This file is indexed.

/usr/share/games/colobot/levels/scene902.txt is in colobot-common 0.1.2-3build1.

This file is owned by root:root, with mode 0o644.

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Title.E text="Poison Hail"
Resume.E text="Retrieve the second key using only defensive strategies."
Title.F text="La deuxième clé"
Resume.F text="Récupérez la deuxième clé."
Title.R text="Ядовитый град"
Resume.R text="Найдите второй ключ используя только оборонные стратегии."
// End of level headers translations

Instructions name="mhterra2.txt"
Satellite    name="miterra2.txt"
Loading      name="mlterra2.txt"
SoluceFile   name="msterra2.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=0

Audio         track=9
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000  // magenta
VehicleColor  color=0.784;0.769;0.682;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5

TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="relief32.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud    image="cloud02.png" level=87.5
TerrainWater    image="water12.png" level=22.5 moveX=1.0 moveY=0.3

TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3

TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0

TerrainInit     id=3
TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass

TerrainCreate

GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10

MaxFlyingHeight max=40

BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=100
CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt"
CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyA
//CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
//CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
//CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
//CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

CreateObject pos=46;-87 dir=0.0 type=KeyB

//CreateObject pos= 24;  4 cmdline= 24;  4; 29; -2 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
//CreateObject pos= 23;-16 cmdline= 23;-16; 22;-22 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
//CreateObject pos= 27;-40 cmdline= 27;-40; 34;-42 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
//CreateObject pos=-13;-31 cmdline=-13;-31;-19;-39 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
//CreateObject pos=-29; -8 cmdline=-29; -8;-29;  1 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
CreateObject pos= 24;  4 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
CreateObject pos= 23;-16 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
CreateObject pos= 27;-40 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
CreateObject pos=-13;-31 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
CreateObject pos=-29; -8 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=4

NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SHIELDER
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyB lost=0
EndMissionTake pos=0.00;0.00 type=KeyA min=1
EndMissionTake pos=0.00;0.00 type=KeyB min=1
EndMissionTake pos=0.00;0.00 type=Shielder min=1
EndMissionTake pos=0.00;0.00 type=Subber min=1

Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0