/usr/share/SuperCollider/HelpSource/Classes/PulseDivider.schelp is in supercollider-common 1:3.6.3~repack-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | class:: PulseDivider
summary:: Pulse divider.
categories:: UGens>Triggers
Description::
Outputs one impulse each time it receives a certain number of triggers at
its input.
classmethods::
method::ar, kr
argument::trig
Trigger. Trigger can be any signal. A trigger happens when the
signal changes from non-positive to positive.
argument::div
Number of pulses to divide by.
argument::start
Starting value for the trigger count. This lets you start
somewhere in the middle of a count, or if startCount is negative
it adds that many counts to the first time the output is
triggers.
Examples::
code::
SynthDef("help-PulseDivider",{ arg out=0;
var p, a, b;
p = Impulse.ar(8);
a = SinOsc.ar(1200, 0, Decay2.ar(p, 0.005, 0.1));
b = SinOsc.ar(600, 0, Decay2.ar(PulseDivider.ar(p, 4), 0.005, 0.5));
Out.ar(out,(a + b) * 0.4)
}).play;
::
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