This file is indexed.

/usr/share/perl5/Math/PlanePath/GosperSide.pm is in libmath-planepath-perl 113-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
# Copyright 2011, 2012, 2013 Kevin Ryde

# This file is part of Math-PlanePath.
#
# Math-PlanePath is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the Free
# Software Foundation; either version 3, or (at your option) any later
# version.
#
# Math-PlanePath is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# for more details.
#
# You should have received a copy of the GNU General Public License along
# with Math-PlanePath.  If not, see <http://www.gnu.org/licenses/>.


# arms begin at 0,0 or at 1 in ?


# math-image --path=GosperSide --lines --scale=10
# math-image --path=GosperSide --output=numbers


package Math::PlanePath::GosperSide;
use 5.004;
use strict;
use List::Util 'min','max';
use POSIX 'ceil';
use Math::PlanePath::GosperIslands;
use Math::PlanePath::SacksSpiral;

use vars '$VERSION', '@ISA', '@_xend','@_yend';
$VERSION = 113;
use Math::PlanePath;
@ISA = ('Math::PlanePath');
*_divrem_mutate = \&Math::PlanePath::_divrem_mutate;

use Math::PlanePath::Base::Generic
  'is_infinite',
  'round_nearest';
use Math::PlanePath::Base::Digits
  'digit_split_lowtohigh';

# uncomment this to run the ### lines
#use Devel::Comments;

use constant n_start => 0;

# secret experimental as yet ...
#
# use constant parameter_info_array => [ { name      => 'arms',
#                                          share_key => 'arms_6',
#                                          type      => 'integer',
#                                          minimum   => 1,
#                                          maximum   => 6,
#                                          default   => 1,
#                                          width     => 1,
#                                          description => 'Arms',
#                                        } ];

use constant dx_minimum => -2;
use constant dx_maximum => 2;
use constant dy_minimum => -1;
use constant dy_maximum => 1;
use constant absdx_minimum => 1;
use constant dsumxy_minimum => -2; # diagonals
use constant dsumxy_maximum => 2;
use constant ddiffxy_minimum => -2;
use constant ddiffxy_maximum => 2;
use constant dir_maximum_dxdy => (1,-1); # South-East


#------------------------------------------------------------------------------

sub new {
  my $self = shift->SUPER::new(@_);
  $self->{'arms'} = max(1, min(6, $self->{'arms'} || 1));
  return $self;
}

sub n_to_xy {
  my ($self, $n) = @_;
  ### GosperSide n_to_xy(): $n
  if ($n < 0) {
    return;
  }
  if (is_infinite($n)) {
    return ($n,$n);
  }

  my $x;
  my $y = my $yend = ($n * 0);  # inherit bignum 0
  my $xend = $y + 2;            # inherit bignum 2
  {
    my $int = int($n);
    $x = 2 * ($n - $int);
    $n = $int;
  }


  if ((my $arms = $self->{'arms'}) > 1) {
    my $rot = _divrem_mutate ($n, $arms);
    if ($rot >= 3) {
      $rot -= 3;
      $x = -$x;    # rotate 180, knowing y=0,yend=0
      $xend = -2;
    }
    if ($rot == 1) {
      $x = $y = $x/2;   # rotate +60, knowing y=0,yend=0
      $xend = $yend = $xend/2;
    } elsif ($rot == 2) {
      $y = $x/2;   # rotate +120, knowing y=0,yend=0
      $x = -$y;
      $yend = $xend/2;
      $xend = -$yend;
    }
  }

  foreach my $digit (digit_split_lowtohigh($n,3)) {
    my $xend_offset = 3*($xend-$yend)/2;   # end and end +60
    my $yend_offset = ($xend+3*$yend)/2;

    ### at: "$x,$y"
    ### $digit
    ### $xend
    ### $yend
    ### $xend_offset
    ### $yend_offset

    if ($digit == 1) {
      ($x,$y) = (($x-3*$y)/2  + $xend,   # rotate +60
                 ($x+$y)/2    + $yend);
    } elsif ($digit == 2) {
      $x += $xend_offset;   # offset and offset +60
      $y += $yend_offset;
    }
    $xend += $xend_offset;   # offset and offset +60
    $yend += $yend_offset;
  }

  ### final: "$x,$y"
  return ($x, $y);
}

# level = (log(hypot) + log(2*.99)) * 1/log(sqrt(7))
#       = (log(hypot^2)/2 + log(2*.99)) * 1/log(sqrt(7))
#       = (log(hypot^2) + 2*log(2*.99)) * 1/(2*log(sqrt(7)))
#
sub xy_to_n {
  my ($self, $x, $y) = @_;
  $x = round_nearest ($x);
  $y = round_nearest ($y);
  ### GosperSide xy_to_n(): "$x, $y"

  if (($x ^ $y) & 1) {
    return undef;
  }

  my $h2 = $x*$x + $y*$y*3 + 1;
  my $level = max (0,
                   ceil ((log($h2) + 2*log(2*.99)) * (1/2*log(sqrt(7)))));
  if (is_infinite($level)) {
    return $level;
  }
  return Math::PlanePath::GosperIslands::_xy_to_n_in_level($x,$y,$level);
}


# Points beyond N=3^level only go a small distance back before that N
# hypotenuse.
#     hypot = .99 * 2 * sqrt(7)^level
#     sqrt(7)^level = hypot / (2*.99)
#     sqrt(7)^level = hypot / (2*.99)
#     level = log(hypot / (2*.99)) / log(sqrt(7))
#           = (log(hypot) + log(2*.99)) * 1/log(sqrt(7))
#
# not exact
sub rect_to_n_range {
  my ($self, $x1,$y1, $x2,$y2) = @_;
  $y1 *= sqrt(3);
  $y2 *= sqrt(3);
  my ($r_lo, $r_hi) = Math::PlanePath::SacksSpiral::_rect_to_radius_range
    ($x1,$y1, $x2,$y2);
  my $level = max (0,
                   ceil ((log($r_hi+.1) + log(2*.99)) * (1/log(sqrt(7)))));
  return (0,
          $self->{'arms'} * 3 ** $level - 1);
}

1;
__END__

=for stopwords eg Ryde Math-PlanePath Gosper

=head1 NAME

Math::PlanePath::GosperSide -- one side of the Gosper island

=head1 SYNOPSIS

 use Math::PlanePath::GosperSide;
 my $path = Math::PlanePath::GosperSide->new;
 my ($x, $y) = $path->n_to_xy (123);

=head1 DESCRIPTION

X<Gosper, William>This path is a single side of the Gosper island, in
integers (L<Math::PlanePath/Triangular Lattice>).

                                        20-...        14
                                       /
                               18----19               13
                              /
                            17                        12
                              \
                               16                     11
                              /
                            15                        10
                              \
                               14----13                9
                                       \
                                        12             8
                                       /
                                     11                7
                                       \
                                        10             6
                                       /
                                8---- 9                5
                              /
                       6---- 7                         4
                     /
                    5                                  3
                     \
                       4                               2
                     /
              2---- 3                                  1
            /
     0---- 1                                       <- Y=0

     ^
    X=0 1  2  3  4  5  6  7  8  9 10 11 12 13 ...

The path slowly spirals around counter clockwise, with a lot of wiggling in
between.  The N=3^level point is at

   N = 3^level
   angle = level * atan(sqrt(3)/5)
         = level * 19.106 degrees
   radius = sqrt(7) ^ level

A full revolution for example takes roughly level=19 which is about
N=1,162,000,000.

Both ends of such levels are in fact sub-spirals, like an "S" shape.

The path is both the sides and the radial spokes of the C<GosperIslands>
path, as described in L<Math::PlanePath::GosperIslands/Side and Radial
Lines>.  Each N=3^level point is the start of a C<GosperIslands> ring.

The path is the same as the C<TerdragonCurve> except the turns here are by
60 degrees each, whereas C<TerdragonCurve> is by 120 degrees.  See
L<Math::PlanePath::TerdragonCurve> for the turn sequence and total direction
formulas etc.

=head1 FUNCTIONS

See L<Math::PlanePath/FUNCTIONS> for behaviour common to all path classes.

=over 4

=item C<$path = Math::PlanePath::GosperSide-E<gt>new ()>

Create and return a new path object.

=item C<($x,$y) = $path-E<gt>n_to_xy ($n)>

Return the X,Y coordinates of point number C<$n> on the path.  Points begin
at 0 and if C<$n E<lt> 0> then the return is an empty list.

Fractional C<$n> gives a point on the straight line between integer N.

=back

=head1 SEE ALSO

L<Math::PlanePath>,
L<Math::PlanePath::GosperIslands>,
L<Math::PlanePath::TerdragonCurve>,
L<Math::PlanePath::KochCurve>

L<Math::Fractal::Curve>

=head1 HOME PAGE

L<http://user42.tuxfamily.org/math-planepath/index.html>

=head1 LICENSE

Copyright 2011, 2012, 2013 Kevin Ryde

Math-PlanePath is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.

Math-PlanePath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
more details.

You should have received a copy of the GNU General Public License along with
Math-PlanePath.  If not, see <http://www.gnu.org/licenses/>.

=cut