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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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                  <a href="#libgwyddion-gwydebugobjects.description" class="shortcut">Description</a>
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<a name="libgwyddion-gwydebugobjects"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="libgwyddion-gwydebugobjects.top_of_page"></a>gwydebugobjects</span></h2>
<p>gwydebugobjects — Helps chasing leaking objects (debug)</p>
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<div class="refsynopsisdiv">
<a name="libgwyddion-gwydebugobjects.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
#include &lt;libgwyddion/gwyddion.h&gt;

enum                <a class="link" href="libgwyddion-gwydebugobjects.html#GwyDebugObjectsDumpFlags" title="enum GwyDebugObjectsDumpFlags">GwyDebugObjectsDumpFlags</a>;
#define             <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation" title="gwy_debug_objects_creation()">gwy_debug_objects_creation</a>          (o)
<span class="returnvalue">void</span>                <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation-detailed" title="gwy_debug_objects_creation_detailed ()">gwy_debug_objects_creation_detailed</a> (<em class="parameter"><code><a href="http://developer.gnome.org/doc/API/2.0/gobject/gobject-The-Base-Object-Type.html#GObject"><span class="type">GObject</span></a> *object</code></em>,
                                                         <em class="parameter"><code>const <a href="http://developer.gnome.org/doc/API/2.0/glib/glib-Basic-Types.html#gchar"><span class="type">gchar</span></a> *details</code></em>);
<span class="returnvalue">void</span>                <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-enable" title="gwy_debug_objects_enable ()">gwy_debug_objects_enable</a>            (<em class="parameter"><code><a href="http://developer.gnome.org/doc/API/2.0/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> enable</code></em>);
<span class="returnvalue">void</span>                <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-dump-to-file" title="gwy_debug_objects_dump_to_file ()">gwy_debug_objects_dump_to_file</a>      (<em class="parameter"><code><span class="type">FILE</span> *filehandle</code></em>,
                                                         <em class="parameter"><code><a class="link" href="libgwyddion-gwydebugobjects.html#GwyDebugObjectsDumpFlags" title="enum GwyDebugObjectsDumpFlags"><span class="type">GwyDebugObjectsDumpFlags</span></a> flags</code></em>);
<span class="returnvalue">void</span>                <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-clear" title="gwy_debug_objects_clear ()">gwy_debug_objects_clear</a>             (<em class="parameter"><code><span class="type">void</span></code></em>);
</pre>
</div>
<div class="refsect1">
<a name="libgwyddion-gwydebugobjects.description"></a><h2>Description</h2>
<p>
If you wonder about some object lifetime rules, these functions can help
you: <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation" title="gwy_debug_objects_creation()"><code class="function">gwy_debug_objects_creation()</code></a> hooks object finalization so it is
possible to tell later whether and when the object was destroyed -- use
<a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-dump-to-file" title="gwy_debug_objects_dump_to_file ()"><code class="function">gwy_debug_objects_dump_to_file()</code></a> to dump this information to a file.
</p>
<p>
If debugging is not enabled with <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-enable" title="gwy_debug_objects_enable ()"><code class="function">gwy_debug_objects_enable()</code></a> these functions
do nothing.  Note all Gwyddion data-like objects (i.e., not widgets) already
call <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation" title="gwy_debug_objects_creation()"><code class="function">gwy_debug_objects_creation()</code></a> so to debug their lifetime rules, just
enable it.
</p>
<p>
Future changes: This functionality will be removed in 3.0.  Use RefDbg.
</p>
</div>
<div class="refsect1">
<a name="libgwyddion-gwydebugobjects.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="GwyDebugObjectsDumpFlags"></a><h3>enum GwyDebugObjectsDumpFlags</h3>
<pre class="programlisting">typedef enum {
    GWY_DEBUG_OBJECTS_DUMP_ONLY_ALIVE = 1 &lt;&lt; 0
} GwyDebugObjectsDumpFlags;
</pre>
<p>
Option flags for <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-dump-to-file" title="gwy_debug_objects_dump_to_file ()"><code class="function">gwy_debug_objects_dump_to_file()</code></a>.
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody><tr>
<td><p><a name="GWY-DEBUG-OBJECTS-DUMP-ONLY-ALIVE:CAPS"></a><span class="term"><code class="literal">GWY_DEBUG_OBJECTS_DUMP_ONLY_ALIVE</code></span></p></td>
<td>Dump only objects that are still
                                    alive.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gwy-debug-objects-creation"></a><h3>gwy_debug_objects_creation()</h3>
<pre class="programlisting">#define             gwy_debug_objects_creation(o)</pre>
<p>
Convenience wrapper for <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation-detailed" title="gwy_debug_objects_creation_detailed ()"><code class="function">gwy_debug_objects_creation_detailed()</code></a>.
</p>
<p>
It uses file name and line number as the detail.
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>o</code></em> :</span></p></td>
<td>An object to watch.</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gwy-debug-objects-creation-detailed"></a><h3>gwy_debug_objects_creation_detailed ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                gwy_debug_objects_creation_detailed (<em class="parameter"><code><a href="http://developer.gnome.org/doc/API/2.0/gobject/gobject-The-Base-Object-Type.html#GObject"><span class="type">GObject</span></a> *object</code></em>,
                                                         <em class="parameter"><code>const <a href="http://developer.gnome.org/doc/API/2.0/glib/glib-Basic-Types.html#gchar"><span class="type">gchar</span></a> *details</code></em>);</pre>
<p>
Notes down <em class="parameter"><code>object</code></em> and sets up watch for its destruction.
</p>
<p>
This function should be called on object creation to get accurate creation
time, but can be in fact called anytime in object existence.
</p>
<p>
There are two possible uses: In class implementation, where it should be
put into instance init function.  Constructors are less suited for that,
as there can be more than one, there can be deserializators, duplicators,
etc., and you usually want to catch all possible means of object creation.
</p>
<p>
Or it can be used on the side of object user who is concerned with lifetime
rules of a particular object, he then calls it just after object creation.
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>object</code></em> :</span></p></td>
<td>An object to watch.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>details</code></em> :</span></p></td>
<td>Detailed information printed in debug output.  No copy is made,
it must exist permanently.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gwy-debug-objects-enable"></a><h3>gwy_debug_objects_enable ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                gwy_debug_objects_enable            (<em class="parameter"><code><a href="http://developer.gnome.org/doc/API/2.0/glib/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> enable</code></em>);</pre>
<p>
Enables or disables the object creation/destruction debugger.
</p>
<p>
When debugger is disabled, no new objects are noted, but destruction of
already watched ones is still noted.
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody><tr>
<td><p><span class="term"><em class="parameter"><code>enable</code></em> :</span></p></td>
<td>Whether object creation/destruction debugger should be enabled.</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gwy-debug-objects-dump-to-file"></a><h3>gwy_debug_objects_dump_to_file ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                gwy_debug_objects_dump_to_file      (<em class="parameter"><code><span class="type">FILE</span> *filehandle</code></em>,
                                                         <em class="parameter"><code><a class="link" href="libgwyddion-gwydebugobjects.html#GwyDebugObjectsDumpFlags" title="enum GwyDebugObjectsDumpFlags"><span class="type">GwyDebugObjectsDumpFlags</span></a> flags</code></em>);</pre>
<p>
Dumps all recorded objects to a file.
</p>
<p>
The format of each line is: object type name, object address, creation time,
destruction time (or ALIVE! message with reference count).
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>filehandle</code></em> :</span></p></td>
<td>A filehandle open for writing.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>flags</code></em> :</span></p></td>
<td>Dump option flags.</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="gwy-debug-objects-clear"></a><h3>gwy_debug_objects_clear ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>                gwy_debug_objects_clear             (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>
Frees all memory taken by debugger, removes all watches.
</p>
<p>
Eventual following call to <a class="link" href="libgwyddion-gwydebugobjects.html#gwy-debug-objects-creation" title="gwy_debug_objects_creation()"><code class="function">gwy_debug_objects_creation()</code></a> will behave like
the very first one, including time counting reset.
</p>
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