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<div class="header">
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<div class="title">Class Hierarchy</div>  </div>
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<p><a href="inherits.html">Go to the graphical class hierarchy</a></p>
This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_daemon.html" target="_self">unity::util::Daemon</a></td><td class="desc">Helper class to turn a process into a daemon </td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1equal__to_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">std::equal_to&lt; unity::util::ResourcePtr&lt; R, D &gt; &gt;</a></td><td class="desc">Function object for equality comparison </td></tr>
<tr id="row_2_" class="even"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><b>exception</b></td><td class="desc"></td></tr>
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<tr id="row_2_0_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_resource_exception.html" target="_self">unity::ResourceException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> for miscellaneous errors, such as failure of a third-party library or hitting resource limitations </td></tr>
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<tr id="row_5_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_ini_parser.html" target="_self">unity::util::IniParser</a></td><td class="desc">Helper class to read configuration files </td></tr>
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<tr id="row_11_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" target="_self">unity::shell::notifications::NotificationInterface</a></td><td class="desc">A Notification object </td></tr>
<tr id="row_11_4_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_source_interface.html" target="_self">unity::shell::notifications::SourceInterface</a></td><td class="desc">A source of notifications </td></tr>
<tr id="row_11_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_type.html" target="_self">unity::shell::notifications::Type</a></td><td class="desc">Wraps <a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" title="A Notification object. ">NotificationInterface</a>'s type enumeration </td></tr>
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<tr id="row_12_"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_resource_ptr.html" target="_self">unity::util::ResourcePtr&lt; R, D &gt;</a></td><td class="desc">Class to guarantee deallocation of arbitrary resources </td></tr>
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