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#ifndef DUNE_LOCALFUNCTIONS_RAVIARTTHOMAS12DLOCALINTERPOLATION_HH
#define DUNE_LOCALFUNCTIONS_RAVIARTTHOMAS12DLOCALINTERPOLATION_HH

#include <vector>

#include <dune/geometry/quadraturerules.hh>

namespace Dune 
{

  /**
   * @ingroup LocalInterpolationImplementation
   * \brief First order Raviart-Thomas shape functions on the reference quadrilateral.
   *
   * \tparam LB corresponding LocalBasis giving traits 
   *
   * \nosubgrouping
   */
  template<class LB>
  class RT12DLocalInterpolation 
  {
  
public:
    //! \brief Standard constructor
    RT12DLocalInterpolation ()
    {
      sign0 = sign1 = sign2 = 1.0;
    }

    /**
     * \brief Make set number s, where 0 <= s < 8
     * 
     * \param s Edge orientation indicator
     */
    RT12DLocalInterpolation (unsigned int s)
    {
      sign0 = sign1 = sign2 = 1.0;
      if (s & 1)
      {
        sign0 = -1.0;
      }
      if (s & 2)
      {
        sign1 = -1.0;
      }
      if (s & 4)
      {
        sign2 = -1.0;
      }
      n0[0] =  0.0;
      n0[1] = -1.0;
      n1[0] = -1.0;
      n1[1] =  0.0;
      n2[0] =  1.0/sqrt(2.0);
      n2[1] =  1.0/sqrt(2.0);
      c0 =  0.5*n0[0] - 1.0*n0[1];
      c1 = -1.0*n1[0] + 0.5*n1[1];
      c2 =  0.5*n2[0] + 0.5*n2[1];
    }

    /** 
     * \brief Interpolate a given function with shape functions
     * 
     * \tparam F Function type for function which should be interpolated
     * \tparam C Coefficient type
     * \param f function which should be interpolated
     * \param out return value, vector of coefficients
     */
    template<typename F, typename C>
    void interpolate (const F& f, std::vector<C>& out) const
    {
      // f gives v*outer normal at a point on the edge!
      typedef typename LB::Traits::RangeFieldType  Scalar;
      typedef typename LB::Traits::DomainFieldType Vector;
      typename F::Traits::RangeType y;
      
      out.resize(8);
      fill(out.begin(), out.end(), 0.0);
      
      const int qOrder1 = 4;
      const Dune::QuadratureRule<Scalar,1>& rule1 = Dune::QuadratureRules<Scalar,1>::rule(Dune::GeometryType(Dune::GeometryType::simplex,1), qOrder1);
      
      for (typename Dune::QuadratureRule<Scalar,1>::const_iterator it = rule1.begin();
           it != rule1.end(); ++it)
      {
        Scalar qPos = it->position();
        typename LB::Traits::DomainType localPos;
        
        localPos[0] = qPos;
        localPos[1] = 0.0;
        f.evaluate(localPos, y); 
        out[0] += (y[0]*n0[0] + y[1]*n0[1])*it->weight()*sign0/c0;    
        out[3] += (y[0]*n0[0] + y[1]*n0[1])*(2.0*qPos - 1.0)*it->weight()/c0;
        
        localPos[0] = 0.0;
        localPos[1] = qPos;
        f.evaluate(localPos, y); 
        out[1] += (y[0]*n1[0] + y[1]*n1[1])*it->weight()*sign1/c1;
        out[4] += (y[0]*n1[0] + y[1]*n1[1])*(1.0 - 2.0*qPos)*it->weight()/c1;
        
        localPos[0] = 1.0 - qPos;
        localPos[1] = qPos;
        f.evaluate(localPos, y); 
        out[2] += (y[0]*n2[0] + y[1]*n2[1])*it->weight()*sign2/c2;
        out[5] += (y[0]*n2[0] + y[1]*n2[1])*(2.0*qPos - 1.0)*it->weight()/c2;
      }
      
      const int qOrder2 = 8;
      const Dune::QuadratureRule<Vector,2>& rule2 = Dune::QuadratureRules<Vector,2>::rule(Dune::GeometryType(Dune::GeometryType::simplex,2), qOrder2);
      
      for (typename Dune::QuadratureRule<Vector,2>::const_iterator it = rule2.begin();
           it != rule2.end(); ++it)
      {
        Dune::FieldVector<double,2> qPos = it->position();
        
        f.evaluate(qPos, y); 
        out[6] += y[0]*it->weight();
        out[7] += y[1]*it->weight();    
      }
    }

private:
    typename LB::Traits::RangeFieldType sign0,sign1,sign2;
    typename LB::Traits::DomainType n0,n1,n2;
    typename LB::Traits::RangeFieldType c0,c1,c2;
  };
}
#endif // DUNE_LOCALFUNCTIONS_RAVIARTTHOMAS12DLOCALINTERPOLATION_HH