/usr/share/vala-0.20/vapi/sdl-gfx.vapi is in valac-0.20-vapi 0.20.1-2ubuntu5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Pixel {
[CCode (cname="pixelColor")]
public static int color(SDL.Surface dst, int16 x, int16 y, uint32 color);
[CCode (cname="pixelRGBA")]
public static int rgba(SDL.Surface dst, int16 x, int16 y,
uchar r, uchar g, uchar b, uchar a);
}// Pixel
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Line {
[CCode (cname="hlineColor")]
public static int color_h(SDL.Surface dst, int16 x1, int16 x2,
int16 y, uint32 color);
[CCode (cname="hlineRGBA")]
public static int rgba_h(SDL.Surface dst, int16 x1, int16 x2,
int16 y, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="vlineColor")]
public static int color_v(SDL.Surface dst, int16 x, int16 y1,
int16 y2, uint32 color);
[CCode (cname="vlineRGBA")]
public static int rgba_v(SDL.Surface dst, int16 x, int16 y1,
int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="lineColor")]
public static int color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="lineRGBA")]
public static int rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aalineColor")]
public static int color_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="aalineRGBA")]
public static int rgba_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
}// Line
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Rectangle {
[CCode (cname="rectangleColor")]
public static int outline_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="rectangleRGBA")]
public static int outline_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="boxColor")]
public static int fill_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="boxRGBA")]
public static int fill_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
}// Rectangle
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Circle {
[CCode (cname="circleColor")]
public static int outline_color(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="circleRGBA")]
public static int outline_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aacircleColor")]
public static int outline_color_aa(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="aacircleRGBA")]
public static int outline_rgba_aa(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledCircleColor")]
public static int fill_color(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="filledCircleRGBA")]
public static int fill_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
}// Circle
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Ellipse {
[CCode (cname="ellipseColor")]
public static int outline_color(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="ellipseRGBA")]
public static int outline_rgba(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aaellipseColor")]
public static int outline_color_aa(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="aaellipseRGBA")]
public static int outline_rgba_aa(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledEllipseColor")]
public static int fill_color(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="filledEllipseRGBA")]
public static int fill_rgba(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
}// Ellipse
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Arc {
[CCode (cname="pieColor")]
public static int outline_color(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="pieRGBA")]
public static int outline_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPieColor")]
public static int fill_color(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="filledPieRGBA")]
public static int fill_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
}// Arc
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Trigon {
[CCode (cname="trigonColor")]
public static int outline_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="trigonRGBA")]
public static int outline_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aatrigonColor")]
public static int outline_color_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="aatrigonRGBA")]
public static int outline_rgba_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledTrigonColor")]
public static int fill_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="filledTrigonRGBA")]
public static int fill_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
}// Trigon
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Polygon {
[CCode (cname="polygonColor")]
public static int outline_color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="polygonRGBA")]
public static int outline_rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aapolygonColor")]
public static int outline_color_aa(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="aapolygonRGBA")]
public static int outline_rgba_aa(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPolygonColor")]
public static int fill_color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="filledPolygonRGBA")]
public static int fill_rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
}// Polygon
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class BezierCurve {
[CCode (cname="bezierColor")]
public static int color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uint32 color);
[CCode (cname="bezierRGBA")]
public static int rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uchar r, uchar g, uchar b, uchar a);
}// BezierCurve
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Text {
[CCode (cname="stringColor")]
public static int color(SDL.Surface dst, int16 x, int16 y, string s, uint32 color);
[CCode (cname="stringRGBA")]
public static int rgba(SDL.Surface dst, int16 x, int16 y, string s,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="gfxPrimitivesSetFont")]
public static int set_font(void* fontdata, int cw, int ch);
}// Text
[CCode (cheader_filename="SDL_rotozoom.h")]
[Compact]
public class RotoZoom {
[CCode (cname="rotozoomSurface")]
public static SDL.Surface rotozoom(SDL.Surface src, double degrees,
double zoom, int smooth);
[CCode (cname="rotozoomSurfaceXY")]
public static SDL.Surface rotozoom_xy(SDL.Surface src, double degrees,
double zoomx, double zoomy, int smooth);
[CCode (cname="rotozoomSurfaceSize")]
public static void rotozoom_size(int width, int height, double degrees,
double zoom, ref int dstwidth, ref int dstheight);
[CCode (cname="rotozoomSurfaceSizeXY")]
public static void rotozoom_size_xy(int width, int height, double degrees,
double zoomx, double zoomy, ref int dstwidth, ref int dstheight);
[CCode (cname="zoomSurface")]
public static SDL.Surface zoom(SDL.Surface src, double zoomx,
double zoomy, int smooth);
[CCode (cname="zoomSurfaceSize")]
public static void zoom_size(int width, int height, double zoomx,
double zoomy, ref int dstwidth, ref int dstheight);
}// RotoZoom
[CCode (cheader_filename="SDL_framerate.h", cname="FPSmanager", free_function="g_free")]
public struct FramerateManager {
[CCode (cname="SDL_initFramerate")]
public void init();
[CCode (cname="SDL_setFramerate")]
public int set_rate(int rate);
[CCode (cname="SDL_getFramerate")]
public int get_rate();
[CCode (cname="SDL_framerateDelay")]
public void run();
}// FramerateManager
[CCode (cheader_filename="SDL_imageFilter.h")]
[Compact]
public class Filter {
[CCode (cname="SDL_imageFilterMMXdetect")]
public static int have_mmx();
[CCode (cname="SDL_imageFilterMMXon")]
public static void enable_mmx();
[CCode (cname="SDL_imageFilterMMXoff")]
public static void disable_mmx();
[CCode (cname="SDL_imageFilterAdd")]
public static int add([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMean")]
public static int mean([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterSub")]
public static int subtract([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterAbsDiff")]
public static int absolute_difference([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMult")]
public static int multiply([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultNor")]
public static int multiply_normalized([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultDivby2")]
public static int multiply_half([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterMultDivby4")]
public static int multiply_quarter([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitAnd")]
public static int and([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitOr")]
public static int or([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterDiv")]
public static int divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] src2, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterBitNegation")]
public static int negate([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length);
[CCode (cname="SDL_imageFilterAddByte")]
public static int add_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar addend);
[CCode (cname="SDL_imageFilterAddUint")]
public static int add_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint addend);
[CCode (cname="SDL_imageFilterAddByteToHalf")]
public static int halve_add_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar addend);
[CCode (cname="SDL_imageFilterSubByte")]
public static int subtract_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar subtrahend);
[CCode (cname="SDL_imageFilterSubUint")]
public static int subtract_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint subtrahend);
[CCode (cname="SDL_imageFilterShiftRight")]
public static int shift_right_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount);
[CCode (cname="SDL_imageFilterShiftRightUint")]
public static int shift_right_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint shiftcount);
[CCode (cname="SDL_imageFilterMultByByte")]
public static int multiply_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar multiplicand);
[CCode (cname="SDL_imageFilterShiftRightAndMultByByte")]
public static int shift_right_multiply_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount, uchar multiplicand);
[CCode (cname="SDL_imageFilterShiftLeftByte")]
public static int shift_left_uchar([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar shiftcount);
[CCode (cname="SDL_imageFilterShiftLeftUint")]
public static int shift_left_uint([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uint shiftcount);
[CCode (cname="SDL_imageFilterBinarizeUsingThreshold")]
public static int binarize([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar threshold);
[CCode (cname="SDL_imageFilterClipToRange")]
public static int clip([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, uchar min, uchar max);
[CCode (cname="SDL_imageFilterNormalize")]
public static int normalize([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int length, int cmin, int cmax, int nmin, int nmax);
[CCode (cname="SDL_imageFilterConvolveKernel3x3Divide")]
public static int convolve_3x3_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel5x5Divide")]
public static int convolve_5x5_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel7x7Divide")]
public static int convolve_7x7_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel9x9Divide")]
public static int convolve_9x9_divide([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar divisor);
[CCode (cname="SDL_imageFilterConvolveKernel3x3ShiftRight")]
public static int convolve_3x3_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel5x5ShiftRight")]
public static int convolve_5x5_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel7x7ShiftRight")]
public static int convolve_7x7_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterConvolveKernel9x9ShiftRight")]
public static int convolve_9x9_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, [CCode (array_length = false)] int16[] kernel, uchar shiftcount);
[CCode (cname="SDL_imageFilterSobelX")]
public static int sobel([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns);
[CCode (cname="SDL_imageFilterSobelXShiftRight")]
public static int sobel_shift([CCode (array_length = false)] uchar[] src1, [CCode (array_length = false)] uchar[] dst, int rows, int columns, uchar shiftcount);
}// Filter
}// SDLGraphics
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