/usr/share/games/fretsonfire/game/MenuTest.py is in fretsonfire-game 1.3.110.dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
import unittest
from GameEngine import GameEngine
from Menu import Menu
subMenu = [
("Bar 1", lambda: 0),
("Bar 2", lambda: 0),
("Bar 3", lambda: 0),
]
rootMenu = [
["Foo", lambda: 0],
("Bar >", subMenu),
("Baz", lambda: 0),
]
class MenuTest(unittest.TestCase):
def testMenuNavigation(self):
m = Menu(self.e, rootMenu)
self.e.view.pushLayer(m)
while self.e.view.layers and 0:
rootMenu[0][0] = "%.1f FPS" % self.e.timer.fpsEstimate
self.e.run()
# FIXME: keyboard event injection for testing
def setUp(self):
self.e = GameEngine()
def tearDown(self):
self.e.quit()
class MenuTestInteractive(unittest.TestCase):
def testMenuNavigation(self):
m = Menu(self.e, rootMenu)
self.e.view.pushLayer(m)
while self.e.view.layers:
rootMenu[0][0] = "%.1f FPS" % self.e.timer.fpsEstimate
self.e.run()
def setUp(self):
self.e = GameEngine()
def tearDown(self):
self.e.quit()
if __name__ == "__main__":
unittest.main()
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