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# TrayIcon.py
# This file is part of Labyrinth
#
# Copyright (C) 2006 - Andreas Sliwka <andreas.sliwka@gmail.com>
#
# Labyrinth is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# Labyrinth is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Labyrinth; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor,
# Boston, MA  02110-1301  USA
#


"""
this module implements a tray icon for Labyrinth.

As of now it only brings the application to front if it is clicked.

"""
import sys
import gtk

class TrayIcon(object):
    """This is possibly the thinnest wrapper class I've written. Ever.

    It's a tray icon that you can parameterize during initialisation with the
    name or file of an icon, with a menu and a simple callback

    It will create such an Icon, will display the image, call back the callback
    when left clicked and pop up the menu when right clicked.
    """
    def __init__(self, icon_name="TestTrayIcon", icon_file=None, menu=None, activate=None):
        # thats so incredibly simple!
        if icon_file:
            self.status_icon=gtk.status_icon_new_from_file(icon_file)
        else:
            self.status_icon=gtk.status_icon_new_from_icon_name(icon_name)

        # connect the menu and the callback if given
        if menu:
            self.connect_popup_menu(menu)

        if activate:
            self.connect_activate(activate)

    def connect_activate(self, method):
        def activate_callback(status_icon, *data):
            method()
        self.status_icon.connect("activate", activate_callback)

    def connect_popup_menu(self,  menu):
        def popup_menu_callback(status_icon, button, activate_time, *data):
            menu.popup(None, None, gtk.status_icon_position_menu, button, activate_time, status_icon)
        self.status_icon.connect("popup-menu", popup_menu_callback)

if __name__ == "__main__":
    menu = gtk.Menu()
    quit_item = gtk.MenuItem("Quit")
    quit_item.connect("activate", gtk.main_quit)
    menu.add(quit_item)
    menu.show_all()
    yell_at_them = lambda : sys.stdout.write("you hit %s...\n" % trayicon)
    trayicon = TrayIcon(icon_name="labyrinth", menu=menu, activate=yell_at_them)
    gtk.main()