/usr/share/tpclient-pywx/windows/winUpdate.py is in tpclient-pywx 0.3.1.1-3.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 | # Python imports
import os, os.path
import time
# wxPython Imports
import wx
from extra.decorators import freeze_wrapper, onlyshown, onlyenabled
# Config imports
from requirements import graphicsdir
# Local Imports
from winBase import winBaseXRC
from xrc.winUpdate import winUpdateBase
throbber = os.path.join(graphicsdir, "downloading.gif")
okay = os.path.join(graphicsdir, "finished.png")
waiting = os.path.join(graphicsdir, "waiting.png")
class winUpdate(winUpdateBase, winBaseXRC):
title = _("Updating")
def __init__(self, application):
winUpdateBase.__init__(self, None)
winBaseXRC.__init__(self, application)
self.GoDown = False
if wx.Platform == "__WXMAC__":
self.ConnectingText.SetLabel("___________")
self.ConnectingText.SetMinSize(self.ConnectingText.GetBestSize())
self.ProgressText.SetLabel("___________")
self.ProgressText.SetMinSize(self.ProgressText.GetBestSize())
self.ProgressTitle.SetLabel("_________________________________")
self.ProgressTitle.SetMaxSize(self.ProgressTitle.GetBestSize())
self.ProgressTitle.SetMinSize(self.ProgressTitle.GetBestSize())
self.ProgressTitle.SetSize(self.ProgressTitle.GetBestSize())
self.ProgressAnim.SetMinSize((32, 32))
self.ConnectingAnim.SetMinSize((32, 32))
else:
self.Panel.GetSizer().GetItem(2).GetSizer().RemoveGrowableCol(1)
self.Panel.Layout()
self.Panel.Update()
@onlyshown
@onlyenabled("Cancel")
def OnCancel(self, evt):
self.application.network.Reset()
self.application.gui.Show(self.application.gui.connectto)
@onlyshown
@onlyenabled("Save")
def OnSave(self, evt):
dlg = wx.FileDialog(self, message=_("Save log as ..."), defaultDir=os.getcwd(),
defaultFile="update.log", wildcard="Log file (*.log)|*.log", style=wx.SAVE)
dlg.SetFilterIndex(0)
if dlg.ShowModal() != wx.ID_OK:
return
path = dlg.GetPath()
self.Message.SaveFile(path)
@onlyshown
@onlyenabled("Okay")
def OnOkay(self, evt):
self.application.gui.Show(self.application.gui.main)
self.application.Post(self.application.cache.CacheUpdateEvent(None))
@onlyshown
def MessageDown(self, evt=None):
if self.GoDown:
self.Message.ShowPosition(self.Message.GetLastPosition())
self.GoDown = False
if self.Okay.IsEnabled():
self.Okay.SetFocus()
if wx.Platform == "__WXMAC__":
self.Message.Disable()
def Clear(self):
# Enable the cancel button
self.Cancel.Enable()
#self.TopText.SetLabel("")
self.Message.SetValue("")
self.ConnectingGauge.Enable()
self.ConnectingGauge.SetRange(1)
self.ConnectingGauge.SetValue(0)
self.ConnectingAnim.Enable()
self.ConnectingAnim.LoadFile(waiting)
self.ConnectingAnim.Play()
self.ConnectingText.Enable()
self.ConnectingText.SetLabel("")
self.ProgressTitle.SetLabel("")
self.ProgressTitle.Hide()
self.ProgressGauge.Disable()
self.ProgressGauge.SetRange(1)
self.ProgressGauge.SetValue(0)
self.ProgressGauge.Hide()
self.ProgressAnim.LoadFile(waiting)
self.ProgressAnim.Play()
self.ProgressAnim.Hide()
self.ProgressText.SetLabel("")
self.ProgressText.Hide()
self.ObjectdescsAnim.LoadFile(waiting)
self.ObjectdescsAnim.Play()
self.OrderdescsAnim.LoadFile(waiting)
self.OrderdescsAnim.Play()
self.ObjectsAnim.LoadFile(waiting)
self.ObjectsAnim.Play()
self.OrdersAnim.LoadFile(waiting)
self.OrdersAnim.Play()
self.BoardsAnim.LoadFile(waiting)
self.BoardsAnim.Play()
self.MessagesAnim.LoadFile(waiting)
self.MessagesAnim.Play()
self.CategoriesAnim.LoadFile(waiting)
self.CategoriesAnim.Play()
self.DesignsAnim.LoadFile(waiting)
self.DesignsAnim.Play()
self.ComponentsAnim.LoadFile(waiting)
self.ComponentsAnim.Play()
self.PropertiesAnim.LoadFile(waiting)
self.PropertiesAnim.Play()
self.PlayersAnim.LoadFile(waiting)
self.PlayersAnim.Play()
self.ResourcesAnim.LoadFile(waiting)
self.ResourcesAnim.Play()
self.Okay.Disable()
self.Save.Disable()
def Show(self, show=True):
if not show:
return self.Hide()
# Clear everything
self.Clear()
self.CenterOnScreen(wx.BOTH)
return winBaseXRC.Show(self)
@onlyshown
@freeze_wrapper
def Callback(self, mode, state, message="", todownload=None, total=None, amount=None):
self.ObjectdescsAnim.LoadFile(okay)
self.ObjectdescsAnim.Play()
# We do a little bit different for this mode
if mode == "connecting":
animation = getattr(self, "%sAnim" % mode.title())
if state == "start":
# Start the connection throbber
animation.LoadFile(throbber)
animation.Play()
elif state == "todownload":
self.ConnectingGauge.SetValue(0)
self.ConnectingGauge.SetRange(todownload)
elif state == "downloaded":
self.ConnectingGauge.SetValue(self.ConnectingGauge.GetValue()+amount)
elif state == "finished":
# Change to the tick
animation.LoadFile(okay)
animation.Play()
# Set the gauge as completed!
self.ConnectingGauge.SetValue(self.ConnectingGauge.GetRange())
# Set the progress text
self.ConnectingText.SetLabel(_("Done!"))
elif state == "alreadydone":
self.ConnectingGauge.SetRange(1)
self.ConnectingGauge.SetValue(1)
#self.ConnectingGauge.Disable()
self.ConnectingText.Disable()
animation.Disable()
elif mode == "finishing":
self.ProgressTitle.SetLabel(_("Update done!"))
# Change to the tick
self.ProgressAnim.LoadFile(okay)
self.ProgressAnim.Play()
# Change the buttons
self.Okay.Enable()
self.Okay.SetFocus()
self.Save.Enable()
self.Cancel.Disable()
else:
animation = getattr(self, "%sAnim" % mode.title())
self.ProgressTitle.Show()
self.ProgressGauge.Show()
self.ProgressAnim.Show()
self.ProgressText.Show()
if state == "start":
# Set the progress title
self.ProgressTitle.SetLabel(_("Getting %s" % mode.title()))
# Set the progress guage to be empty
self.ProgressGauge.Enable()
self.ProgressGauge.SetValue(0)
self.ProgressGauge.SetRange(1)
# Set the progress text
self.ProgressText.SetLabel("")
# Set the progress animation
self.ProgressAnim.LoadFile(throbber)
self.ProgressAnim.Play()
# Start the throbber for this mode
animation.LoadFile(throbber)
animation.Play()
elif state == "todownload":
# Now we know how big to set the gauge too
if todownload == 0:
self.ProgressGauge.SetValue(1)
self.ProgressGauge.SetRange(1)
else:
self.ProgressGauge.SetValue(0)
self.ProgressGauge.SetRange(todownload)
# Update the text
self.ProgressText.SetLabel(_("%s of %s") % (0, todownload))
elif state == "progress":
# Nothing to do...
pass
elif state == "downloaded":
# Progress the progress gauge
self.ProgressGauge.SetValue(self.ProgressGauge.GetValue()+amount)
# Update the text
self.ProgressText.SetLabel(_("%s of %s") % \
(self.ProgressGauge.GetValue(), self.ProgressGauge.GetRange()))
elif state == "finished":
# Change to the tick
animation.LoadFile(okay)
animation.Play()
# Set the gauge as completed!
self.ProgressGauge.SetValue(self.ProgressGauge.GetRange())
# Set the progress text
self.ProgressText.SetLabel(_("Done!"))
# Stop the progress animation
self.ProgressAnim.Stop()
if len(message) > 0:
self.Message.AppendText(message+"\n")
self.Panel.Layout()
self.Panel.Update()
self.GoDown = True
if state == "failure":
# Don't do anything for now
end = self.Message.GetLastPosition()
self.Message.SetStyle(end-len(message)-1, end, wx.TextAttr(wx.RED))
self.UpdateWindowUI(wx.UPDATE_UI_RECURSE)
wx.CallAfter(self.MessageDown)
# Config Functions -----------------------------------------------------------------------------
def ConfigDefault(self, config=None):
"""\
Fill out the config with defaults (if the options are not valid or nonexistant).
"""
return {}
def ConfigSave(self):
"""\
Returns the configuration of the Window (and it's children).
"""
return {}
def ConfigLoad(self, config={}):
"""\
Loads the configuration of the Window (and it's children).
"""
pass
def ConfigUpdate(self):
"""\
Updates the config details using external sources.
"""
pass
def ConfigDisplay(self, panel, sizer):
"""\
Display a config panel with all the config options.
"""
pass
def ConfigDisplayUpdate(self, evt):
"""\
Update the Display because it's changed externally.
"""
pass
|