/usr/share/games/colobot/levels/proto224.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 | Title.E text="Box #4"
Resume.E text="Get the fourth key, open the vault and make the planet safe for human habitation."
Title.F text="Box #4"
Resume.F text="Récupérez la quatrième et dernière clé."
Title.R text="Box #4"
Resume.R text="Get the fourth key, open the vault and make the planet safe for human habitation."
// End of level headers translations
Instructions name="mhterra4.txt"
Satellite name="miterra4.txt"
Loading name="mlterra4.txt"
SoluceFile name="msterra4.txt"
HelpFile name="cbot.txt"
EndingFile win=904 lost=0
Audio track=9
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief34.png" factor=1.0
TerrainResource image="res15.png"
TerrainCloud image="cloud02.png" level=87.5
TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3
TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
TerrainInit id=3
TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1
TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass
TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow
TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass
TerrainCreate
GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10
GroundSpot pos=-92;261 radius=70 color=0.000;1.000;0.000 // pondeuse
GroundSpot pos=-250;-47 radius=100 color=1.000;0.502;0.000 // ouest (uranium)
GroundSpot pos=256;-49 radius=60 color=0.000;0.502;0.502 // est (cl)
MaxFlyingHeight max=45
BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=0
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
//CreateObject pos=-90;200 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=20 script1="shield03.txt"
CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt"
//CreateObject pos= 3.25;20.00 dir=1.5 type=WingedGrabber script2="charge2.txt" script1="titan3.txt"//**
CreateObject pos=-1.00;-2.00 dir=0.5 type=KeyA
CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyB
CreateObject pos= 1.00;-2.00 dir=0.5 type=KeyC
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
//CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.25;40.25 dir=0.1 type=PhazerShooter power=100
CreateObject pos=-7.25;41.25 dir=0.5 type=Shielder power=100
// Lac sud-ouest
CreateObject pos=-51;-72 dir=0.0 type=TitaniumOre
CreateObject pos=-53;-69 dir=0.2 type=TitaniumOre
CreateObject pos=-57;-71 dir=0.1 type=TitaniumOre
CreateObject pos=-59;-69 dir=0.5 type=TitaniumOre
CreateObject pos=-60;-67 dir=0.2 type=TitaniumOre
CreateObject pos=-64;-68 dir=0.1 type=TitaniumOre
CreateObject pos=-71;-67 dir=0.0 type=TitaniumOre
CreateObject pos=-72;-70 dir=0.3 type=TitaniumOre
CreateObject pos=-74;-72 dir=0.2 type=TitaniumOre
CreateObject pos=-80;-76 dir=0.0 type=TitaniumOre
CreateObject pos=-84;-78 dir=0.1 type=TitaniumOre
CreateObject pos=-92;-76 dir=0.4 type=TitaniumOre
// Plaine sud
CreateObject pos= 42;-118 dir=0.5 type=RuinBaseCamp h=-9.0
CreateObject pos= 21;-126 dir=0.6 type=RuinHeadCamp
CreateObject pos=100; -93 dir=0.0 type=Vault proxyActivate=1 proxyDistance=20
CreateObject pos=100; -92.5 dir=0.5 type=PhazerShooter power=100
// Plaine est
CreateObject pos=225;-47 dir=0.3 type=RuinBotFactory
CreateObject pos=225;-47 dir=0.0 type=KeyD
//CreateObject pos=217;-33 cmdline=217;-33;218;-33 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=226;-38 cmdline=226;-38;228;-41 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=223;-41 cmdline=223;-41;222;-42 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=218;-50 cmdline=218;-50;219;-52 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=225;-55 cmdline=225;-55;227;-56 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=233;-63 cmdline=233;-63;238;-67 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=217;-33 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=226;-38 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=223;-41 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=218;-50 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=225;-55 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=233;-63 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
// Plaine ouest
CreateObject pos=-244; 28 dir=0.1 type=UraniumOre
CreateObject pos=-249; 29 dir=0.4 type=UraniumOre
CreateObject pos=-251; 27 dir=0.7 type=UraniumOre
CreateObject pos=-241; 21 dir=0.2 type=UraniumOre
CreateObject pos=-234;-65 dir=0.6 type=UraniumOre
CreateObject pos=-230;-73 dir=0.1 type=UraniumOre
// Chemin vers le nord
CreateObject pos=-14; 75 dir=0.4 type=Mushroom2 h= 1
CreateObject pos= -8; 83 dir=1.2 type=Mushroom2 h= 2
CreateObject pos= 2; 77 dir=0.5 type=Mushroom2 h= 0
CreateObject pos= 1; 87 dir=0.0 type=Mushroom2 h= 1
CreateObject pos= 10; 85 dir=1.1 type=Mushroom2 h=-1
CreateObject pos= 7; 97 dir=1.8 type=Mushroom2 h= 1
CreateObject pos= 20;120 dir=0.5 type=Mushroom2 h= 0
CreateObject pos= 11;117 dir=0.0 type=Mushroom2 h=-2
CreateObject pos= 10;121 dir=0.0 type=Mushroom2 h= 1
CreateObject pos= 2;125 dir=1.9 type=Mushroom2 h= 0
CreateObject pos= 3;136 dir=0.3 type=Mushroom2 h= 3
CreateObject pos= -9;134 dir=1.0 type=Mushroom2 h= 1
CreateObject pos= -8;144 dir=0.2 type=Mushroom2 h=-1
CreateObject pos= -7;147 dir=1.0 type=Mushroom2 h= 0
CreateObject pos=-22;155 dir=1.4 type=Mushroom2 h= 1
CreateObject pos=-19;166 dir=0.2 type=Mushroom2 h= 0
CreateObject pos=-12;183 dir=0.8 type=Mushroom2 h=-1
// Plaine nord
CreateObject pos=-90;222 cmdline=-90;222;-123;240;-125;277;-99;301;-68;295;-57;269;-64;232 dir=1.0 type=AlienQueen script1="lady02.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
NewScript name="shield3.txt" type=Shielder
NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber
EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SHIELDER
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienQueen min=0 max=0 immediat=1
EndMissionDelay win=5 lost=1
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
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