/usr/share/games/colobot/levels/proto220.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 | Title.E text="Magic"
Resume.E text="Magic"
Title.F text="Magic"
Resume.F text="Magic"
Title.R text="Magic"
Resume.R text="Magic"
// End of level headers translations
HelpFile name="cbot.txt"
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
BackColor air=78;78;127;0 water=67;80;100;0 // magenta
FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;
InsectColor color=0.294;0.424;0.027;0.000 // braun
DeepView air=125.00 water=25.00
FogStart air=0.8 water=0.5
SecondTexture rank=1
BackgroundName image="back23.png"
ForegroundName image="lens1.png"
//Planet pos=0.0;0.5 dim=0.2 speed=0.0 dir=0.0 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5
//Planet pos=0.5;0.5 dim=0.4 speed=0.1 dir=0.3 image="planet01.png" uv1=0.0;0.5 uv2=0.5;1.0
TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainWind speed=0.0;0.0
//TerrainBlitz intensity=1
TerrainRelief image="relief01.png" factor=1.0
TerrainResource image="res01.png"
TerrainWater image="water07.png" level=30.0 moveX=1.0 moveY=0.3
TerrainInitTextures image="moon" dx=1 dy=1 table=101
TerrainCreate
GroundSpot pos= 0.00;-100.0 radius=25 color=0.502;0.502;1.000
GroundSpot pos= 50.00;-100.0 radius=25 color=0.502;1.000;0.502
GroundSpot pos=-50.00;-100.0 radius=25 color=0.502;0.502;1.000
GroundSpot pos= 0.00; 37.5 radius=25 color=0.502;1.000;0.502
GroundSpot pos=-12.50;-150.0 radius=12 color=0.502;1.000;0.502
GroundSpot pos=150.00;-125.0 radius=25 color=0.502;0.502;1.000
GroundSpot pos= 75.00;-225.0 radius=50 color=0.502;0.784;0.784
GroundSpot pos= 85.00; -57.5 radius= 6 color=0.627;0.502;0.627
BeginObject
CreateObject pos=-34;-177 dir=0.5 type=Me
CreateObject pos=130.00;-17.50 dir=0.5 type=WingedShooter script1="charge.txt"
CreateObject pos=125.00;-17.50 dir=0.5 type=WingedOrgaShooter script1="charge.txt"
//CreateObject pos=125.00;-42.50 dir=1.5 type=AlienSpider script1="spider01.txt" run=1
//CreateObject pos=100.00;-42.50 dir=1.5 type=AlienAnt script1="ant01.txt" run=1
//CreateObject pos=-20.00;-75.00 dir=1.5 type=AlienWorm script1="worm01.txt" run=1
CreateObject pos=10.45; -70.61 dir=1.0 type=WheeledGrabber script1="charge.txt" script2="convert.txt"
CreateObject pos= 0.00;-107.50 dir=1.0 type=WingedGrabber script1="charge.txt"
CreateObject pos= 0.00;-112.50 dir=1.0 type=TrackedShooter script1="charge.txt"
CreateObject pos= 0.00;-117.50 dir=1.0 type=PhazerShooter script1="charge.txt" power=100
CreateObject pos=12.50;-117.50 dir=1.0 type=WheeledOrgaShooter script1="charge.txt"
CreateObject pos=12.50;-112.50 dir=1.0 type=TrackedOrgaShooter script1="charge.txt"
CreateObject pos=12.50;-107.50 dir=1.0 type=LeggedShooter script1="charge.txt"
CreateObject pos=12.50;-102.50 dir=1.0 type=LeggedOrgaShooter script1="charge.txt"
CreateObject pos=37.50;-97.50 dir=1.0 type=Shielder script1="charge.txt"
CreateObject pos=-7.50;-104.00 dir=0.0 type=Titanium
CreateObject pos=-7.50;-102.00 dir=0.0 type=Titanium
CreateObject pos=-7.50;-100.00 dir=0.0 type=Titanium
CreateObject pos=-5.50;-104.00 dir=0.0 type=Titanium
CreateObject pos=-7.50;-98.00 dir=0.0 type=PowerCell
CreateObject pos=-7.50;-96.00 dir=0.0 type=PowerCell
CreateObject pos=-7.50;-94.00 dir=0.0 type=PowerCell
CreateObject pos=-5.50;-98.00 dir=0.0 type=PowerCell
CreateObject pos=-5.50;-96.00 dir=0.0 type=PowerCell
CreateObject pos=-5.50;-94.00 dir=0.0 type=PowerCell
CreateObject pos=-5.50;-91.50 dir=0.0 type=OrgaMatter
CreateObject pos=-5.00;-75.00 dir=0.5 type=PowerStation
CreateObject pos=40.00;-75.00 dir=1.0 type=Derrick
CreateObject pos=13.00;-86.50 dir=0.5 type=BotFactory
CreateObject pos=25.50;-87.50 dir=0.5 type=Converter
CreateObject pos=5.00;-100.00 dir=1.0 type=RepairCenter
CreateObject pos=5.00;-112.50 dir=1.0 type=ResearchCenter
CreateObject pos=-5.00;-87.50 dir=0.0 type=DefenseTower
CreateObject pos=-5.00;-112.50 dir=1.0 type=RadarStation
CreateObject pos=0.00;-75.00 dir=0.5 type=PowerPlant
CreateObject pos=35.92;-61.83 dir=0.5 type=PowerPlant
CreateObject pos=5.00;-75.00 dir=0.6 type=AutoLab
CreateObject pos=20.00;-65.00 dir=0.5 type=NuclearPlant
CreateObject pos=55.00;-57.00 dir=0.5 type=PowerCaptor
CreateObject pos=59.00;-70.00 dir=0.0 type=Vault
CreateObject pos=59.00;-69.50 dir=0.5 type=PhazerShooter power=100
CreateObject pos=30.00;-61.00 dir=0.5 type=KeyA
CreateObject pos=30.00;-62.00 dir=0.5 type=KeyB
CreateObject pos=30.00;-63.00 dir=0.5 type=KeyC
CreateObject pos=30.00;-64.00 dir=0.5 type=KeyD
CreateObject pos=-15.00;-81.00 dir=0.5 type=ExchangePost info1="Numéro=1" info2="Direction=0" info3="Longueur=50"
CreateObject pos=-145.00;-10.00 dir=0.5 type=AlienNest
//CreateObject pos= 520.0;-180.0 dir=0.5 type=LeggedGrabber
CreateObject pos=-12.50; -95.00 dir=0.0 type=Subber
CreateObject pos=-12.50;-100.00 dir=1.0 type=Thumper
CreateObject pos=-12.50;-107.50 dir=0.0 type=Recycler
CreateObject pos=-12.50;-115.00 dir=1.0 type=PracticeBot
CreateObject pos=-12.50;-75.00 dir=0.0 type=Mine
CreateObject pos=-20.00;-75.00 dir=0.0 type=Mine
CreateObject pos=-12.50;-87.50 dir=0.0 type=Mine
CreateObject pos=-20.00;-87.50 dir=0.0 type=Mine
CreateObject pos=-30.00;-87.50 dir=0.0 type=AlienEgg
CreateObject pos=-25.00;-100.00 dir=0.0 type=WayPoint
CreateObject pos=-25.00;-125.00 dir=0.2 type=Barrier0
CreateObject pos=-20.00;-112.50 dir=0.5 type=Barrier0
CreateObject pos=-20.00;-115.50 dir=0.5 type=Barrier0
CreateObject pos=-21.50;-117.00 dir=0.0 type=Barrier0
CreateObject pos=-23.00;-120.00 dir=0.5 type=Barrier1
CreateObject pos=-20;-100 cmdline=-20;-100;-25;-100 dir=1.5 type=AlienAnt script1="ant06.txt" run=1
CreateObject pos=-30;-100 cmdline=-30;-100;-35;-100 dir=1.5 type=AlienSpider script1="ant06.txt" run=1
//CreateObject pos=-50;-100 dir=1.5 type=AlienQueen
// Magic :
CreateObject pos=-59;-171 dir=0.5 type=NuclearPlant
CreateObject pos=-15;-120 dir=0.5 type=NuclearCell
CreateObject pos= 18;-116 dir=0.0 type=TNT
CreateObject pos= 1; -93 dir=0.5 type=WheeledGrabber
CreateObject pos=-31;-184 dir=0.5 type=Titanium
CreateObject pos=34.3;-87.6 dir=0.0 type=Titanium
CreateObject pos=32.4;-82.5 dir=0.0 type=Titanium
CreateObject pos=-28.25;-116.75 dir=0.9 type=TitaniumOre
CreateObject pos=-30.50;-120.75 dir=0.4 type=TitaniumOre
CreateObject pos=80.00;-58.75 dir=0.4 type=TitaniumOre
CreateObject pos=81.00;-57.00 dir=0.0 type=TitaniumOre
CreateObject pos=83.00;-56.50 dir=0.9 type=TitaniumOre
CreateObject pos=83.25;-58.50 dir=0.1 type=TitaniumOre
CreateObject pos=83.75;-61.50 dir=0.2 type=TitaniumOre
CreateObject pos=84.75;-56.75 dir=0.6 type=TitaniumOre
CreateObject pos=85.00;-59.00 dir=0.4 type=TitaniumOre
CreateObject pos=85.50;-64.50 dir=0.8 type=TitaniumOre
CreateObject pos=86.25;-61.50 dir=0.1 type=TitaniumOre
CreateObject pos=87.50;-57.25 dir=0.2 type=TitaniumOre
CreateObject pos=87.75;-58.50 dir=0.5 type=TitaniumOre
CreateObject pos=88.00;-59.25 dir=0.4 type=TitaniumOre
CreateObject pos=32.50;-90.00 dir=0.5 type=TitaniumOre
CreateObject pos=-19.00;-65.00 dir=0.5 type=WreckBotw1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
EnableBuild type=AutoLab
EnableBuild type=PowerCaptor
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag
DoneResearch type=TRACKER
DoneResearch type=WINGER
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=SHIELDER
EnableResearch type=PHAZER
EnableResearch type=iPAW
EnableResearch type=iGUN
EndMissionTake pos=0.00;0.00 type=NuclearCell min=10
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