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<a href="#libg3d-read.description" class="shortcut">Description</a>
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<h2><span class="refentrytitle"><a name="libg3d-read.top_of_page"></a>read</span></h2>
<p>read — file reading abstraction (deprecated)</p>
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<div class="refsynopsisdiv">
<a name="libg3d-read.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
#include <g3d/read.h>
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-int8" title="g3d_read_int8 ()">g3d_read_int8</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-int16-be" title="g3d_read_int16_be ()">g3d_read_int16_be</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-int16-le" title="g3d_read_int16_le ()">g3d_read_int16_le</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-int32-be" title="g3d_read_int32_be ()">g3d_read_int32_be</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-int32-le" title="g3d_read_int32_le ()">g3d_read_int32_le</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<a class="link" href="libg3d-types.html#G3DFloat" title="G3DFloat"><span class="returnvalue">G3DFloat</span></a> <a class="link" href="libg3d-read.html#g3d-read-float-be" title="g3d_read_float_be ()">g3d_read_float_be</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<a class="link" href="libg3d-types.html#G3DFloat" title="G3DFloat"><span class="returnvalue">G3DFloat</span></a> <a class="link" href="libg3d-read.html#g3d-read-float-le" title="g3d_read_float_le ()">g3d_read_float_le</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<a class="link" href="libg3d-types.html#G3DDouble" title="G3DDouble"><span class="returnvalue">G3DDouble</span></a> <a class="link" href="libg3d-read.html#g3d-read-double-be" title="g3d_read_double_be ()">g3d_read_double_be</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<a class="link" href="libg3d-types.html#G3DDouble" title="G3DDouble"><span class="returnvalue">G3DDouble</span></a> <a class="link" href="libg3d-read.html#g3d-read-double-le" title="g3d_read_double_le ()">g3d_read_double_le</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);
<span class="returnvalue">gint32</span> <a class="link" href="libg3d-read.html#g3d-read-cstr" title="g3d_read_cstr ()">g3d_read_cstr</a> (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>,
<em class="parameter"><code><span class="type">gchar</span> *buffer</code></em>,
<em class="parameter"><code><span class="type">gint32</span> max_len</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="libg3d-read.description"></a><h2>Description</h2>
<p>
The g3d_read_* family of functions is deprecated in favour of the <a class="link" href="libg3d-stream.html#G3DStream" title="G3DStream"><span class="type">G3DStream</span></a>
interface.
</p>
</div>
<div class="refsect1">
<a name="libg3d-read.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="g3d-read-int8"></a><h3>g3d_read_int8 ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_int8 (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 1 byte signed integer from file.
</p>
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<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
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<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
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</tbody>
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<hr>
<div class="refsect2">
<a name="g3d-read-int16-be"></a><h3>g3d_read_int16_be ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_int16_be (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 2 byte big-endian signed integer from file.
</p>
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<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
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<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
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</tbody>
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<hr>
<div class="refsect2">
<a name="g3d-read-int16-le"></a><h3>g3d_read_int16_le ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_int16_le (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 2 byte little-endian signed integer from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
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<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
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<hr>
<div class="refsect2">
<a name="g3d-read-int32-be"></a><h3>g3d_read_int32_be ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_int32_be (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 4 byte big-endian signed integer from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
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<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-read-int32-le"></a><h3>g3d_read_int32_le ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_int32_le (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 4 byte little-endian signed integer from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
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<hr>
<div class="refsect2">
<a name="g3d-read-float-be"></a><h3>g3d_read_float_be ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-types.html#G3DFloat" title="G3DFloat"><span class="returnvalue">G3DFloat</span></a> g3d_read_float_be (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 4 byte big-endian floating point number from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-read-float-le"></a><h3>g3d_read_float_le ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-types.html#G3DFloat" title="G3DFloat"><span class="returnvalue">G3DFloat</span></a> g3d_read_float_le (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 4 byte little-endian floating point number from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-read-double-be"></a><h3>g3d_read_double_be ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-types.html#G3DDouble" title="G3DDouble"><span class="returnvalue">G3DDouble</span></a> g3d_read_double_be (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 8 byte big-endian double-precision floating point number from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-read-double-le"></a><h3>g3d_read_double_le ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-types.html#G3DDouble" title="G3DDouble"><span class="returnvalue">G3DDouble</span></a> g3d_read_double_le (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>);</pre>
<p>
Read a 8 byte little-endian double-precision floating point number from
file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The read value, 0 in case of error</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-read-cstr"></a><h3>g3d_read_cstr ()</h3>
<pre class="programlisting"><span class="returnvalue">gint32</span> g3d_read_cstr (<em class="parameter"><code><span class="type">FILE</span> *f</code></em>,
<em class="parameter"><code><span class="type">gchar</span> *buffer</code></em>,
<em class="parameter"><code><span class="type">gint32</span> max_len</code></em>);</pre>
<p>
Read a zero-terminated string from file.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>f</code></em> :</span></p></td>
<td>the file to read from</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>buffer</code></em> :</span></p></td>
<td>the buffer to store line in</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>max_len</code></em> :</span></p></td>
<td>maximum length of string including termination character</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>number of bytes read from file.</td>
</tr>
</tbody>
</table></div>
</div>
</div>
<div class="refsect1">
<a name="libg3d-read.see-also"></a><h2>See Also</h2>
g3d_stream_open_file
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