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class:: EnvirGui
summary:: display the contents of an environment for editing
categories:: Libraries>JITLib>GUI
related:: Classes/EZText, Classes/TdefGui, Classes/PdefGui

description::
EnvirGui displays all keys and values of an environment, so one can change them flexibly. Single number get displayed with an link::Classes/EZSlider::, pairs of numbers with an link::Classes/EZRanger::, and anything else is shown as an link::Classes/EZText:: (a text field).

ClassMethods::

subsection::Creation

method::new
create a new EnvirGui

code::
// simple example
g = EnvirGui.new(nil, 5);				// empty with 5 slots
g.object_((a: 1, b: \werty, freq: [500, 2000]));	// put some things in
g.envir.put(\karl, \otto1);				// one more
g.envir.putAll((b: -12, r: 1, s: 2, t: 3, u: 4, v: 5))

g.object_((x: 2));	// put something else in

g.envir.putAll((b: -12, r: 1, s: 2, t: 3, u: 4, v: 5))

g.envir.removeAt(\b)
g.envir.removeAt(\r)
g.envir.removeAt(\s)
g.envir.removeAt(\t)
g.envir.removeAt(\u)
g.envir.removeAt(\v)

g.parent.close;
::

argument::object
the envir to display

argument::numItems
the number of items to display. If an envir is given, and no num, num is envir.size.

argument::parent
the parent view to display in; if none is given, a new window is created.

argument::bounds
the bounds within which to display; if none is given, bounds are calculated.

argument::makeSkip
flag whether to make a skipjack to manage updates of the envirgui.

argument::options
configuration options

InstanceMethods::

subsection::Instance Variables

method::numItems
how many envir items to display

method::envir
the envir displayed - actually an alias for object.

method::zone
the composite view the envirgui makes for itself

method::valFields
the areas in which the key-value pairs are displayed.

method::widgets
the EZGuis that display the values:
list::
## Single numbers will have an link::Classes/EZSlider::,
## pairs of numbers will be shown as an link::Classes/EZRanger::,
## all other values are shown as compileStrings in an link::Classes/EZText::.
::

method::specs
EZSlider and EZRanger needs specs for their display ranges; if there is a global spec for that key (key.asSpec), it will be used. If not, a spec is generated (see the link::#-getSpec:: method) and kept in these (local) specs.

method::keysRotation
if the size of envir exceeds numItems, the keys displayed can be rotated: e.g. with 10 keys displayed on 5 valFields, keysRotation 0 means show keys (0..4), keysRotation 2 means show keys (2..6), etc.

subsection::Some Methods

method::object
set the environment to show

argument::obj
can be nil, a dictionary, an environment, or an event.

code::
g = EnvirGui((freq: 120, \amp: 0.2, \pan: -0.5), 12, nil, bounds: Rect(20, 400, 220, 100));
g.object_((a: 1, b: [2, 3], c: \symbol, d: [4, 5, 6], f: { "boing".postln }))
::

method::envir
same as object_(obj)

method::name
if in its own window, set the window's name

code::
g.name_("Yoohoo");
::

method::getSpec
For editing, specs for the parameter ranges are needed. These can be set locally in the EnvirGui, or global specs will be looked up. If no local or global specs exist for that parameter name, getSpec makes a usable guess for them.

code::
// inline example
g = EnvirGui.new;
g.getSpec(\freq, 400);		// \freq exists as global spec, so use that
g.object_((freq: 150));

g.getSpec(\iFrek, 500);		// no global spec, so make a new one:
				// exponential from val * 0.05 to val * 20;
g.specs;			// and keep it here
g.envir.put(\iFrek, 500);
::

argument::key
the parameter name for which to find a spec

argument::value
the current value of that param, which may be used for guessing specs.

method::putSpec
add a spec for a given key, or (if it is a global key) override a global spec with a local one:

code::
g.putSpec(\iFrek, [10, 1000, \exp]);
g.putSpec(\freq, [100, 1000, \exp]);
g.object_((freq: 200, iFrek: 20));
::

subsection::Some internal methods

method::setField
set a field by index, with the new key, value;

argument::index
the index

argument::key
a new key

argument::value
the value

argument::sameKey
means the field had the same key already.

method::setByKeys
update the widgets for the current keys

method::clearField
remove the link::Classes/EZGui:: at this index

method::clearFields
remove all unused EZGuis

Examples::

code::
	// Setting envir variables in a Tdef:
(
Tdef(\text).set(\note, [0, 2, 7], \dur, { [0.1, 0.2, 0.4].choose }, \pan, 0, \amp, 0.1);

w = Window("EZTexts", Rect(200, 400, 304, 120)).front;
w.addFlowLayout;

TdefGui(Tdef(\text), 0, parent: w);

e = EnvirGui(Tdef(\text).envir, 4, parent: w);

Tdef(\text, { |ev|
	var mydur;
	loop {
		mydur = ev.dur;
		(note: ev.note, dur: mydur, amp: ev.amp, pan: ev.pan).postln.play;
		mydur.wait;
	}
}).play;
)

	// or equivalently, use the built-in EnvirGui in TdefGui:
TdefGui(Tdef(\text), 4);

Tdef(\text).set(\yuhu, Prand([2, 3, 5, 8, 13], inf), \magic, [\abra, \cadabra]);

Tdef(\text).clear;
::