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<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img id="arr_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>std</b></td><td class="desc"></td></tr>
<tr id="row_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1equal__to_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">equal_to< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for equality comparison </td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1not__equal__to_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">not_equal_to< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for inequality comparison </td></tr>
<tr id="row_0_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1less_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">less< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for less than comparison </td></tr>
<tr id="row_0_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1less__equal_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">less_equal< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for less than or equal comparison </td></tr>
<tr id="row_0_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1greater_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">greater< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for greater than comparison </td></tr>
<tr id="row_0_5_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstd_1_1greater__equal_3_01unity_1_1util_1_1_resource_ptr_3_01_r_00_01_d_01_4_01_4.html" target="_self">greater_equal< unity::util::ResourcePtr< R, D > ></a></td><td class="desc">Function object for less than or equal comparison </td></tr>
<tr id="row_1_"><td class="entry"><img id="arr_1_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('1_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceunity.html" target="_self">unity</a></td><td class="desc">Top-level namespace for all things Unity-related </td></tr>
<tr id="row_1_0_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceunity_1_1api.html" target="_self">api</a></td><td class="desc">Top-level namespace for public functionality of the Unity API </td></tr>
<tr id="row_1_1_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img id="arr_1_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_1_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>shell</b></td><td class="desc"></td></tr>
<tr id="row_1_1_0_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_1_1_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_1_0_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>application</b></td><td class="desc"></td></tr>
<tr id="row_1_1_0_0_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1application_1_1_application_info_interface.html" target="_self">ApplicationInfoInterface</a></td><td class="desc">A class that holds information about applications </td></tr>
<tr id="row_1_1_0_1_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1application_1_1_application_manager_interface.html" target="_self">ApplicationManagerInterface</a></td><td class="desc">The Application manager </td></tr>
<tr id="row_1_1_1_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_1_1_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_1_1_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>launcher</b></td><td class="desc"></td></tr>
<tr id="row_1_1_1_0_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1launcher_1_1_launcher_item_interface.html" target="_self">LauncherItemInterface</a></td><td class="desc">An item presented in the launcher </td></tr>
<tr id="row_1_1_1_1_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1launcher_1_1_launcher_model_interface.html" target="_self">LauncherModelInterface</a></td><td class="desc">A list of launcher items to be displayed </td></tr>
<tr id="row_1_1_1_2_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1launcher_1_1_quick_list_model_interface.html" target="_self">QuickListModelInterface</a></td><td class="desc">A model containing QuickList actions for an application in the launcher </td></tr>
<tr id="row_1_1_2_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_1_1_2_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('1_1_2_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>notifications</b></td><td class="desc"></td></tr>
<tr id="row_1_1_2_0_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_urgency.html" target="_self">Urgency</a></td><td class="desc">Wraps <a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" title="A Notification object. ">NotificationInterface</a>'s urgency enumeration </td></tr>
<tr id="row_1_1_2_1_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_type.html" target="_self">Type</a></td><td class="desc">Wraps <a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" title="A Notification object. ">NotificationInterface</a>'s type enumeration </td></tr>
<tr id="row_1_1_2_2_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_hint.html" target="_self">Hint</a></td><td class="desc">Wraps <a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" title="A Notification object. ">NotificationInterface</a>'s hint flags </td></tr>
<tr id="row_1_1_2_3_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_model_interface.html" target="_self">ModelInterface</a></td><td class="desc">A list of notifications to be displayed </td></tr>
<tr id="row_1_1_2_4_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_notification_interface.html" target="_self">NotificationInterface</a></td><td class="desc">A Notification object </td></tr>
<tr id="row_1_1_2_5_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1shell_1_1notifications_1_1_source_interface.html" target="_self">SourceInterface</a></td><td class="desc">A source of notifications </td></tr>
<tr id="row_1_2_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img id="arr_1_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_2_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><b>util</b></td><td class="desc"></td></tr>
<tr id="row_1_2_0_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_daemon.html" target="_self">Daemon</a></td><td class="desc">Helper class to turn a process into a daemon </td></tr>
<tr id="row_1_2_1_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_ini_parser.html" target="_self">IniParser</a></td><td class="desc">Helper class to read configuration files </td></tr>
<tr id="row_1_2_2_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1util_1_1_resource_ptr.html" target="_self">ResourcePtr</a></td><td class="desc">Class to guarantee deallocation of arbitrary resources </td></tr>
<tr id="row_1_3_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_exception.html" target="_self">Exception</a></td><td class="desc">Abstract base class for all Unity exceptions </td></tr>
<tr id="row_1_4_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_invalid_argument_exception.html" target="_self">InvalidArgumentException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> to indicate that an invalid argument was passed to a function, such as passing <code>nullptr</code> when the function expects the argument to be non-null </td></tr>
<tr id="row_1_5_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_logic_exception.html" target="_self">LogicException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> to indicate a logic error, such as driving the API incorrectly, such as calling methods in the wrong worder </td></tr>
<tr id="row_1_6_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_shutdown_exception.html" target="_self">ShutdownException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> to indicate errors during shutdown </td></tr>
<tr id="row_1_7_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_file_exception.html" target="_self">FileException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> to indicate file I/O errors, such as failure to open or write to a file </td></tr>
<tr id="row_1_8_"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_syscall_exception.html" target="_self">SyscallException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> to indicate system or library call errors that set <code>errno</code> </td></tr>
<tr id="row_1_9_" class="even"><td class="entry"><img src="ftv2blank.png" alt=" " width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classunity_1_1_resource_exception.html" target="_self">ResourceException</a></td><td class="desc"><a class="el" href="classunity_1_1_exception.html" title="Abstract base class for all Unity exceptions. ">Exception</a> for miscellaneous errors, such as failure of a third-party library or hitting resource limitations </td></tr>
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