/usr/share/kde4/apps/ktouch/qml/KeyItem.qml is in ktouch-data 4:4.13.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright 2012 Sebastian Gottfried <sebastiangottfried@web.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 1.1
import Effects 1.0
import ktouch 1.0
Item {
id: item
property int keyIndex
property KeyboardLayout keyboardLayout
property bool isHighlighted: false
property bool animateHighlight: true
property bool enabled: true
property bool pressed: false
property AbstractKey key: item.keyboardLayout.key(item.keyIndex)
property AbstractKey referenceKey: keyboardLayout.referenceKey
function match(data) {
var eventText = data
var eventKey = -1
if (typeof data === "object") {
eventText = data.text
eventKey = data.key
}
if (typeof data === "number") {
eventText = ""
eventKey = data
}
switch (key.keyType()) {
case "key":
for (var i = 0; i < key.keyCharCount; i++) {
if (key.keyChar(i).value == eventText.charCodeAt(0)) {
return true;
}
}
return false
case "specialKey":
switch (key.type) {
case SpecialKey.Tab:
return eventKey == Qt.Key_Tab
case SpecialKey.Capslock:
return eventKey == Qt.Key_CapsLock
case SpecialKey.Shift:
return eventKey == Qt.Key_Shift
case SpecialKey.Backspace:
return eventKey == Qt.Key_Backspace
case SpecialKey.Return:
return eventKey == Qt.Key_Return
case SpecialKey.Space:
return eventKey == Qt.Key_Space || eventText == " "
}
return false
}
return false;
}
function getTint(color) {
// stupid hack to set alpha because in Qt Quick 1.1 it's impossible to access color components
color = "#20" + ("" + color).substr(1)
return color
}
property color tint: key && key.keyType() == "key"?
getTint(preferences.fingerColor(key.fingerIndex)):
"#00000000"
x: Math.round(key.left * horizontalScaleFactor)
y: Math.round(key.top * verticalScaleFactor)
width: Math.round(key.width * horizontalScaleFactor)
height: Math.round(key.height * verticalScaleFactor)
state: enabled? (pressed? "pressed": "normal"): "disabled"
onIsHighlightedChanged: {
if (!animateHighlight) {
shadow.state = isHighlighted? "highlighted1": "normal"
}
}
Rectangle {
id: shadow
property int marginSize: 0
anchors.centerIn: parent
width: item.width + marginSize
height: item.height + marginSize
smooth: true
radius: body.radius
effect: DropShadow {
color: shadow.color
blurRadius: 5
xOffset: 0
yOffset: 0
Behavior on blurRadius {
enabled: animateHighlight
NumberAnimation {
duration: 150
easing.type: Easing.InOutQuad
}
}
}
state: "normal"
states: [
State {
name: "normal"
PropertyChanges {
target: shadow
color: "#000"
marginSize: 0
}
PropertyChanges {
target: shadow.effect
blurRadius: 10
}
},
State {
name: "highlighted1"
PropertyChanges {
target: shadow
color: "#54A7F0"
marginSize: 4
}
PropertyChanges {
target: shadow.effect
blurRadius: 15
}
},
State {
name: "highlighted2"
PropertyChanges {
target: shadow
color: "#54A7F0"
marginSize: 0
}
PropertyChanges {
target: shadow.effect
blurRadius: 15
}
}
]
Behavior on marginSize {
enabled: animateHighlight
NumberAnimation {
duration: 150
easing.type: Easing.InOutQuad
}
}
Behavior on color {
enabled: animateHighlight
ColorAnimation { duration: 150 }
}
SequentialAnimation {
id: pulseAnimation
loops: Animation.Infinite
running: isHighlighted && animateHighlight
onRunningChanged: {
if (!running)
shadow.state = "normal"
}
ScriptAction {
script: shadow.state = "highlighted1"
}
PauseAnimation { duration: 850 }
ScriptAction {
script: shadow.state = "highlighted2"
}
PauseAnimation { duration: 150 }
}
}
Rectangle {
id: body
anchors.fill: parent
radius: Math.max(3, Math.min(referenceKey.height, referenceKey.width) / 10 * Math.min(horizontalScaleFactor, verticalScaleFactor))
border.width: 1
border.color: "#000"
smooth: true
gradient: Gradient {
GradientStop { id: gradientStop0; position: 0.0; }
GradientStop { id: gradientStop1; position: 0.5; }
GradientStop { id: gradientStop2; position: 1.0; }
}
Rectangle {
id: hapticMarker
anchors {
bottom: parent.bottom
horizontalCenter: parent.horizontalCenter
bottomMargin: 4
}
visible: item.key.keyType() == "key" && item.key.hasHapticMarker
height: 3
width: body.width / 3
radius: 1
color: topLeftLabel.color
border {
width: 1
color: topLeftLabel.color
}
}
}
Item {
anchors.topMargin: Math.max(referenceKey.width / 20, 3 * verticalScaleFactor)
anchors.bottomMargin: anchors.topMargin
anchors.leftMargin: Math.max(referenceKey.width / 10, 5 * horizontalScaleFactor)
anchors.rightMargin: anchors.leftMargin
anchors.fill: parent
KeyLabel {
id: topLeftLabel
key: item.key
position: KeyChar.TopLeft
}
KeyLabel {
id: topRightLabel
anchors.right: parent.right
key: item.key
position: KeyChar.TopRight
}
KeyLabel {
id: bottomLeftLabel
anchors.bottom: parent.bottom
key: item.key
position: KeyChar.BottomLeft
}
KeyLabel {
id: bottomRightLabel
anchors.right: parent.right
anchors.bottom: parent.bottom
key: item.key
position: KeyChar.BottomRight
}
}
states: [
State {
name: "normal"
PropertyChanges {
target: gradientStop0
color: Qt.tint("#f0f0f0", item.tint)
}
PropertyChanges {
target: gradientStop1
color: Qt.tint("#d5d5d5", item.tint)
}
PropertyChanges {
target: gradientStop2
color: Qt.tint("#ccc", item.tint)
}
},
State {
name: "pressed"
PropertyChanges {
target: gradientStop0
color: Qt.tint("#666", item.tint)
}
PropertyChanges {
target: gradientStop1
color: Qt.tint("#888", item.tint)
}
PropertyChanges {
target: gradientStop2
color: Qt.tint("#999", item.tint)
}
},
State {
name: "disabled"
PropertyChanges {
target: gradientStop0
color: Qt.tint("#444", item.tint)
}
PropertyChanges {
target: gradientStop1
color: Qt.tint("#333", item.tint)
}
PropertyChanges {
target: gradientStop2
color: Qt.tint("#222", item.tint)
}
}
]
}
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