/usr/share/games/fretsonfire/game/Session.py is in fretsonfire-game 1.3.110.dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
import pickle
from StringIO import StringIO
import Network
import Engine
import Log
import World
import Task
try:
reversed
except:
def reversed(seq):
seq = seq[:]
seq.reverse()
return seq
class Message:
def __init__(self, **args):
for key, value in args.items():
setattr(self, key, value)
def __repr__(self):
return "<Message %s %s>" % (str(self.__class__), " ".join(["%s='%s'" % (k, v) for k, v in self.__dict__.items()]))
class MessageBroker:
def __init__(self):
self.messageHandlers = []
def addMessageHandler(self, handler):
if handler not in self.messageHandlers:
self.messageHandlers.append(handler)
def removeMessageHandler(self, handler):
if handler in self.messageHandlers:
self.messageHandlers.remove(handler)
def signalMessage(self, sender, message):
#if not Log.quiet and len(str(message)) < 80:
# Log.debug("From %s: %s" % (sender, message))
# print self.messageHandlers
for handler in reversed(self.messageHandlers):
try:
handler.handleMessage(sender, message)
except Exception, e:
import traceback
traceback.print_exc()
def signalSessionOpened(self, session):
for handler in self.messageHandlers:
handler.handleSessionOpened(session)
def signalSessionClosed(self, session):
for handler in self.messageHandlers:
handler.handleSessionClosed(session)
class MessageHandler:
def handleMessage(self, sender, message):
f = None
try:
n = "handle" + str(message.__class__).split(".")[-1]
f = getattr(self, n)
except AttributeError:
return None
return f(sender, **message.__dict__)
def handleSessionOpened(self, session):
pass
def handleSessionClosed(self, session):
pass
class Phrasebook:
def __init__(self):
self.receivedClasses = {}
self.sentClasses = {}
def serialize(data):
s = StringIO()
pickle.Pickler(s, protocol = 2).dump(data)
return s.getvalue()
serialize = staticmethod(serialize)
def unserialize(data):
return pickle.loads(data)
unserialize = staticmethod(unserialize)
def decode(self, packet):
data = self.unserialize(packet)
id = data[0]
if id < 0:
self.receivedClasses[-id] = data[1:]
Log.debug("Learned about %s, %d phrases now known." % (data[1], len(self.receivedClasses)))
elif id in self.receivedClasses:
message = self.receivedClasses[id][0]()
if len(data) > 1:
message.__dict__.update(dict(zip(self.receivedClasses[id][1], data[1:])))
return message
else:
Log.warn("Message with unknown class received: %d" % id)
def encode(self, message):
packets = []
if not message.__class__ in self.sentClasses:
id = len(self.sentClasses) + 1
definition = [message.__class__, message.__dict__.keys()]
self.sentClasses[message.__class__] = [id] + definition
packets.append(self.serialize([-id] + definition))
Log.debug("%d phrases taught." % len(self.sentClasses))
else:
id = self.sentClasses[message.__class__][0]
data = [id] + [getattr(message, key) for key in self.sentClasses[message.__class__][2]]
packets.append(self.serialize(data))
return packets
class BaseSession(Network.Connection, Task.Task, MessageHandler):
def __init__(self, engine, broker, sock = None):
Network.Connection.__init__(self, sock)
self.engine = engine
self.broker = broker
self.phrasebook = Phrasebook()
def __str__(self):
return "<Session #%s at %s>" % (self.id, self.addr)
def isPrimary(self):
return self.id == 1
def run(self, ticks):
pass
def stopped(self):
self.close()
def disconnect(self):
return self.engine.disconnect(self)
def sendMessage(self, message):
#print "Sent by %s:%s: %s" % (self.__class__, self.id, message)
#self.sendPacket(message.serialize())
for packet in self.phrasebook.encode(message):
self.sendPacket(packet)
def handleMessage(self, sender, message):
#print "Received by %s:%s: %s" % (self.__class__, self.id, message)
self.broker.signalMessage(sender, message)
def handleRegistration(self):
Log.debug("Connected as session #%d." % self.id)
def isConnected(self):
return self.id is not None
class ServerSession(BaseSession):
def __init__(self, engine, sock):
BaseSession.__init__(self, engine = engine, broker = engine.server.broker, sock = sock)
self.server = engine.server
self.world = self.server.world
def handlePacket(self, packet):
message = self.phrasebook.decode(packet)
if message:
self.handleMessage(self.id, message)
def handleRegistration(self):
self.broker.signalSessionOpened(self)
def handleClose(self):
self.broker.signalSessionClosed(self)
BaseSession.handleClose(self)
class ConnectionLost(Message): pass
class ClientSession(BaseSession):
def __init__(self, engine):
BaseSession.__init__(self, engine = engine, broker = MessageBroker())
self.world = World.WorldClient(engine, session = self)
self.broker.addMessageHandler(self.world)
self.closed = False
def handleClose(self):
if not self.closed:
self.closed = True
self.broker.signalMessage(0, ConnectionLost())
def handlePacket(self, packet):
message = self.phrasebook.decode(packet)
if message:
self.handleMessage(0, message)
def run(self, ticks):
Network.communicate()
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