/usr/share/games/fretsonfire/game/Song.py is in fretsonfire-game 1.3.110.dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
import midi
import Log
import Audio
from ConfigParser import ConfigParser
import os
import re
import shutil
import Config
import sha
import binascii
import Cerealizer
import urllib
import Version
import Theme
from Language import _
DEFAULT_LIBRARY = "songs"
AMAZING_DIFFICULTY = 0
MEDIUM_DIFFICULTY = 1
EASY_DIFFICULTY = 2
SUPAEASY_DIFFICULTY = 3
class Difficulty:
def __init__(self, id, text):
self.id = id
self.text = text
def __str__(self):
return self.text
def __repr__(self):
return self.text
difficulties = {
SUPAEASY_DIFFICULTY: Difficulty(SUPAEASY_DIFFICULTY, _("Supaeasy")),
EASY_DIFFICULTY: Difficulty(EASY_DIFFICULTY, _("Easy")),
MEDIUM_DIFFICULTY: Difficulty(MEDIUM_DIFFICULTY, _("Medium")),
AMAZING_DIFFICULTY: Difficulty(AMAZING_DIFFICULTY, _("Amazing")),
}
class SongInfo(object):
def __init__(self, infoFileName):
self.songName = os.path.basename(os.path.dirname(infoFileName))
self.fileName = infoFileName
self.info = ConfigParser()
self._difficulties = None
try:
self.info.read(infoFileName)
except:
pass
# Read highscores and verify their hashes.
# There ain't no security like security throught obscurity :)
self.highScores = {}
scores = self._get("scores", str, "")
if scores:
scores = Cerealizer.loads(binascii.unhexlify(scores))
for difficulty in scores.keys():
try:
difficulty = difficulties[difficulty]
except KeyError:
continue
for score, stars, name, hash in scores[difficulty.id]:
if self.getScoreHash(difficulty, score, stars, name) == hash:
self.addHighscore(difficulty, score, stars, name)
else:
Log.warn("Weak hack attempt detected. Better luck next time.")
def _set(self, attr, value):
if not self.info.has_section("song"):
self.info.add_section("song")
if type(value) == unicode:
value = value.encode(Config.encoding)
else:
value = str(value)
self.info.set("song", attr, value)
def getObfuscatedScores(self):
s = {}
for difficulty in self.highScores.keys():
s[difficulty.id] = [(score, stars, name, self.getScoreHash(difficulty, score, stars, name)) for score, stars, name in self.highScores[difficulty]]
return binascii.hexlify(Cerealizer.dumps(s))
def save(self):
self._set("scores", self.getObfuscatedScores())
f = open(self.fileName, "w")
self.info.write(f)
f.close()
def _get(self, attr, type = None, default = ""):
try:
v = self.info.get("song", attr)
except:
v = default
if v is not None and type:
v = type(v)
return v
def getDifficulties(self):
# Tutorials only have the medium difficulty
if self.tutorial:
return [difficulties[MEDIUM_DIFFICULTY]]
if self._difficulties is not None:
return self._difficulties
# See which difficulties are available
try:
noteFileName = os.path.join(os.path.dirname(self.fileName), "notes.mid")
info = MidiInfoReader()
midiIn = midi.MidiInFile(info, noteFileName)
try:
midiIn.read()
except MidiInfoReader.Done:
pass
info.difficulties.sort(lambda a, b: cmp(b.id, a.id))
self._difficulties = info.difficulties
except:
self._difficulties = difficulties.values()
return self._difficulties
def getName(self):
return self._get("name")
def setName(self, value):
self._set("name", value)
def getArtist(self):
return self._get("artist")
def getCassetteColor(self):
c = self._get("cassettecolor")
if c:
return Theme.hexToColor(c)
def setCassetteColor(self, color):
self._set("cassettecolor", Theme.colorToHex(color))
def setArtist(self, value):
self._set("artist", value)
def getScoreHash(self, difficulty, score, stars, name):
return sha.sha("%d%d%d%s" % (difficulty.id, score, stars, name)).hexdigest()
def getDelay(self):
return self._get("delay", int, 0)
def setDelay(self, value):
return self._set("delay", value)
def getHighscores(self, difficulty):
try:
return self.highScores[difficulty]
except KeyError:
return []
def uploadHighscores(self, url, songHash):
try:
d = {
"songName": self.songName,
"songHash": songHash,
"scores": self.getObfuscatedScores(),
"version": Version.version()
}
data = urllib.urlopen(url + "?" + urllib.urlencode(d)).read()
Log.debug("Score upload result: %s" % data)
if ";" in data:
fields = data.split(";")
else:
fields = [data, "0"]
return (fields[0] == "True", int(fields[1]))
except Exception, e:
Log.error(e)
return (False, 0)
def addHighscore(self, difficulty, score, stars, name):
if not difficulty in self.highScores:
self.highScores[difficulty] = []
self.highScores[difficulty].append((score, stars, name))
self.highScores[difficulty].sort(lambda a, b: {True: -1, False: 1}[a[0] > b[0]])
self.highScores[difficulty] = self.highScores[difficulty][:5]
for i, scores in enumerate(self.highScores[difficulty]):
_score, _stars, _name = scores
if _score == score and _stars == stars and _name == name:
return i
return -1
def isTutorial(self):
return self._get("tutorial", int, 0) == 1
name = property(getName, setName)
artist = property(getArtist, setArtist)
delay = property(getDelay, setDelay)
tutorial = property(isTutorial)
difficulties = property(getDifficulties)
cassetteColor = property(getCassetteColor, setCassetteColor)
class LibraryInfo(object):
def __init__(self, libraryName, infoFileName):
self.libraryName = libraryName
self.fileName = infoFileName
self.info = ConfigParser()
self.songCount = 0
try:
self.info.read(infoFileName)
except:
pass
# Set a default name
if not self.name:
self.name = os.path.basename(os.path.dirname(self.fileName))
# Count the available songs
libraryRoot = os.path.dirname(self.fileName)
for name in os.listdir(libraryRoot):
if not os.path.isdir(os.path.join(libraryRoot, name)) or name.startswith("."):
continue
if os.path.isfile(os.path.join(libraryRoot, name, "song.ini")):
self.songCount += 1
def _set(self, attr, value):
if not self.info.has_section("library"):
self.info.add_section("library")
if type(value) == unicode:
value = value.encode(Config.encoding)
else:
value = str(value)
self.info.set("library", attr, value)
def save(self):
f = open(self.fileName, "w")
self.info.write(f)
f.close()
def _get(self, attr, type = None, default = ""):
try:
v = self.info.get("library", attr)
except:
v = default
if v is not None and type:
v = type(v)
return v
def getName(self):
return self._get("name")
def setName(self, value):
self._set("name", value)
def getColor(self):
c = self._get("color")
if c:
return Theme.hexToColor(c)
def setColor(self, color):
self._set("color", Theme.colorToHex(color))
name = property(getName, setName)
color = property(getColor, setColor)
class Event:
def __init__(self, length):
self.length = length
class Note(Event):
def __init__(self, number, length, special = False, tappable = False):
Event.__init__(self, length)
self.number = number
self.played = False
self.special = special
self.tappable = tappable
def __repr__(self):
return "<#%d>" % self.number
class Tempo(Event):
def __init__(self, bpm):
Event.__init__(self, 0)
self.bpm = bpm
def __repr__(self):
return "<%d bpm>" % self.bpm
class TextEvent(Event):
def __init__(self, text, length):
Event.__init__(self, length)
self.text = text
def __repr__(self):
return "<%s>" % self.text
class PictureEvent(Event):
def __init__(self, fileName, length):
Event.__init__(self, length)
self.fileName = fileName
class Track:
granularity = 50
def __init__(self):
self.events = []
self.allEvents = []
def addEvent(self, time, event):
for t in range(int(time / self.granularity), int((time + event.length) / self.granularity) + 1):
if len(self.events) < t + 1:
n = t + 1 - len(self.events)
n *= 8
self.events = self.events + [[] for n in range(n)]
self.events[t].append((time - (t * self.granularity), event))
self.allEvents.append((time, event))
def removeEvent(self, time, event):
for t in range(int(time / self.granularity), int((time + event.length) / self.granularity) + 1):
e = (time - (t * self.granularity), event)
if t < len(self.events) and e in self.events[t]:
self.events[t].remove(e)
if (time, event) in self.allEvents:
self.allEvents.remove((time, event))
def getEvents(self, startTime, endTime):
t1, t2 = [int(x) for x in [startTime / self.granularity, endTime / self.granularity]]
if t1 > t2:
t1, t2 = t2, t1
events = set()
for t in range(max(t1, 0), min(len(self.events), t2)):
for diff, event in self.events[t]:
time = (self.granularity * t) + diff
events.add((time, event))
return events
def getAllEvents(self):
return self.allEvents
def reset(self):
for eventList in self.events:
for time, event in eventList:
if isinstance(event, Note):
event.played = False
def update(self):
# Determine which notes are tappable. The rules are:
# 1. Not the first note of the track
# 2. Previous note not the same as this one
# 3. Previous note not a chord
# 4. Previous note ends at most 161 ticks before this one
bpm = None
ticksPerBeat = 480
tickThreshold = 161
prevNotes = []
currentNotes = []
currentTicks = 0.0
prevTicks = 0.0
epsilon = 1e-3
def beatsToTicks(time):
return (time * bpm * ticksPerBeat) / 60000.0
if not self.allEvents:
return
for time, event in self.allEvents + [self.allEvents[-1]]:
if isinstance(event, Tempo):
bpm = event.bpm
elif isinstance(event, Note):
# All notes are initially not tappable
event.tappable = False
ticks = beatsToTicks(time)
# Part of chord?
if ticks < currentTicks + epsilon:
currentNotes.append(event)
continue
"""
for i in range(5):
if i in [n.number for n in prevNotes]:
print " # ",
else:
print " . ",
print " | ",
for i in range(5):
if i in [n.number for n in currentNotes]:
print " # ",
else:
print " . ",
print
"""
# Previous note not a chord?
if len(prevNotes) == 1:
# Previous note ended recently enough?
prevEndTicks = prevTicks + beatsToTicks(prevNotes[0].length)
if currentTicks - prevEndTicks <= tickThreshold:
for note in currentNotes:
# Are any current notes the same as the previous one?
if note.number == prevNotes[0].number:
break
else:
# If all the notes are different, mark the current notes tappable
for note in currentNotes:
note.tappable = True
# Set the current notes as the previous notes
prevNotes = currentNotes
prevTicks = currentTicks
currentNotes = [event]
currentTicks = ticks
class Song(object):
def __init__(self, engine, infoFileName, songTrackName, guitarTrackName, rhythmTrackName, noteFileName, scriptFileName = None):
self.engine = engine
self.info = SongInfo(infoFileName)
self.tracks = [Track() for t in range(len(difficulties))]
self.difficulty = difficulties[AMAZING_DIFFICULTY]
self._playing = False
self.start = 0.0
self.noteFileName = noteFileName
self.bpm = None
self.period = 0
# load the tracks
if songTrackName:
self.music = Audio.Music(songTrackName)
self.guitarTrack = None
self.rhythmTrack = None
try:
if guitarTrackName:
self.guitarTrack = Audio.StreamingSound(self.engine, self.engine.audio.getChannel(1), guitarTrackName)
except Exception, e:
Log.warn("Unable to load guitar track: %s" % e)
try:
if rhythmTrackName:
self.rhythmTrack = Audio.StreamingSound(self.engine, self.engine.audio.getChannel(2), rhythmTrackName)
except Exception, e:
Log.warn("Unable to load rhythm track: %s" % e)
# load the notes
if noteFileName:
midiIn = midi.MidiInFile(MidiReader(self), noteFileName)
midiIn.read()
# load the script
if scriptFileName and os.path.isfile(scriptFileName):
scriptReader = ScriptReader(self, open(scriptFileName))
scriptReader.read()
# update all note tracks
for track in self.tracks:
track.update()
def getHash(self):
h = sha.new()
f = open(self.noteFileName, "rb")
bs = 1024
while True:
data = f.read(bs)
if not data: break
h.update(data)
return h.hexdigest()
def setBpm(self, bpm):
self.bpm = bpm
self.period = 60000.0 / self.bpm
def save(self):
self.info.save()
f = open(self.noteFileName + ".tmp", "wb")
midiOut = MidiWriter(self, midi.MidiOutFile(f))
midiOut.write()
f.close()
# Rename the output file after it has been succesfully written
shutil.move(self.noteFileName + ".tmp", self.noteFileName)
def play(self, start = 0.0):
self.start = start
self.music.play(0, start / 1000.0)
if self.guitarTrack:
assert start == 0.0
self.guitarTrack.play()
if self.rhythmTrack:
assert start == 0.0
self.rhythmTrack.play()
self._playing = True
def pause(self):
self.music.pause()
self.engine.audio.pause()
def unpause(self):
self.music.unpause()
self.engine.audio.unpause()
def setGuitarVolume(self, volume):
if not self.rhythmTrack:
volume+=0.1
if self.guitarTrack:
self.guitarTrack.setVolume(volume)
else:
self.music.setVolume(volume)
def setRhythmVolume(self, volume):
if self.rhythmTrack:
self.rhythmTrack.setVolume(volume)
def setBackgroundVolume(self, volume):
self.music.setVolume(volume)
def stop(self):
for track in self.tracks:
track.reset()
self.music.stop()
self.music.rewind()
if self.guitarTrack:
self.guitarTrack.stop()
if self.rhythmTrack:
self.rhythmTrack.stop()
self._playing = False
def fadeout(self, time):
for track in self.tracks:
track.reset()
self.music.fadeout(time)
if self.guitarTrack:
self.guitarTrack.fadeout(time)
if self.rhythmTrack:
self.rhythmTrack.fadeout(time)
self._playing = False
def getPosition(self):
if not self._playing:
pos = 0.0
else:
pos = self.music.getPosition()
if pos < 0.0:
pos = 0.0
return pos + self.start
def isPlaying(self):
return self._playing and self.music.isPlaying()
def getBeat(self):
return self.getPosition() / self.period
def update(self, ticks):
pass
def getTrack(self):
return self.tracks[self.difficulty.id]
track = property(getTrack)
noteMap = { # difficulty, note
0x60: (AMAZING_DIFFICULTY, 0),
0x61: (AMAZING_DIFFICULTY, 1),
0x62: (AMAZING_DIFFICULTY, 2),
0x63: (AMAZING_DIFFICULTY, 3),
0x64: (AMAZING_DIFFICULTY, 4),
0x54: (MEDIUM_DIFFICULTY, 0),
0x55: (MEDIUM_DIFFICULTY, 1),
0x56: (MEDIUM_DIFFICULTY, 2),
0x57: (MEDIUM_DIFFICULTY, 3),
0x58: (MEDIUM_DIFFICULTY, 4),
0x48: (EASY_DIFFICULTY, 0),
0x49: (EASY_DIFFICULTY, 1),
0x4a: (EASY_DIFFICULTY, 2),
0x4b: (EASY_DIFFICULTY, 3),
0x4c: (EASY_DIFFICULTY, 4),
0x3c: (SUPAEASY_DIFFICULTY, 0),
0x3d: (SUPAEASY_DIFFICULTY, 1),
0x3e: (SUPAEASY_DIFFICULTY, 2),
0x3f: (SUPAEASY_DIFFICULTY, 3),
0x40: (SUPAEASY_DIFFICULTY, 4),
}
reverseNoteMap = dict([(v, k) for k, v in noteMap.items()])
class MidiWriter:
def __init__(self, song, out):
self.song = song
self.out = out
self.ticksPerBeat = 480
def midiTime(self, time):
return int(self.song.bpm * self.ticksPerBeat * time / 60000.0)
def write(self):
self.out.header(division = self.ticksPerBeat)
self.out.start_of_track()
self.out.update_time(0)
if self.song.bpm:
self.out.tempo(int(60.0 * 10.0**6 / self.song.bpm))
else:
self.out.tempo(int(60.0 * 10.0**6 / 122.0))
# Collect all events
events = [zip([difficulty] * len(track.getAllEvents()), track.getAllEvents()) for difficulty, track in enumerate(self.song.tracks)]
events = reduce(lambda a, b: a + b, events)
events.sort(lambda a, b: {True: 1, False: -1}[a[1][0] > b[1][0]])
heldNotes = []
for difficulty, event in events:
time, event = event
if isinstance(event, Note):
time = self.midiTime(time)
# Turn of any held notes that were active before this point in time
for note, endTime in list(heldNotes):
if endTime <= time:
self.out.update_time(endTime, relative = 0)
self.out.note_off(0, note)
heldNotes.remove((note, endTime))
note = reverseNoteMap[(difficulty, event.number)]
self.out.update_time(time, relative = 0)
self.out.note_on(0, note, event.special and 127 or 100)
heldNotes.append((note, time + self.midiTime(event.length)))
heldNotes.sort(lambda a, b: {True: 1, False: -1}[a[1] > b[1]])
# Turn of any remaining notes
for note, endTime in heldNotes:
self.out.update_time(endTime, relative = 0)
self.out.note_off(0, note)
self.out.update_time(0)
self.out.end_of_track()
self.out.eof()
self.out.write()
class ScriptReader:
def __init__(self, song, scriptFile):
self.song = song
self.file = scriptFile
def read(self):
for line in self.file.xreadlines():
if line.startswith("#"): continue
time, length, type, data = re.split("[\t ]+", line.strip(), 3)
time = float(time)
length = float(length)
if type == "text":
event = TextEvent(data, length)
elif type == "pic":
event = PictureEvent(data, length)
else:
continue
for track in self.song.tracks:
track.addEvent(time, event)
class MidiReader(midi.MidiOutStream):
def __init__(self, song):
midi.MidiOutStream.__init__(self)
self.song = song
self.heldNotes = {}
self.velocity = {}
self.ticksPerBeat = 480
self.tempoMarkers = []
def addEvent(self, track, event, time = None):
if time is None:
time = self.abs_time()
assert time >= 0
if track is None:
for t in self.song.tracks:
t.addEvent(time, event)
elif track < len(self.song.tracks):
self.song.tracks[track].addEvent(time, event)
def abs_time(self):
def ticksToBeats(ticks, bpm):
return (60000.0 * ticks) / (bpm * self.ticksPerBeat)
if self.song.bpm:
currentTime = midi.MidiOutStream.abs_time(self)
# Find out the current scaled time.
# Yeah, this is reeally slow, but fast enough :)
scaledTime = 0.0
tempoMarkerTime = 0.0
currentBpm = self.song.bpm
for i, marker in enumerate(self.tempoMarkers):
time, bpm = marker
if time > currentTime:
break
scaledTime += ticksToBeats(time - tempoMarkerTime, currentBpm)
tempoMarkerTime, currentBpm = time, bpm
return scaledTime + ticksToBeats(currentTime - tempoMarkerTime, currentBpm)
return 0.0
def header(self, format, nTracks, division):
self.ticksPerBeat = division
def tempo(self, value):
bpm = 60.0 * 10.0**6 / value
self.tempoMarkers.append((midi.MidiOutStream.abs_time(self), bpm))
if not self.song.bpm:
self.song.setBpm(bpm)
self.addEvent(None, Tempo(bpm))
def note_on(self, channel, note, velocity):
if self.get_current_track() > 1: return
self.velocity[note] = velocity
self.heldNotes[(self.get_current_track(), channel, note)] = self.abs_time()
def note_off(self, channel, note, velocity):
if self.get_current_track() > 1: return
try:
startTime = self.heldNotes[(self.get_current_track(), channel, note)]
endTime = self.abs_time()
del self.heldNotes[(self.get_current_track(), channel, note)]
if note in noteMap:
track, number = noteMap[note]
self.addEvent(track, Note(number, endTime - startTime, special = self.velocity[note] == 127), time = startTime)
else:
#Log.warn("MIDI note 0x%x at %d does not map to any game note." % (note, self.abs_time()))
pass
except KeyError:
Log.warn("MIDI note 0x%x on channel %d ending at %d was never started." % (note, channel, self.abs_time()))
class MidiInfoReader(midi.MidiOutStream):
# We exit via this exception so that we don't need to read the whole file in
class Done: pass
def __init__(self):
midi.MidiOutStream.__init__(self)
self.difficulties = []
def note_on(self, channel, note, velocity):
try:
track, number = noteMap[note]
diff = difficulties[track]
if not diff in self.difficulties:
self.difficulties.append(diff)
if len(self.difficulties) == len(difficulties):
raise Done
except KeyError:
pass
def loadSong(engine, name, library = DEFAULT_LIBRARY, seekable = False, playbackOnly = False, notesOnly = False):
guitarFile = engine.resource.fileName(library, name, "guitar.ogg")
songFile = engine.resource.fileName(library, name, "song.ogg")
rhythmFile = engine.resource.fileName(library, name, "rhythm.ogg")
noteFile = engine.resource.fileName(library, name, "notes.mid", writable = True)
infoFile = engine.resource.fileName(library, name, "song.ini", writable = True)
scriptFile = engine.resource.fileName(library, name, "script.txt")
if seekable:
if os.path.isfile(guitarFile) and os.path.isfile(songFile):
# TODO: perform mixing here
songFile = guitarFile
guitarFile = None
else:
songFile = guitarFile
guitarFile = None
if not os.path.isfile(songFile):
songFile = guitarFile
guitarFile = None
if not os.path.isfile(rhythmFile):
rhythmFile = None
if playbackOnly:
noteFile = None
song = Song(engine, infoFile, songFile, guitarFile, rhythmFile, noteFile, scriptFile)
return song
def loadSongInfo(engine, name, library = DEFAULT_LIBRARY):
infoFile = engine.resource.fileName(library, name, "song.ini", writable = True)
return SongInfo(infoFile)
def createSong(engine, name, guitarTrackName, backgroundTrackName, rhythmTrackName = None, library = DEFAULT_LIBRARY):
path = os.path.abspath(engine.resource.fileName(library, name, writable = True))
os.makedirs(path)
guitarFile = engine.resource.fileName(library, name, "guitar.ogg", writable = True)
songFile = engine.resource.fileName(library, name, "song.ogg", writable = True)
noteFile = engine.resource.fileName(library, name, "notes.mid", writable = True)
infoFile = engine.resource.fileName(library, name, "song.ini", writable = True)
shutil.copy(guitarTrackName, guitarFile)
if backgroundTrackName:
shutil.copy(backgroundTrackName, songFile)
else:
songFile = guitarFile
guitarFile = None
if rhythmTrackName:
rhythmFile = engine.resource.fileName(library, name, "rhythm.ogg", writable = True)
shutil.copy(rhythmTrackName, rhythmFile)
else:
rhythmFile = None
f = open(noteFile, "wb")
m = midi.MidiOutFile(f)
m.header()
m.start_of_track()
m.update_time(0)
m.end_of_track()
m.eof()
m.write()
f.close()
song = Song(engine, infoFile, songFile, guitarFile, rhythmFile, noteFile)
song.info.name = name
song.save()
return song
def getDefaultLibrary(engine):
return LibraryInfo(DEFAULT_LIBRARY, engine.resource.fileName(DEFAULT_LIBRARY, "library.ini"))
def getAvailableLibraries(engine, library = DEFAULT_LIBRARY):
# Search for libraries in both the read-write and read-only directories
songRoots = [engine.resource.fileName(library),
engine.resource.fileName(library, writable = True)]
libraries = []
libraryRoots = []
for songRoot in songRoots:
for libraryRoot in os.listdir(songRoot):
libraryRoot = os.path.join(songRoot, libraryRoot)
if not os.path.isdir(libraryRoot):
continue
for name in os.listdir(libraryRoot):
# If the directory has at least one song under it or a file called "library.ini", add it
if os.path.isfile(os.path.join(libraryRoot, name, "song.ini")) or \
name == "library.ini":
if not libraryRoot in libraryRoots:
libName = library + os.path.join(libraryRoot.replace(songRoot, ""))
libraries.append(LibraryInfo(libName, os.path.join(libraryRoot, "library.ini")))
libraryRoots.append(libraryRoot)
break
return libraries
def getAvailableSongs(engine, library = DEFAULT_LIBRARY, includeTutorials = False):
# Search for songs in both the read-write and read-only directories
songRoots = [engine.resource.fileName(library), engine.resource.fileName(library, writable = True)]
names = []
for songRoot in songRoots:
for name in os.listdir(songRoot):
if not os.path.isfile(os.path.join(songRoot, name, "song.ini")) or name.startswith("."):
continue
if not name in names:
names.append(name)
songs = [SongInfo(engine.resource.fileName(library, name, "song.ini", writable = True)) for name in names]
if not includeTutorials:
songs = [song for song in songs if not song.tutorial]
songs.sort(lambda a, b: cmp(a.name, b.name))
return songs
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