This file is indexed.

/usr/share/games/colobot/levels/scene901.txt is in colobot-common 0.1.2-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
Title.E text="Killer Mushrooms"
Resume.E text="Run the gauntlet of poison-spitting mushrooms and find the first key to the vault."
Title.F text="La première clé"
Resume.F text="Récupérez la première clé."
Title.R text="Убийца грибов"
Resume.R text="Пробегите между ядовитыми грибами и найдите ключ от погреба."
// End of level headers translations

Instructions name="mhterra1.txt"
Satellite    name="miterra1.txt"
Loading      name="mlterra1.txt"
SoluceFile   name="msterra1.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=0

Audio         track=9
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000  // magenta
VehicleColor  color=0.784;0.769;0.682;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet        mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet        mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet        mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
Planet        mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.png" uv1=0.0;0.0 uv2=0.5;0.5

TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="relief31.png" factor=1.0
TerrainResource image="res13.png"
TerrainCloud    image="cloud02.png" level=87.5
TerrainWater    image="water12.png" level=22.5 moveX=1.0 moveY=0.3

TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3

TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0

TerrainInit     id=3
TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass

TerrainCreate

GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10

MaxFlyingHeight max=40

BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=11
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=WingedGrabber script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt"
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

//CreateObject pos=-3.25;50.25 dir=1.5 type=LeggedGrabber
//CreateObject pos=-3.25;-40.25 dir=1.5 type=Derrick
//CreateObject pos=-3.25;50.25 dir=1.5 type=Shielder script1="shield01.txt" script2="shield02.txt" power=100

// Chemin vers le nord
CreateObject pos= -3;101 h=-1 dir=0.0 type=Mushroom2
CreateObject pos= -4;107 h= 0 dir=0.3 type=Mushroom2
CreateObject pos= -5;112 h= 2 dir=1.2 type=Mushroom2
CreateObject pos=-11;120 h= 0 dir=0.5 type=Mushroom2
CreateObject pos=-14;127 h=-1 dir=0.7 type=Mushroom2
CreateObject pos=  4;111 h= 0 dir=1.8 type=Mushroom2
CreateObject pos=  1;120 h= 2 dir=0.1 type=Mushroom2
CreateObject pos= -2;131 h= 1 dir=0.5 type=Mushroom2
CreateObject pos=  3;133 h= 1 dir=0.5 type=Mushroom2
CreateObject pos=-15;137 h= 0 dir=0.9 type=Mushroom2

CreateObject pos=-19;224 dir=0.9 type=RuinBotFactory
CreateObject pos=-19;224 dir=0.9 type=KeyA

// Montagne est
CreateObject pos= 83;-34 dir=1.1 type=PowerStation proxyActivate=1 proxyDistance=10
CreateObject pos= 94;-36 dir=0.9 type=WreckBotw2
CreateObject pos= 89;-26 dir=1.8 type=WreckBotw1
CreateObject pos= 86;-27.5 dir=0.0 type=PowerCell power=0.2
CreateObject pos= 73;-77 dir=0.0 type=RuinRadar
CreateObject pos= 77;-78 dir=0.3 type=RuinSupport

// Lac ouest
CreateObject pos=-16;57 dir=0.1 type=TitaniumOre
CreateObject pos=-18;56 dir=0.9 type=TitaniumOre
CreateObject pos=-31;44 dir=0.4 type=TitaniumOre
CreateObject pos=-32;45 dir=0.6 type=TitaniumOre
CreateObject pos=-36;46 dir=0.9 type=TitaniumOre
CreateObject pos=-38;52 dir=0.3 type=TitaniumOre
CreateObject pos=-43;52 dir=0.2 type=TitaniumOre
CreateObject pos=-45;54 dir=0.1 type=TitaniumOre
CreateObject pos=-47;61 dir=0.4 type=TitaniumOre
CreateObject pos=-52;58 dir=0.2 type=TitaniumOre
CreateObject pos=-59;67 dir=0.1 type=TitaniumOre
CreateObject pos=-60;69 dir=0.4 type=TitaniumOre

// Montagne ouest
CreateObject pos=-103;-88 dir=0.1 type=TitaniumOre
CreateObject pos=-106;-91 dir=0.4 type=TitaniumOre
CreateObject pos=-115;-91 dir=0.6 type=TitaniumOre

// Passage sud
CreateObject pos=-18; -51 dir=0.3 type=Greenery2
CreateObject pos= 11; -65 dir=0.9 type=Greenery1
CreateObject pos=  3; -71 dir=0.2 type=Greenery4
CreateObject pos=  0; -77 dir=0.1 type=Greenery2
CreateObject pos=  3; -82 dir=0.5 type=Greenery0
CreateObject pos=  5; -88 dir=1.5 type=Greenery3
CreateObject pos= 18; -96 dir=0.6 type=Greenery1
CreateObject pos=  2;-105 dir=0.2 type=Greenery4
CreateObject pos= -1;-109 dir=0.7 type=Greenery2
CreateObject pos= 37;-120 dir=0.1 type=Greenery0
CreateObject pos= 72;-168 dir=0.5 type=Greenery1
CreateObject pos= 98;-162 dir=0.2 type=Tree1

// Ch'tite île
CreateObject pos= 9;-171 dir=0.4 type=Greenery0
CreateObject pos=12;-179 dir=0.1 type=Greenery1
CreateObject pos=-2;-173 dir=0.9 type=Greenery2

// Plaine est
CreateObject pos=263; -91 dir=0.9 type=Tree0
CreateObject pos=266; -84 dir=0.2 type=Tree1
CreateObject pos=266; -67 dir=0.4 type=Tree2
CreateObject pos=285;-117 dir=0.1 type=Tree3
CreateObject pos=285;-131 dir=0.5 type=Tree0
CreateObject pos=280;-130 dir=0.1 type=Greenery0
CreateObject pos=288;-123 dir=0.9 type=Greenery1
CreateObject pos=285;-112 dir=1.5 type=Greenery2
CreateObject pos=268; -90 dir=0.3 type=Greenery3
CreateObject pos=246; -75 dir=0.3 type=Mushroom1 h=-2
CreateObject pos=249; -77 dir=1.1 type=Mushroom1 h= 0
CreateObject pos=255; -75 dir=0.7 type=Mushroom1 h= 1
CreateObject pos=264; -64 dir=0.1 type=Mushroom1 h= 0
CreateObject pos=264; -86 dir=0.1 type=Mushroom1 h= 1
CreateObject pos=282;-120 dir=0.5 type=Mushroom1 h=-1
CreateObject pos=286;-136 dir=1.3 type=Mushroom1 h= 0
CreateObject pos=247;-125 dir=0.3 type=Mushroom1 h= 0
CreateObject pos=257; -97 dir=0.9 type=Greenery5 h= 0
CreateObject pos=256; -87 dir=0.4 type=Greenery6 h= 0
CreateObject pos=259; -87 dir=0.2 type=Greenery7 h=-1
CreateObject pos=257;-116 dir=0.9 type=Greenery5 h= 0
CreateObject pos=275;-113 dir=0.9 type=Greenery6 h=-1
CreateObject pos=262; -85 dir=1.2 type=Greenery7 h=-1
CreateObject pos=279;-121 dir=0.2 type=Greenery7 h= 0
CreateObject pos=249;-130 dir=1.2 type=Greenery5 h= 0

CreateObject pos=156;-108 dir=1.2 type=Greenery1
CreateObject pos=161;-105 dir=0.9 type=Greenery3

// Plaine sud
CreateObject pos= 85;-258 dir=0.9 type=Tree0
CreateObject pos= 95;-266 dir=0.1 type=Tree2
CreateObject pos=105;-261 dir=1.5 type=Tree3
CreateObject pos= 85;-254 dir=0.3 type=Mushroom1 h=-2
CreateObject pos= 82;-259 dir=0.9 type=Greenery1
CreateObject pos= 91;-262 dir=1.1 type=Mushroom1 h= 0
CreateObject pos= 93;-269 dir=0.0 type=Greenery2
CreateObject pos=103;-266 dir=0.1 type=Mushroom1 h= 1
CreateObject pos=102;-259 dir=0.4 type=Greenery3
CreateObject pos= 92;-256 dir=0.9 type=Greenery5 h= 0
CreateObject pos= 86;-243 dir=0.2 type=Greenery6 h= 1
CreateObject pos= 77;-249 dir=0.2 type=Greenery7 h= 0
CreateObject pos= 77;-252 dir=0.8 type=Greenery5 h= 1
CreateObject pos= 64;-245 dir=0.1 type=Greenery6 h= 0
CreateObject pos= 75;-241 dir=1.1 type=Greenery7 h=-1

// Plaine sud-ouest
CreateObject pos=-74;-229 h=-1 dir=0.0 type=Mushroom2
CreateObject pos=-77;-237 h= 1 dir=0.7 type=Mushroom2
CreateObject pos=-94;-209 h= 0 dir=1.1 type=Mushroom2

// Ennemis
//CreateObject pos=-333; -96 type=AlienAnt script1="ant02.txt" run=1 cmdline=  0
//CreateObject pos=-327;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline= 50
//CreateObject pos=-251;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=150
//CreateObject pos=-253;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=500
//CreateObject pos=-330;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline=550
CreateObject pos=-333; -96 type=AlienAnt script1="antattaw.txt" run=1 cmdline=  0
CreateObject pos=-327;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 50
CreateObject pos=-251;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=150
CreateObject pos=-253;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=500
CreateObject pos=-330;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline=550

CreateObject pos=-210;-266 type=AlienNest
CreateObject pos=-100;-353 type=AlienWasp script1="wasp02.txt" run=1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=2

NewScript name="shield01.txt" type=Shielder
NewScript name="shield02.txt" type=Shielder
NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
EndMissionTake pos=0.00;0.00 type=KeyA min=1
EndMissionTake pos=0.00;0.00 type=Shielder min=1
EndMissionTake pos=0.00;0.00 type=Subber min=1

Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0