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Ice::PluginManager
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<h1 class="Symbol">Ice::PluginManager</h1>
<h2>Overview</h2>
<h3 class="Synopsis">local interface PluginManager</h3>
<p>
Each communicator has a plug-in manager to administer the set of
plug-ins.</p>
<h4>Used By</h4>
<dl>
<dt class="Symbol"><a class="Symbol" href="Communicator.html#getPluginManager">Communicator::getPluginManager</a></dt>
</dl>
<h2>Operation Index</h2>
<dl>
<dt class="Symbol"><a class="Symbol" href="#initializePlugins">initializePlugins</a></dt>
<dd>
Initialize the configured plug-ins.</dd>
<dt class="Symbol"><a class="Symbol" href="#getPlugins">getPlugins</a></dt>
<dd>
Get a list of plugins installed.</dd>
<dt class="Symbol"><a class="Symbol" href="#getPlugin">getPlugin</a></dt>
<dd>
Obtain a plug-in by name.</dd>
<dt class="Symbol"><a class="Symbol" href="#addPlugin">addPlugin</a></dt>
<dd>
Install a new plug-in.</dd>
<dt class="Symbol"><a class="Symbol" href="#destroy">destroy</a></dt>
<dd>
Called when the communicator is being destroyed.</dd>
</dl>
<h2>Operations</h2>
<h3 class="Synopsis">void <a class="Symbol" name="initializePlugins">initializePlugins</a>()</h3>
<p>
Initialize the configured plug-ins. The communicator automatically initializes
the plug-ins by default, but an application may need to interact directly with
a plug-in prior to initialization. In this case, the application must set
<tt>Ice.InitPlugins=0</tt> and then invoke <a class="Symbol" href="#initializePlugins">initializePlugins</a>
manually. The plug-ins are initialized in the order in which they are loaded.
If a plug-in raises an exception during initialization, the communicator
invokes destroy on the plug-ins that have already been initialized.</p>
<h4>Exceptions</h4>
<dl>
<dt class="Symbol"><a class="Symbol" href="InitializationException.html">InitializationException</a></dt>
<dd>
Raised if the plug-ins have already been initialized.</dd>
</dl>
<h3 class="Synopsis"><a class="Symbol" href="../Ice.html#StringSeq">StringSeq</a> <a class="Symbol" name="getPlugins">getPlugins</a>()</h3>
<p>
Get a list of plugins installed.</p>
<h4>Return Value</h4>
<p>The names of the plugins installed.</p>
<h4>See Also</h4>
<dl>
<dt class="Symbol"><a class="Symbol" href="#getPlugin">getPlugin</a></dt>
</dl>
<h3 class="Synopsis"><a class="Symbol" href="Plugin.html">Plugin</a> <a class="Symbol" name="getPlugin">getPlugin</a>(string name)</h3>
<p>
Obtain a plug-in by name.</p>
<h4>Parameters</h4>
<dl>
<dt class="Symbol">name</dt>
<dd>
The plug-in's name.</dd>
</dl>
<h4>Return Value</h4>
<p>The plug-in.</p>
<h4>Exceptions</h4>
<dl>
<dt class="Symbol"><a class="Symbol" href="NotRegisteredException.html">NotRegisteredException</a></dt>
<dd>
Raised if no plug-in is found with the given name.</dd>
</dl>
<h3 class="Synopsis">void <a class="Symbol" name="addPlugin">addPlugin</a>(string name, <a class="Symbol" href="Plugin.html">Plugin</a> pi)</h3>
<p>
Install a new plug-in.</p>
<h4>Parameters</h4>
<dl>
<dt class="Symbol">name</dt>
<dd>
The plug-in's name.</dd>
<dt class="Symbol">pi</dt>
<dd>
The plug-in.</dd>
</dl>
<h4>Exceptions</h4>
<dl>
<dt class="Symbol"><a class="Symbol" href="AlreadyRegisteredException.html">AlreadyRegisteredException</a></dt>
<dd>
Raised if a plug-in already exists with the given name.</dd>
</dl>
<h3 class="Synopsis">void <a class="Symbol" name="destroy">destroy</a>()</h3>
<p>
Called when the communicator is being destroyed.</p>
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