/usr/share/pyshared/labyrinth_lib/TrayIcon.py is in labyrinth 0.6-0ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | # TrayIcon.py
# This file is part of Labyrinth
#
# Copyright (C) 2006 - Andreas Sliwka <andreas.sliwka@gmail.com>
#
# Labyrinth is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# Labyrinth is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Labyrinth; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor,
# Boston, MA 02110-1301 USA
#
"""
this module implements a tray icon for Labyrinth.
As of now it only brings the application to front if it is clicked.
"""
import sys
import gtk
class TrayIcon(object):
"""This is possibly the thinnest wrapper class I've written. Ever.
It's a tray icon that you can parameterize during initialisation with the
name or file of an icon, with a menu and a simple callback
It will create such an Icon, will display the image, call back the callback
when left clicked and pop up the menu when right clicked.
"""
def __init__(self, icon_name="TestTrayIcon", icon_file=None, menu=None, activate=None):
# thats so incredibly simple!
if icon_file:
self.status_icon=gtk.status_icon_new_from_file(icon_file)
else:
self.status_icon=gtk.status_icon_new_from_icon_name(icon_name)
# connect the menu and the callback if given
if menu:
self.connect_popup_menu(menu)
if activate:
self.connect_activate(activate)
def connect_activate(self, method):
def activate_callback(status_icon, *data):
method()
self.status_icon.connect("activate", activate_callback)
def connect_popup_menu(self, menu):
def popup_menu_callback(status_icon, button, activate_time, *data):
menu.popup(None, None, gtk.status_icon_position_menu, button, activate_time, status_icon)
self.status_icon.connect("popup-menu", popup_menu_callback)
if __name__ == "__main__":
menu = gtk.Menu()
quit_item = gtk.MenuItem("Quit")
quit_item.connect("activate", gtk.main_quit)
menu.add(quit_item)
menu.show_all()
yell_at_them = lambda : sys.stdout.write("you hit %s...\n" % trayicon)
trayicon = TrayIcon(icon_name="labyrinth", menu=menu, activate=yell_at_them)
gtk.main()
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