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Evas Documentation <small>at Thu Feb 13 2014</small>
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<div class="title">Modules</div> </div>
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<div class="textblock">Here is a list of all modules:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Group.html" target="_self">Top Level Functions</a></td><td class="desc">Functions that affect Evas as a whole </td></tr>
<tr id="row_1_"><td class="entry"><img id="arr_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_')"/><a class="el" href="group__Evas__Canvas.html" target="_self">Canvas Functions</a></td><td class="desc">Low level Evas canvas functions </td></tr>
<tr id="row_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Output__Method.html" target="_self">Render Engine Functions</a></td><td class="desc">Functions that are used to set the render engine for a given function, and then get that engine working </td></tr>
<tr id="row_1_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Output__Size.html" target="_self">Output and Viewport Resizing Functions</a></td><td class="desc">Functions that set and retrieve the output and viewport size of an evas </td></tr>
<tr id="row_1_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Coord__Mapping__Group.html" target="_self">Coordinate Mapping Functions</a></td><td class="desc">Functions that are used to map coordinates from the canvas to the screen or the screen to the canvas </td></tr>
<tr id="row_1_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Pointer__Group.html" target="_self">Pointer (Mouse) Functions</a></td><td class="desc">Functions that deal with the status of the pointer (mouse cursor) </td></tr>
<tr id="row_1_4_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_1_4_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_4_')"/><a class="el" href="group__Evas__Canvas__Events.html" target="_self">Canvas Events</a></td><td class="desc">Functions relating to canvas events, which are mainly reports on its internal states changing (an object got focused, the rendering is updated, etc) </td></tr>
<tr id="row_1_4_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Event__Freezing__Group.html" target="_self">Input Events Freezing Functions</a></td><td class="desc">Functions that deal with the freezing of input event processing of an Evas canvas </td></tr>
<tr id="row_1_4_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Event__Feeding__Group.html" target="_self">Input Events Feeding Functions</a></td><td class="desc">Functions to tell Evas that input events happened and should be processed </td></tr>
<tr id="row_1_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Image__Group.html" target="_self">Image Functions</a></td><td class="desc">Functions that deals with images at canvas level </td></tr>
<tr id="row_1_6_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_1_6_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_6_')"/><a class="el" href="group__Evas__Font__Group.html" target="_self">Font Functions</a></td><td class="desc">Functions that deals with fonts </td></tr>
<tr id="row_1_6_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Font__Path__Group.html" target="_self">Font Path Functions</a></td><td class="desc">Functions that edit the paths being used to load fonts </td></tr>
<tr id="row_1_7_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Keys.html" target="_self">Key Input Functions</a></td><td class="desc">Functions which feed key events to the canvas </td></tr>
<tr id="row_1_8_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Touch__Point__List.html" target="_self">Touch Point List Functions</a></td><td class="desc">Functions to get information of touched points in the Evas </td></tr>
<tr id="row_1_9_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__GL.html" target="_self">Rendering GL on Evas</a></td><td class="desc">Functions that are used to do OpenGL rendering on Evas </td></tr>
<tr id="row_2_"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><a class="el" href="group__Evas__Object__Group.html" target="_self">Generic Object Functions</a></td><td class="desc">Functions that manipulate generic Evas objects </td></tr>
<tr id="row_2_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Basic.html" target="_self">Basic Object Manipulation</a></td><td class="desc">Almost every evas object created will have some generic function used to manipulate it </td></tr>
<tr id="row_2_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Events.html" target="_self">Object Events</a></td><td class="desc">Objects generate events when they are moved, resized, when their visibility change, when they are deleted and so on </td></tr>
<tr id="row_2_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Map.html" target="_self">UV Mapping (Rotation, Perspective, 3D...)</a></td><td class="desc">Evas allows different transformations to be applied to all kinds of objects </td></tr>
<tr id="row_2_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Size__Hints.html" target="_self">Size Hints</a></td><td class="desc">Objects may carry hints, so that another object that acts as a manager (see <a class="el" href="group__Evas__Smart__Object__Group.html">Smart Object Functions</a>) may know how to properly position and resize its subordinate objects </td></tr>
<tr id="row_2_4_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Extras.html" target="_self">Extra Object Manipulation</a></td><td class="desc">Miscellaneous functions that also apply to any object, but are less used or not implemented by all objects </td></tr>
<tr id="row_2_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Find.html" target="_self">Finding Objects</a></td><td class="desc">Functions that allows finding objects by their position, name or other properties </td></tr>
<tr id="row_2_6_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Object__Group__Interceptors.html" target="_self">Object Method Interceptors</a></td><td class="desc">Evas provides a way to intercept method calls </td></tr>
<tr id="row_3_"><td class="entry"><img id="arr_3_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('3_')"/><a class="el" href="group__Evas__Object__Specific.html" target="_self">Specific Object Functions</a></td><td class="desc">Functions that work on specific objects </td></tr>
<tr id="row_3_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Rectangle.html" target="_self">Rectangle Object Functions</a></td><td class="desc">Function to create evas rectangle objects </td></tr>
<tr id="row_3_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Image.html" target="_self">Image Object Functions</a></td><td class="desc">Here are grouped together functions used to create and manipulate image objects </td></tr>
<tr id="row_3_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Text.html" target="_self">Text Object Functions</a></td><td class="desc">Functions that operate on single line, single style text objects </td></tr>
<tr id="row_3_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Textblock.html" target="_self">Textblock Object Functions</a></td><td class="desc">Functions used to create and manipulate textblock objects </td></tr>
<tr id="row_3_4_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Textgrid.html" target="_self">Textgrid Object Functions</a></td><td class="desc"></td></tr>
<tr id="row_3_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Line__Group.html" target="_self">Line Object Functions</a></td><td class="desc">Functions used to deal with evas line objects </td></tr>
<tr id="row_3_6_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Object__Polygon.html" target="_self">Polygon Object Functions</a></td><td class="desc">Functions that operate on evas polygon objects </td></tr>
<tr id="row_4_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Smart__Group.html" target="_self">Smart Functions</a></td><td class="desc">Functions that deal with <a class="el" href="Evas_8h.html#a7cdfd1afece1cad64c413eb9a778ddbb" title="An Evas Smart Object handle. ">Evas_Smart</a> structs, creating definition (classes) of objects that will have customized behavior for methods like <a class="el" href="group__Evas__Object__Group__Basic.html#ga78fa8858c51707f1a557b720014b71cc" title="Move the given Evas object to the given location inside its canvas' viewport. ">evas_object_move()</a>, <a class="el" href="group__Evas__Object__Group__Basic.html#ga34df8b33704deafd2a25f40e3c09d149" title="Changes the size of the given Evas object. ">evas_object_resize()</a>, <a class="el" href="group__Evas__Object__Group__Basic.html#ga19eabaaeec1ea375366e201f533f3d56" title="Clip one object to another. ">evas_object_clip_set()</a> and others </td></tr>
<tr id="row_5_" class="even"><td class="entry"><img id="arr_5_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('5_')"/><a class="el" href="group__Evas__Smart__Object__Group.html" target="_self">Smart Object Functions</a></td><td class="desc">Functions dealing with Evas smart objects (instances) </td></tr>
<tr id="row_5_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Smart__Object__Clipped.html" target="_self">Clipped Smart Object</a></td><td class="desc">Clipped smart object is a base to construct other smart objects based on the concept of having an internal clipper that is applied to all children objects </td></tr>
<tr id="row_5_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Box.html" target="_self">Box Smart Object</a></td><td class="desc">A box is a convenience smart object that packs children inside it in <b>sequence</b>, using a layouting function specified by the user </td></tr>
<tr id="row_5_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Object__Table.html" target="_self">Table Smart Object.</a></td><td class="desc">Convenience smart object that packs children using a tabular layout using children size hints to define their size and alignment inside their cell space </td></tr>
<tr id="row_5_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Object__Grid.html" target="_self">Grid Smart Object.</a></td><td class="desc">Convenience smart object that packs children under a regular grid layout, using their virtual grid location and size to determine children's positions inside the grid object's area </td></tr>
<tr id="row_6_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__Evas__Cserve.html" target="_self">Shared Image Cache Server</a></td><td class="desc">Evas has an (optional) module which provides client-server infrastructure to <b>share bitmaps across multiple processes</b>, saving data and processing power </td></tr>
<tr id="row_7_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__Evas__Utils.html" target="_self">General Utilities</a></td><td class="desc">Some functions that are handy but are not specific of canvas or objects </td></tr>
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