/usr/share/games/fretsonfire/game/Theme.py is in fretsonfire-game 1.3.110.dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
from OpenGL.GL import *
import Config
# read the color scheme from the config file
Config.define("theme", "background_color", str, "#330000")
Config.define("theme", "base_color", str, "#FFFF80")
Config.define("theme", "selected_color", str, "#FFBF00")
Config.define("theme", "fret0_color", str, "#22FF22")
Config.define("theme", "fret1_color", str, "#FF2222")
Config.define("theme", "fret2_color", str, "#FFFF22")
Config.define("theme", "fret3_color", str, "#3333FF")
Config.define("theme", "fret4_color", str, "#FF22FF")
def hexToColor(color):
if color[0] == "#":
color = color[1:]
if len(color) == 3:
return (int(color[0], 16) / 15.0, int(color[1], 16) / 15.0, int(color[2], 16) / 15.0)
return (int(color[0:2], 16) / 255.0, int(color[2:4], 16) / 255.0, int(color[4:6], 16) / 255.0)
return (0, 0, 0)
def colorToHex(color):
return "#" + ("".join(["%02x" % int(c * 255) for c in color]))
backgroundColor = None
baseColor = None
selectedColor = None
fretColors = None
def open(config):
global backgroundColor, baseColor, selectedColor, fretColors
backgroundColor = hexToColor(config.get("theme", "background_color"))
baseColor = hexToColor(config.get("theme", "base_color"))
selectedColor = hexToColor(config.get("theme", "selected_color"))
fretColors = [hexToColor(config.get("theme", "fret%d_color" % i)) for i in range(5)]
def setSelectedColor(alpha = 1.0):
glColor4f(*(selectedColor + (alpha,)))
def setBaseColor(alpha = 1.0):
glColor4f(*(baseColor + (alpha,)))
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