This file is indexed.

/usr/share/games/colobot/levels/scene903.txt is in colobot-common 0.1.2-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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Title.E text="Gold Digger"
Resume.E text="Be prepared to dig for buried treasure."
Title.F text="La troisième clé"
Resume.F text="Récupérez la troisième clé."
Title.R text="Золотоискатель"
Resume.R text="Будьте готовы к тому, что найдете сокровище."
// End of level headers translations

Instructions name="mhterra3.txt"
Satellite    name="miterra3.txt"
Loading      name="mlterra3.txt"
SoluceFile   name="msterra3.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=0

Audio         track=9
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000  // magenta
VehicleColor  color=0.784;0.769;0.682;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5

TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="relief33.png" factor=1.0
TerrainResource image="res14.png"
TerrainCloud    image="cloud02.png" level=87.5
TerrainWater    image="water12.png" level=22.5 moveX=1.0 moveY=0.3

TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3

TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0

TerrainInit     id=3
TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass

TerrainCreate

GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10

MaxFlyingHeight max=42.5

BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=50
CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber power=0.6 script2="charge2.txt" script1="titan3.txt"
CreateObject pos=-0.50;-2.00 dir=0.5 type=KeyA
CreateObject pos= 0.50;-2.00 dir=0.5 type=KeyB
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

// Zone d'atterrissage
CreateObject pos= -47;  24 dir=0.9 type=Tree0
CreateObject pos= -36;   9 dir=0.1 type=Tree1
CreateObject pos= -14;  70 dir=1.4 type=Tree3
CreateObject pos=  45;  15 dir=0.8 type=Tree2
CreateObject pos=  45;  24 dir=1.3 type=Tree0
CreateObject pos=  15;  45 dir=0.6 type=Tree1
CreateObject pos=  84;  69 dir=0.0 type=Tree2
CreateObject pos=  85;  85 dir=1.2 type=Tree3
CreateObject pos= -43;  18 dir=0.1 type=Greenery0
CreateObject pos=  -9;  65 dir=0.5 type=Greenery2
CreateObject pos=  -3;  63 dir=1.2 type=Greenery3
CreateObject pos=-109;  39 dir=1.2 type=TitaniumOre
CreateObject pos=-113;  40 dir=0.4 type=TitaniumOre
CreateObject pos=-103;  35 dir=1.3 type=TitaniumOre
CreateObject pos= -99;  17 dir=0.4 type=TitaniumOre
CreateObject pos=  55;  96 dir=0.4 type=TitaniumOre
CreateObject pos=  56;  98 dir=0.1 type=TitaniumOre
CreateObject pos=  84;  82 dir=0.1 type=TitaniumOre
CreateObject pos=  87;  79 dir=0.1 type=TitaniumOre
CreateObject pos=  86;  70 dir=0.1 type=TitaniumOre
CreateObject pos=  84;  66 dir=0.3 type=TitaniumOre
CreateObject pos=-161;  51 dir=0.3 type=UraniumOre
CreateObject pos=-171;  66 dir=0.5 type=UraniumOre
CreateObject pos=-159;  89 dir=0.1 type=UraniumOre
CreateObject pos= -19; 140 dir=0.0 type=UraniumOre
CreateObject pos=  -9; 141 dir=0.2 type=UraniumOre
CreateObject pos=  52; 213 dir=0.3 type=UraniumOre
CreateObject pos=  80; 215 dir=0.2 type=UraniumOre
CreateObject pos=  99; 194 dir=0.0 type=UraniumOre
CreateObject pos= 197; 230 dir=0.1 type=UraniumOre

// Plaine sud-ouest (la bonne)
CreateObject pos= -98; -96 dir=1.3 type=Tree2
CreateObject pos=-114;-119 dir=0.9 type=Tree0
CreateObject pos=-105;-124 dir=0.2 type=Tree1
CreateObject pos=-115;-133 dir=1.5 type=Tree2
CreateObject pos=-153;-135 dir=1.5 type=Tree3
CreateObject pos=-143;-130 dir=0.3 type=Mushroom1 h=-2
CreateObject pos=-151;-130 dir=0.6 type=Mushroom1 h= 0
CreateObject pos=-157;-140 dir=0.1 type=Mushroom1 h=-1
CreateObject pos=-158;-156 dir=1.3 type=Mushroom1 h= 2
CreateObject pos=-165;-167 dir=1.0 type=Mushroom1 h= 0
CreateObject pos=-179;-173 dir=0.7 type=Mushroom1 h= 1
CreateObject pos=-109;-115 dir=0.1 type=Greenery0
CreateObject pos=-104;-118 dir=0.3 type=Greenery1
CreateObject pos=-120;-128 dir=0.6 type=Greenery2
CreateObject pos=-148;-114 dir=0.2 type=Greenery3
CreateObject pos=-150;-110 dir=0.0 type=Greenery4
CreateObject pos=-155;-131 dir=1.1 type=Greenery2
CreateObject pos=-178;-145 dir=0.4 type=Greenery1
CreateObject pos=-171;-177 dir=0.3 type=Greenery0
CreateObject pos=-140;-129 dir=0.1 type=Greenery5 h= 1
CreateObject pos=-144;-127 dir=0.4 type=Greenery7 h= 0
CreateObject pos=-148;-127 dir=0.9 type=Greenery6 h= 0
CreateObject pos=-151;-140 dir=0.2 type=Greenery5 h= 1
CreateObject pos=-155;-153 dir=0.7 type=Greenery6 h= 0
CreateObject pos=-162;-155 dir=1.2 type=Greenery7 h= 0
CreateObject pos=-162;-159 dir=0.3 type=Greenery5 h= 1

// Plaine sud
CreateObject pos=  91;-164 dir=0.2 type=Tree2
CreateObject pos= 102;-164 dir=0.4 type=Tree3
CreateObject pos= 111;-154 dir=0.9 type=Tree1
CreateObject pos= 103;-142 dir=0.3 type=Mushroom1 h= 1
CreateObject pos= 108;-146 dir=0.0 type=Mushroom1 h= 0
CreateObject pos= 111;-142 dir=1.2 type=Mushroom1 h= 2
CreateObject pos= 145;-161 dir=1.7 type=Mushroom1 h= 0
CreateObject pos=  75;-130 dir=0.1 type=Greenery2
CreateObject pos=  99;-159 dir=0.2 type=Greenery3
CreateObject pos= 104;-150 dir=0.5 type=Greenery4
CreateObject pos= 106;-142 dir=0.9 type=Greenery0
CreateObject pos= 122;-136 dir=0.0 type=Greenery1
CreateObject pos= 143;-141 dir=0.3 type=Greenery3
CreateObject pos= 156;-140 dir=0.1 type=Greenery1
CreateObject pos= 100;-141 dir=0.1 type=Greenery6 h= 1
CreateObject pos= 104;-145 dir=0.4 type=Greenery7 h= 0
CreateObject pos= 128;-150 dir=1.4 type=Greenery5 h= 0
CreateObject pos= 131;-148 dir=0.2 type=Greenery7 h= 1
CreateObject pos= 141;-160 dir=0.0 type=Greenery6 h= 0
CreateObject pos= 147;-158 dir=0.7 type=Greenery5 h= 1
CreateObject pos= 128;-163 dir=0.7 type=RuinBotFactory
CreateObject pos= 138;-152 dir=0.1 type=RuinRadar
CreateObject pos= 120;-170 dir=0.4 type=WreckBotw1
CreateObject pos= 119;-168 dir=0.6 type=PowerCell power=0.8
CreateObject pos= 123;-155 dir=0.6 type=WreckBotw2
CreateObject pos= 123;-153 dir=0.1 type=PowerCell power=0.7
CreateObject pos= 128;-162 dir=0.3 type=PowerCell power=1.0
CreateObject pos= 129;-163 dir=0.2 type=PowerCell power=0.9
CreateObject pos= 126;-165 dir=0.4 type=PowerCell power=0.3
CreateObject pos= 132;-165 dir=0.1 type=PowerCell power=0.5
CreateObject pos= 141;-165 dir=0.0 type=PowerCell power=0.8
CreateObject pos= 141;-166 dir=0.6 type=PowerCell power=1.0
CreateObject pos= 143;-166 dir=0.6 type=RuinDoor
CreateObject pos= 140;-168 dir=0.3 type=RuinSupport

// Plaine sud-est
CreateObject pos= 311; -77 dir=0.1 type=Tree0
CreateObject pos= 306; -62 dir=1.9 type=Tree3
CreateObject pos= 343; -33 dir=0.5 type=Tree2
CreateObject pos= 284; -92 dir=1.2 type=Mushroom1 h=-1
CreateObject pos= 290; -94 dir=0.4 type=Mushroom1 h= 0
CreateObject pos= 295; -85 dir=1.8 type=Mushroom1 h= 1
CreateObject pos= 311; -80 dir=0.6 type=Mushroom1 h= 2
CreateObject pos= 311; -37 dir=1.9 type=Mushroom1 h= 0
CreateObject pos= 315; -33 dir=1.0 type=Mushroom1 h=-1
CreateObject pos= 289;-111 dir=1.5 type=Greenery0
CreateObject pos= 309; -99 dir=0.1 type=Greenery3
CreateObject pos= 303; -82 dir=0.3 type=Greenery2
CreateObject pos= 289; -48 dir=0.8 type=Greenery1
CreateObject pos= 307; -44 dir=0.3 type=Greenery3
CreateObject pos= 327; -40 dir=0.0 type=Greenery0
CreateObject pos= 280; -92 dir=0.4 type=Greenery5 h= 1
CreateObject pos= 285; -89 dir=1.4 type=Greenery7 h= 0
CreateObject pos= 288; -94 dir=0.7 type=Greenery6 h= 0
CreateObject pos= 293; -83 dir=0.0 type=Greenery7 h= 0
CreateObject pos= 309; -80 dir=0.4 type=Greenery5 h= 1
CreateObject pos= 314; -37 dir=0.2 type=Greenery6 h= 1
CreateObject pos= 317; -34 dir=0.3 type=Greenery7 h= 0
CreateObject pos= 312; -30 dir=1.1 type=Greenery5 h= 0
CreateObject pos= 307; -28 dir=0.5 type=Greenery6 h= 1

// Plaine est
CreateObject pos= 190;  82 dir=0.1 type=Greenery15
CreateObject pos= 194;  89 dir=0.5 type=Greenery18
CreateObject pos= 203;  93 dir=1.1 type=Greenery19
CreateObject pos= 222;  99 dir=0.4 type=Greenery16
CreateObject pos= 209; 116 dir=0.1 type=Greenery15
CreateObject pos= 202; 116 dir=1.2 type=Greenery17
CreateObject pos= 190; 120 dir=0.1 type=Greenery18
CreateObject pos= 188; 125 dir=0.4 type=Greenery19
CreateObject pos= 174; 119 dir=1.8 type=Greenery15
CreateObject pos= 146;  36 dir=0.4 type=Greenery16
CreateObject pos= 123;  46 dir=1.1 type=Greenery17

// Plaine nord
CreateObject pos= 125; 318 dir=0.9 type=Tree0
CreateObject pos= 103; 315 dir=0.2 type=Tree1
CreateObject pos=  87; 305 dir=1.3 type=Tree2
CreateObject pos=  57; 280 dir=0.4 type=Tree3
CreateObject pos= 117; 326 dir=0.7 type=Mushroom1 h=-1
CreateObject pos= 121; 325 dir=1.2 type=Mushroom1 h= 1
CreateObject pos= 137; 310 dir=0.1 type=Greenery0
CreateObject pos= 128; 322 dir=0.9 type=Greenery2
CreateObject pos=  89; 311 dir=1.3 type=Greenery3
CreateObject pos= 119; 322 dir=0.4 type=Greenery7 h= 0
CreateObject pos= 112; 324 dir=0.0 type=Greenery5 h= 1
CreateObject pos= 128; 334 dir=0.4 type=Greenery6 h= 0

// Plaine nord-ouest proche
CreateObject pos= -85; 147 dir=0.2 type=Tree1
CreateObject pos= -75; 139 dir=1.2 type=Mushroom1 h=-1
CreateObject pos= -78; 144 dir=1.8 type=Mushroom1 h= 0
CreateObject pos= -68; 152 dir=0.3 type=Mushroom1 h= 1
CreateObject pos= -64; 169 dir=0.1 type=Greenery0
CreateObject pos= -61; 154 dir=0.5 type=Greenery1
CreateObject pos= -78; 135 dir=0.3 type=Greenery2
CreateObject pos= -66; 150 dir=0.4 type=Greenery5 h= 1
CreateObject pos= -69; 150 dir=1.1 type=Greenery7 h= 0
CreateObject pos= -76; 141 dir=1.1 type=Greenery6 h= 0
CreateObject pos= -75; 146 dir=1.1 type=Greenery5 h= 1
CreateObject pos= -75; 132 dir=0.7 type=Greenery7 h= 1

// Plaine nord-ouest éloignée
CreateObject pos=-207; 174 dir=0.3 type=Tree0
CreateObject pos=-214; 160 dir=0.3 type=Tree3
CreateObject pos=-205; 155 dir=0.3 type=Tree1
CreateObject pos=-188; 166 dir=0.3 type=Tree1
CreateObject pos=-167; 165 dir=1.0 type=Mushroom1 h= 0
CreateObject pos=-181; 170 dir=0.2 type=Mushroom1 h=-1
CreateObject pos=-189; 162 dir=1.6 type=Mushroom1 h= 2
CreateObject pos=-209; 162 dir=0.9 type=Mushroom1 h= 0
CreateObject pos=-211; 167 dir=0.3 type=Mushroom1 h= 1
CreateObject pos=-115; 153 dir=0.8 type=Greenery1
CreateObject pos=-146; 155 dir=0.1 type=Greenery0
CreateObject pos=-174; 179 dir=1.1 type=Greenery3
CreateObject pos=-188; 170 dir=0.3 type=Greenery2
CreateObject pos=-230; 161 dir=0.2 type=Greenery4
CreateObject pos=-226; 181 dir=0.8 type=Greenery0
CreateObject pos=-165; 165 dir=1.1 type=Greenery5 h= 0
CreateObject pos=-171; 164 dir=0.4 type=Greenery6 h= 0
CreateObject pos=-178; 170 dir=0.3 type=Greenery7 h= 1
CreateObject pos=-186; 162 dir=1.2 type=Greenery5 h= 1
CreateObject pos=-192; 164 dir=0.8 type=Greenery7 h= 0
CreateObject pos=-205; 161 dir=1.0 type=Greenery6 h= 1
CreateObject pos=-208; 166 dir=1.2 type=Greenery5 h= 0
CreateObject pos=-207; 169 dir=0.5 type=Greenery6 h= 0
CreateObject pos=-219; 165 dir=1.9 type=Greenery7 h= 1

// Ennemis
CreateObject pos= 324; -98 dir=0.3 type=AlienNest
//CreateObject pos=-160;-134 type=AlienAnt script1="ant02.txt" run=1 cmdline=100
//CreateObject pos=-121;-144 type=AlienAnt script1="ant02.txt" run=1 cmdline=200
//CreateObject pos=-118;-170 type=AlienAnt script1="ant02.txt" run=1 cmdline= 10
//CreateObject pos= 305;-234 type=AlienAnt script1="ant02.txt" run=1 cmdline=300
CreateObject pos=-160;-134 type=AlienAnt script1="antattaw.txt" run=1 cmdline=100
CreateObject pos=-121;-144 type=AlienAnt script1="antattaw.txt" run=1 cmdline=200
CreateObject pos=-118;-170 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 10
CreateObject pos= 305;-234 type=AlienAnt script1="antattaw.txt" run=1 cmdline=300
CreateObject pos= 306; 147 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-191; 188 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-324;  98 type=AlienWasp script1="wasp03.txt" run=1
CreateObject pos=-110;  29 type=AlienWasp script1="wasp03.txt" run=1


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=2

NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SHIELDER
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyB lost=0
EndMissionTake pos=0.00;0.00 type=KeyA min=1
EndMissionTake pos=0.00;0.00 type=KeyB min=1
EndMissionTake pos=0.00;0.00 type=KeyC min=1
EndMissionTake pos=0.00;0.00 type=Shielder min=1
EndMissionTake pos=0.00;0.00 type=Subber min=1

Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0