold]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
save=no
[/endlevel]
[/event]
{MEMOIRS_DEATHS}
[/scenario]
|