/usr/share/pyshared/Epigrass/elasticnodes.py is in epigrass 2.3.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 | #!/usr/bin/env python
#############################################################################
##
## Copyright (C) 2010 Riverbank Computing Limited.
## Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
## All rights reserved.
##
## This file is part of the examples of PyQt.
##
## $QT_BEGIN_LICENSE:BSD$
## You may use this file under the terms of the BSD license as follows:
##
## "Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are
## met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in
## the documentation and/or other materials provided with the
## distribution.
## * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
## the names of its contributors may be used to endorse or promote
## products derived from this software without specific prior written
## permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
## $QT_END_LICENSE$
##
#############################################################################
import math
from math import sin,cos,pi
from PyQt4 import QtCore, QtGui
class Edge(QtGui.QGraphicsItem):
Pi = math.pi
TwoPi = 2.0 * Pi
Type = QtGui.QGraphicsItem.UserType + 2
def __init__(self, sourceNode, destNode):
super(Edge, self).__init__()
self.arrowSize = 10.0
self.sourcePoint = QtCore.QPointF()
self.destPoint = QtCore.QPointF()
self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
self.source = sourceNode
self.dest = destNode
self.source.addEdge(self)
self.dest.addEdge(self)
self.adjust()
def type(self):
return Edge.Type
def sourceNode(self):
return self.source
def setSourceNode(self, node):
self.source = node
self.adjust()
def destNode(self):
return self.dest
def setDestNode(self, node):
self.dest = node
self.adjust()
def adjust(self):
if not self.source or not self.dest:
return
line = QtCore.QLineF(self.mapFromItem(self.source, 0, 0),
self.mapFromItem(self.dest, 0, 0))
length = line.length()
self.prepareGeometryChange()
if length > 20.0:
edgeOffset = QtCore.QPointF((line.dx() * 10) / length,(line.dy() * 10) / length)
self.sourcePoint = line.p1() + edgeOffset
self.destPoint = line.p2() - edgeOffset
else:
self.sourcePoint = line.p1()
self.destPoint = line.p1()
def boundingRect(self):
if not self.source or not self.dest:
return QtCore.QRectF()
penWidth = 1.0
extra = (penWidth + self.arrowSize) / 2.0
return QtCore.QRectF(self.sourcePoint,
QtCore.QSizeF(self.destPoint.x() - self.sourcePoint.x(),
self.destPoint.y() - self.sourcePoint.y())).normalized().adjusted(-extra, -extra, extra, extra)
def paint(self, painter, option, widget):
if not self.source or not self.dest:
return
# Draw the line itself.
line = QtCore.QLineF(self.sourcePoint, self.destPoint)
if line.length() == 0.0:
return
painter.setPen(QtGui.QPen(QtCore.Qt.black, 1, QtCore.Qt.SolidLine,
QtCore.Qt.RoundCap, QtCore.Qt.RoundJoin))
painter.drawLine(line)
# Draw the arrows if there's enough room.
angle = math.acos(line.dx() / line.length())
if line.dy() >= 0:
angle = Edge.TwoPi - angle
sourceArrowP1 = self.sourcePoint + QtCore.QPointF(sin(angle + pi / 3) * self.arrowSize,
cos(angle + pi / 3) * self.arrowSize)
sourceArrowP2 = self.sourcePoint + QtCore.QPointF(sin(angle + pi - pi / 3) * self.arrowSize,
cos(angle + pi - pi / 3) * self.arrowSize);
destArrowP1 = self.destPoint + QtCore.QPointF(sin(angle - pi / 3) * self.arrowSize,
cos(angle - pi / 3) * self.arrowSize)
destArrowP2 = self.destPoint + QtCore.QPointF(sin(angle - pi + pi / 3) * self.arrowSize,
cos(angle - pi + pi / 3) * self.arrowSize)
painter.setBrush(QtCore.Qt.black)
painter.drawPolygon(QtGui.QPolygonF([line.p1(), sourceArrowP1, sourceArrowP2]))
painter.drawPolygon(QtGui.QPolygonF([line.p2(), destArrowP1, destArrowP2]))
class Node(QtGui.QGraphicsItem):
Type = QtGui.QGraphicsItem.UserType + 1
def __init__(self, graphWidget):
super(Node, self).__init__()
self.graph = graphWidget
self.edgeList = []
self.newPos = QtCore.QPointF()
self.setFlag(QtGui.QGraphicsItem.ItemIsMovable)
self.setFlag(QtGui.QGraphicsItem.ItemSendsGeometryChanges)
self.setCacheMode(QtGui.QGraphicsItem.DeviceCoordinateCache)
self.setZValue(1)
def type(self):
return Node.Type
def addEdge(self, edge):
self.edgeList.append(edge)
edge.adjust()
def edges(self):
return self.edgeList
def calculateForces(self):
if not self.scene() or self.scene().mouseGrabberItem() is self:
self.newPos = self.pos()
return
# Sum up all forces pushing this item away.
xvel = 0.0
yvel = 0.0
for item in self.scene().items():
if not isinstance(item, Node):
continue
line = QtCore.QLineF(self.mapFromItem(item, 0, 0),
QtCore.QPointF(0, 0))
dx = line.dx()
dy = line.dy()
l = 2.0 * (dx * dx + dy * dy)
if l > 0:
xvel += (dx * 150.0) / l
yvel += (dy * 150.0) / l
# Now subtract all forces pulling items together.
weight = (len(self.edgeList) + 1) * 10.0
for edge in self.edgeList:
if edge.sourceNode() is self:
pos = self.mapFromItem(edge.destNode(), 0, 0)
else:
pos = self.mapFromItem(edge.sourceNode(), 0, 0)
xvel += pos.x() / weight
yvel += pos.y() / weight
if QtCore.qAbs(xvel) < 0.1 and QtCore.qAbs(yvel) < 0.1:
xvel = yvel = 0.0
sceneRect = self.scene().sceneRect()
self.newPos = self.pos() + QtCore.QPointF(xvel, yvel)
self.newPos.setX(min(max(self.newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10))
self.newPos.setY(min(max(self.newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10))
def advance(self):
if self.newPos == self.pos():
return False
self.setPos(self.newPos)
return True
def boundingRect(self):
adjust = 2.0
return QtCore.QRectF(-10 - adjust, -10 - adjust, 23 + adjust,
23 + adjust)
def shape(self):
path = QtGui.QPainterPath()
path.addEllipse(-10, -10, 20, 20)
return path
def paint(self, painter, option, widget):
painter.setPen(QtCore.Qt.NoPen)
painter.setBrush(QtCore.Qt.darkGray)
painter.drawEllipse(-7, -7, 20, 20)
gradient = QtGui.QRadialGradient(-3, -3, 10)
if option.state & QtGui.QStyle.State_Sunken:
gradient.setCenter(3, 3)
gradient.setFocalPoint(3, 3)
gradient.setColorAt(1, QtGui.QColor(QtCore.Qt.yellow).light(120))
gradient.setColorAt(0, QtGui.QColor(QtCore.Qt.darkYellow).light(120))
else:
gradient.setColorAt(0, QtCore.Qt.yellow)
gradient.setColorAt(1, QtCore.Qt.darkYellow)
painter.setBrush(QtGui.QBrush(gradient))
painter.setPen(QtGui.QPen(QtCore.Qt.black, 0))
painter.drawEllipse(-10, -10, 20, 20)
def itemChange(self, change, value):
if change == QtGui.QGraphicsItem.ItemPositionHasChanged:
for edge in self.edgeList:
edge.adjust()
self.graph.itemMoved()
return super(Node, self).itemChange(change, value)
def mousePressEvent(self, event):
self.update()
super(Node, self).mousePressEvent(event)
def mouseReleaseEvent(self, event):
self.update()
super(Node, self).mouseReleaseEvent(event)
class GraphWidget(QtGui.QGraphicsView):
def __init__(self):
super(GraphWidget, self).__init__()
self.timerId = 0
scene = QtGui.QGraphicsScene(self)
#~ scene.setItemIndexMethod(QtGui.QGraphicsScene.NoIndex)
scene.setSceneRect(-200, -200, 400, 400)
self.setScene(scene)
self.setCacheMode(QtGui.QGraphicsView.CacheBackground)
self.setViewportUpdateMode(QtGui.QGraphicsView.BoundingRectViewportUpdate)
self.setRenderHint(QtGui.QPainter.Antialiasing)
self.setTransformationAnchor(QtGui.QGraphicsView.AnchorUnderMouse)
self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter)
node1 = Node(self)
node2 = Node(self)
node3 = Node(self)
node4 = Node(self)
self.centerNode = Node(self)
node6 = Node(self)
node7 = Node(self)
node8 = Node(self)
node9 = Node(self)
scene.addItem(node1)
scene.addItem(node2)
scene.addItem(node3)
scene.addItem(node4)
scene.addItem(self.centerNode)
scene.addItem(node6)
scene.addItem(node7)
scene.addItem(node8)
scene.addItem(node9)
scene.addItem(Edge(node1, node2))
scene.addItem(Edge(node2, node3))
scene.addItem(Edge(node2, self.centerNode))
scene.addItem(Edge(node3, node6))
scene.addItem(Edge(node4, node1))
scene.addItem(Edge(node4, self.centerNode))
scene.addItem(Edge(self.centerNode, node6))
scene.addItem(Edge(self.centerNode, node8))
scene.addItem(Edge(node6, node9))
scene.addItem(Edge(node7, node4))
scene.addItem(Edge(node8, node7))
scene.addItem(Edge(node9, node8))
node1.setPos(-50, -50)
node2.setPos(0, -50)
node3.setPos(50, -50)
node4.setPos(-50, 0)
self.centerNode.setPos(0, 0)
node6.setPos(50, 0)
node7.setPos(-50, 50)
node8.setPos(0, 50)
node9.setPos(50, 50)
self.scale(0.8, 0.8)
self.setMinimumSize(400, 400)
self.setWindowTitle("Elastic Nodes")
def itemMoved(self):
if not self.timerId:
self.timerId = self.startTimer(1000 / 100)
def keyPressEvent(self, event):
key = event.key()
if key == QtCore.Qt.Key_Up:
self.centerNode.moveBy(0, -20)
elif key == QtCore.Qt.Key_Down:
self.centerNode.moveBy(0, 20)
elif key == QtCore.Qt.Key_Left:
self.centerNode.moveBy(-20, 0)
elif key == QtCore.Qt.Key_Right:
self.centerNode.moveBy(20, 0)
elif key == QtCore.Qt.Key_Plus:
self.scaleView(1.2)
elif key == QtCore.Qt.Key_Minus:
self.scaleView(1 / 1.2)
elif key == QtCore.Qt.Key_Space or key == QtCore.Qt.Key_Enter:
for item in self.scene().items():
if isinstance(item, Node):
item.setPos(-150 + QtCore.qrand() % 300, -150 + QtCore.qrand() % 300)
else:
super(GraphWidget, self).keyPressEvent(event)
def timerEvent(self, event):
nodes = [item for item in self.scene().items() if isinstance(item, Node)]
for node in nodes:
node.calculateForces()
itemsMoved = False
for node in nodes:
if node.advance():
itemsMoved = True
if not itemsMoved:
self.killTimer(self.timerId)
self.timerId = 0
def wheelEvent(self, event):
self.scaleView(math.pow(2.0, -event.delta() / 240.0))
def drawBackground(self, painter, rect):
# Shadow.
sceneRect = self.sceneRect()
rightShadow = QtCore.QRectF(sceneRect.right(), sceneRect.top() + 5, 5,
sceneRect.height())
bottomShadow = QtCore.QRectF(sceneRect.left() + 5, sceneRect.bottom(),
sceneRect.width(), 5)
if rightShadow.intersects(rect) or rightShadow.contains(rect):
painter.fillRect(rightShadow, QtCore.Qt.darkGray)
if bottomShadow.intersects(rect) or bottomShadow.contains(rect):
painter.fillRect(bottomShadow, QtCore.Qt.darkGray)
# Fill.
gradient = QtGui.QLinearGradient(sceneRect.topLeft(),
sceneRect.bottomRight())
gradient.setColorAt(0, QtCore.Qt.white)
gradient.setColorAt(1, QtCore.Qt.lightGray)
painter.fillRect(rect.intersect(sceneRect), QtGui.QBrush(gradient))
painter.setBrush(QtCore.Qt.NoBrush)
painter.drawRect(sceneRect)
# Text.
textRect = QtCore.QRectF(sceneRect.left() + 4, sceneRect.top() + 4,
sceneRect.width() - 4, sceneRect.height() - 4)
message = "Click and drag the nodes around, and zoom with the " \
"mouse wheel or the '+' and '-' keys"
font = painter.font()
font.setBold(True)
font.setPointSize(14)
painter.setFont(font)
painter.setPen(QtCore.Qt.lightGray)
painter.drawText(textRect.translated(2, 2), message)
painter.setPen(QtCore.Qt.black)
painter.drawText(textRect, message)
def scaleView(self, scaleFactor):
factor = self.matrix().scale(scaleFactor, scaleFactor).mapRect(QtCore.QRectF(0, 0, 1, 1)).width()
if factor < 0.07 or factor > 100:
return
self.scale(scaleFactor, scaleFactor)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
QtCore.qsrand(QtCore.QTime(0,0,0).secsTo(QtCore.QTime.currentTime()))
widget = GraphWidget()
widget.show()
sys.exit(app.exec_())
|