/usr/share/sawfish/themes/Anonymous/theme.jl is in sawfish-themes 0.13.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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;; Copyright (C) 2000 Pedro Lopes (paol@teleweb.pt)
;; This theme is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.
;;
;; It is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with sawfish; see the file COPYING. If not, write to
;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
;; configuration options
;; main options
(defgroup Anonymous "Anonymous Theme"
:group appearance)
(defcustom anon:title-font
default-font
"Font for window titles."
:group (appearance Anonymous)
:type font)
(defcustom anon:frame-bevel nil
"Beveled window frame inside."
:group (appearance Anonymous)
:type boolean)
(defcustom anon:use-icons t
"Use application icon for titlebar menu button."
:group (appearance Anonymous)
:type boolean)
(defcustom anon:texture-clear 3
"Clear space around groove texture in titlebar."
:group (appearance Anonymous)
:type number
:range (0 . 1000))
(defcustom anon:btn-unfocused-color (get-color "#C0C0C0")
"Inactive button color."
:group (appearance Anonymous)
:type color)
(defcustom anon:btn-focused-color (get-color "#ACCADC")
"Active button color."
:group (appearance Anonymous)
:type color)
(defcustom anon:btn-highlight-color (get-color "#CEEDFF")
"Highlighted button color."
:group (appearance Anonymous)
:type color)
(defcustom anon:btn-selected-color (get-color "#EEFAFF")
"Selected button color."
:group (appearance Anonymous)
:type color)
;; button options - left side
(defgroup Left-Buttons "Left Titlebar Buttons"
:group (appearance Anonymous))
(defcustom anon:left-buttons `((close ,t) (\(none\) ,nil) (\(none\) ,nil) (\(none\) ,nil) (\(none\) ,nil))
"Left Titlebar Buttons (from left to right)"
:group (appearance Anonymous Left-Buttons)
:type (v-and (v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))))
;; button options - right side
(defgroup Right-Buttons "Right Titlebar Buttons"
:group (appearance Anonymous))
(defcustom anon:right-buttons `((maximize ,nil) (minimize ,nil) (sticky ,nil) (\(none\) ,nil) (\(none\) ,nil))
"Right Titlebar Buttons (from right to left)"
:group (appearance Anonymous Right-Buttons)
:type (v-and (v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))
(v-and (choice \(none\) close menu maximize minimize shade sticky)
(boolean "Show in transients"))))
;; new frame part classes
(def-frame-class sticky-button ()
(bind-keys sticky-button-keymap "Button1-Off" 'toggle-window-sticky))
(def-frame-class shade-button ()
(bind-keys shade-button-keymap "Button1-Off" 'toggle-window-shaded))
;;
(let*
( ;; *** fonts & colors ********************************************
(title-font (lambda () anon:title-font))
(bg-color (get-color "#C0C0C0"))
(dark-color (get-color "#8E8E8E"))
(last-line-color (lambda ()
(if anon:frame-bevel dark-color bg-color)))
(btn-color (lambda ()
(list
anon:btn-unfocused-color
anon:btn-focused-color
anon:btn-highlight-color
anon:btn-selected-color)))
(text-color (list
(get-color "#808080")
(get-color "#000000")))
;; *** textures **************************************************
;; button backgrounds (16x16)
(bg-btn btn-color)
(default-icon (make-image "default_icon.png"))
(bg-btn-icon (lambda (w)
(let ((icon (window-icon-image w)))
(if (eq icon nil) default-icon icon))))
;; button foregrounds (12x12)
(fg-btn-menu (list (make-image "btn_menu.png")
nil
nil
nil))
(fg-btn-close (list (make-image "btn_close.png")
nil
nil
nil))
(fg-btn-min (list (make-image "btn_min.png")
nil
nil
nil))
(fg-btn-max (list (make-image "btn_max.png")
nil
nil
nil))
(fg-btn-unmax (list (make-image "btn_unmax.png")
nil
nil
nil))
(fg-btn-max-unmax (lambda (w)
(if (window-maximized-p w)
fg-btn-unmax
fg-btn-max)))
(fg-btn-shade (list (make-image "btn_shade.png")
nil
nil
nil))
(fg-btn-unshade (list (make-image "btn_unshade.png")
nil
nil
nil))
(fg-btn-shd-unshd (lambda (w)
(if (window-get w 'shaded)
fg-btn-unshade
fg-btn-shade)))
(fg-btn-stick (list (make-image "btn_stick.png")
nil
nil
nil))
(fg-btn-unstick (list (make-image "btn_unstick.png")
nil
nil
nil))
(fg-btn-stk-unstk (lambda (w)
(if (window-get w 'sticky)
fg-btn-unstick
fg-btn-stick)))
;; titlebar
(title-tex
(let ((tex-img (make-image "title_texture.png")))
(image-put tex-img 'tiled t)
(list bg-color tex-img)))
(title-tex-end-l (list bg-color
(make-image "title_texture_end_l.png")))
(title-tex-end-r (list bg-color
(make-image "title_texture_end_r.png")))
;; edges (4 pixel wide)
(textures-top-edge (make-image "top.png"))
(textures-bottom-bev (make-image "bottom_bevel.png"))
(textures-bottom-nobev (make-image "bottom.png"))
(textures-bottom-edge (lambda ()
(if anon:frame-bevel
textures-bottom-bev
textures-bottom-nobev)))
(textures-left-bev (make-image "left_bevel.png"))
(textures-left-nobev (make-image "left.png"))
(textures-left-edge (lambda ()
(if anon:frame-bevel
textures-left-bev
textures-left-nobev)))
(textures-right-bev (make-image "right_bevel.png"))
(textures-right-nobev (make-image "right.png"))
(textures-right-edge (lambda ()
(if anon:frame-bevel
textures-right-bev
textures-right-nobev)))
;; top corners (16x22, 4 pixel wide)
(textures-tl-corner (make-image "top_left.png"))
(textures-tr-corner (make-image "top_right.png"))
;; bottom corners (16x16, 4 pixel wide)
(textures-bl-bev (make-image "bottom_left_bevel.png"))
(textures-bl-nobev (make-image "bottom_left.png"))
(textures-bl-corner (lambda ()
(if anon:frame-bevel
textures-bl-bev
textures-bl-nobev)))
(textures-br-bev (make-image "bottom_right_bevel.png"))
(textures-br-nobev (make-image "bottom_right.png"))
(textures-br-corner (lambda ()
(if anon:frame-bevel
textures-br-bev
textures-br-nobev)))
;; edges for windowshade titlebar
(title-tex-left (make-image "title_left.png"))
(title-tex-right (make-image "title_right.png"))
(title-tex-bottom (make-image "bottom.png"))
;; *** dimensions ************************************************
(tex-norm-left nil)
(tex-norm-right nil)
(tex-trans-left nil)
(tex-trans-right nil)
(texture-pos-left
(lambda (w)
(if (or (eq (window-type w) 'transient)
(eq (window-type w) 'shaped-transient))
(+ anon:texture-clear tex-trans-left)
(+ anon:texture-clear tex-norm-left))))
(texture-pos-right
(lambda (w)
(if (or (eq (window-type w) 'transient)
(eq (window-type w) 'shaped-transient))
(+ anon:texture-clear tex-trans-right)
(+ anon:texture-clear tex-norm-right))))
(texture-width
(lambda (w)
(let* ((title-width (+ (text-width (window-name w) anon:title-font)
(* 2 anon:texture-clear)))
;; free space after drawing buttons and window title
(freespace (- (car (window-dimensions w))
(texture-pos-left w)
(texture-pos-right w)
title-width)))
(max (quotient freespace 2) 0))))
(hide-texture-p
(lambda (w) (<= (texture-width w) 0)))
;; *** normal frame **********************************************
(normal-frame `(
;; top border
((class . top-border)
(background . ,textures-top-edge)
(left-edge . 12)
(right-edge . 12)
(top-edge . -22)
(height . 4))
;; bottom border
((class . bottom-border)
(background . ,textures-bottom-edge)
(left-edge . 12)
(right-edge . 12)
(bottom-edge . -4)
(height . 4))
;; right border
((class . right-border)
(background . ,textures-right-edge)
(right-edge . -4)
(width . 4)
(top-edge . -1)
(bottom-edge . 12))
;; left border
((class . left-border)
(background . ,textures-left-edge)
(left-edge . -4)
(width . 4)
(top-edge . -1)
(bottom-edge . 12))
;; top-left corner
((class . top-left-corner)
(background . ,textures-tl-corner)
(left-edge . -4)
(width . 16)
(top-edge . -22)
(height . 22))
;; top-right corner
((class . top-right-corner)
(background . ,textures-tr-corner)
(right-edge . -4)
(width . 16)
(top-edge . -22)
(height . 22))
;; bottom-left corner
((class . bottom-left-corner)
(background . ,textures-bl-corner)
(left-edge . -4)
(width . 16)
(bottom-edge . -4)
(height . 16))
;; bottom-right corner
((class . bottom-right-corner)
(background . ,textures-br-corner)
(right-edge . -4)
(width . 16)
(bottom-edge . -4)
(height . 16))
;; title bar
((class . title) ; background
(background . ,bg-color)
(left-edge . 0)
(right-edge . 0)
(top-edge . -18)
(height . 17))
((class . title) ; left bg texture
(background . ,title-tex)
(left-edge . ,texture-pos-left)
(width . ,texture-width)
(top-edge . -16)
(height . 11))
((class . title)
(background . ,title-tex-end-l)
(left-edge . ,texture-pos-left)
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title)
(background . ,title-tex-end-r)
(left-edge . ,(lambda (w) (+ (texture-pos-left w) (texture-width w))))
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title) ; right bg texture
(background . ,title-tex)
(right-edge . ,texture-pos-right)
(width . ,texture-width)
(top-edge . -16)
(height . 11))
((class . title)
(background . ,title-tex-end-r)
(right-edge . ,texture-pos-right)
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title)
(background . ,title-tex-end-l)
(right-edge . ,(lambda (w) (+ (texture-pos-right w) (texture-width w))))
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title) ; title
(foreground . ,text-color)
(background . ,bg-color)
(font . ,title-font)
(text . ,window-name)
(x-justify . center)
(y-justify . center)
(left-edge . ,(lambda (w) (+ (texture-pos-left w) (texture-width w) 1)))
(right-edge . ,(lambda (w) (+ (texture-pos-right w) (texture-width w) 1)))
(top-edge . -19)
(height . 18))
((class . title) ; lower bevel
(background . ,last-line-color)
(left-edge . 0)
(right-edge . 0)
(top-edge . -1)
(height . 1))))
;; *** shaped & windowshade frame ********************************
(shaped-frame `(
;; title bar
((class . title) ; background
(background . ,bg-color)
(left-edge . 0)
(right-edge . 0)
(top-edge . -18)
(height . 17))
((class . title) ; left bg texture
(background . ,title-tex)
(left-edge . ,texture-pos-left)
(width . ,texture-width)
(top-edge . -16)
(height . 11))
((class . title)
(background . ,title-tex-end-l)
(left-edge . ,texture-pos-left)
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title)
(background . ,title-tex-end-r)
(left-edge . ,(lambda (w) (+ (texture-pos-left w) (texture-width w))))
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title) ; right bg texture
(background . ,title-tex)
(right-edge . ,texture-pos-right)
(width . ,texture-width)
(top-edge . -16)
(height . 11))
((class . title)
(background . ,title-tex-end-r)
(right-edge . ,texture-pos-right)
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title)
(background . ,title-tex-end-l)
(right-edge . ,(lambda (w) (+ (texture-pos-right w) (texture-width w))))
(width . 1)
(top-edge . -16)
(height . 11)
(hidden . ,hide-texture-p))
((class . title) ; title
(foreground . ,text-color)
(background . ,bg-color)
(font . ,title-font)
(text . ,window-name)
(x-justify . center)
(y-justify . center)
(left-edge . ,(lambda (w) (+ (texture-pos-left w) (texture-width w) 1)))
(right-edge . ,(lambda (w) (+ (texture-pos-right w) (texture-width w) 1)))
(top-edge . -19)
(height . 18))
((class . title) ; top border
(background . ,textures-top-edge)
(left-edge . 0)
(right-edge . 0)
(top-edge . -22)
(height . 4))
((class . title) ; bottom border
(background . ,title-tex-bottom)
(left-edge . 0)
(right-edge . 0)
(top-edge . -3)
(height . 4))
((class . title) ; right border
(background . ,title-tex-right)
(right-edge . -4)
(width . 4)
(top-edge . -22)
(height . 23))
((class . title) ; left border
(background . ,title-tex-left)
(left-edge . -4)
(width . 4)
(top-edge . -22)
(height . 23))))
;; *** buttons ***************************************************
(close-button
`((class . close-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-close)
(width . 16)
(height . 16)
(removable . t)))
(menu-button-icon
`((class . menu-button)
(background . ,bg-btn-icon)
(top-edge . -19)
(width . 16)
(height . 16)
(removable . t)))
(menu-button-noicon
`((class . menu-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-menu)
(width . 16)
(height . 16)
(removable . t)))
(min-button
`((class . iconify-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-min)
(width . 16)
(height . 16)
(removable . t)))
(max-button
`((class . maximize-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-max-unmax)
(width . 16)
(height . 16)
(removable . t)))
(shade-button
`((class . shade-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-shd-unshd)
(width . 16)
(height . 16)
(removable . t)))
(sticky-button
`((class . sticky-button)
(background . ,bg-btn)
(top-edge . -19)
(foreground . ,fg-btn-stk-unstk)
(width . 16)
(height . 16)
(removable . t)))
;; *** function to build the complete frames *********************
(normal-frame-full nil)
(shaped-frame-full nil)
(trans-frame-full nil)
(shaped-trans-frame-full nil)
(create-frames
(lambda ()
(let* ( ; mapping from button names to definitions
(button-alist
`((close . ,close-button)
(menu . ,(if anon:use-icons menu-button-icon menu-button-noicon))
(minimize . ,min-button)
(maximize . ,max-button)
(shade . ,shade-button)
(sticky . ,sticky-button)
(\(none\) . ,nil)))
; turns one cons cell (btn-name . show-in-transients) into a button
; definition, adding the button position
(make-button
(lambda (is-trans btn edge pos)
(let ((btn-def (cdr (assq (car btn) button-alist)))
(btn-in-trans (last btn)))
(if (or (null btn-def) (and is-trans (not btn-in-trans)))
nil
(cons (cons edge pos) btn-def)))))
; turns the list of cons cells (btn-name . show-in-transients) into
; a list of button definitions, adding the button positions
(make-button-list
(lambda (is-trans btn-list edge pos-start pos-inc)
(let loop ((rest btn-list) (pos pos-start) (result ()))
(if (null rest)
result
(let ((new-btn (make-button is-trans (car rest) edge pos)))
(if (null new-btn)
(loop (cdr rest) pos result)
(loop (cdr rest) (+ pos pos-inc) (append (list new-btn) result))))))))
(normal-buttons-l
(make-button-list nil anon:left-buttons 'left-edge 0 18))
(normal-buttons-r
(make-button-list nil anon:right-buttons 'right-edge 0 18))
(trans-buttons-l
(make-button-list t anon:left-buttons 'left-edge 0 18))
(trans-buttons-r
(make-button-list t anon:right-buttons 'right-edge 0 18))
)
(setq tex-norm-left (- (* 18 (length normal-buttons-l)) 2))
(setq tex-norm-right (- (* 18 (length normal-buttons-r)) 2))
(setq tex-trans-left (- (* 18 (length trans-buttons-l)) 2))
(setq tex-trans-right (- (* 18 (length trans-buttons-r)) 2))
(setq normal-frame-full
(append normal-frame normal-buttons-l normal-buttons-r))
(setq shaped-frame-full
(append shaped-frame normal-buttons-l normal-buttons-r))
(setq trans-frame-full
(append normal-frame trans-buttons-l trans-buttons-r))
(setq shaped-trans-frame-full
(append shaped-frame trans-buttons-l trans-buttons-r)))))
;; *** redrawing functions ***************************************
(redraw-one-frame
(lambda (w)
(if (eq (window-get w 'current-frame-style) 'Anonymous)
(rebuild-frame w))))
(redraw-all-frames
(lambda ()
(rebuild-frames-with-style 'Anonymous)))
(recreate-all-frames
(lambda ()
(create-frames)
(reframe-windows-with-style 'Anonymous)))
)
;; create the full frames
(create-frames)
;; frame style function now returns nil for unknow styles
(add-frame-style 'Anonymous
(lambda (w type)
(case type
((default) normal-frame-full)
((transient) trans-frame-full)
((shaped) shaped-frame-full)
((shaped-transient) shaped-trans-frame-full))))
;; make sure frames are redrawn/recreated when necessary
(call-after-property-changed 'WM_NAME redraw-one-frame)
;; redraw on WM_HINTS to catch icon changes (at least it works for gnomecc...)
(call-after-property-changed 'WM_HINTS redraw-one-frame)
(call-after-state-changed '(sticky) redraw-one-frame)
(custom-set-property 'anon:title-font ':after-set redraw-all-frames)
(custom-set-property 'anon:frame-bevel ':after-set redraw-all-frames)
(custom-set-property 'anon:texture-clear ':after-set redraw-all-frames)
(custom-set-property 'anon:btn-unfocused-color ':after-set redraw-all-frames)
(custom-set-property 'anon:btn-focused-color ':after-set redraw-all-frames)
(custom-set-property 'anon:btn-highlight-color ':after-set redraw-all-frames)
(custom-set-property 'anon:btn-selected-color ':after-set redraw-all-frames)
(custom-set-property 'anon:use-icons ':after-set recreate-all-frames)
(custom-set-property 'anon:left-buttons ':after-set recreate-all-frames)
(custom-set-property 'anon:right-buttons ':after-set recreate-all-frames)
)
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