/usr/share/games/colobot/levels/proto218.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 | Title.E text="Box #1"
Resume.E text="Rechercher une boƮte noire avec un sous-marin."
// End of level headers translations
Instructions name="mhtropi5.txt"
Satellite name="mitropi5.txt"
Loading name="mlnull.txt"
SoluceFile name="mstropi5.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0
Audio track=4
AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale
VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000;
ForegroundName image="lens1.png"
Planet pos=6.0;0.9 dim=0.35 speed=0.0 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
Planet pos=0.2;0.3 dim=0.20 speed=0.0 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu
//Planet pos=1.2;0.2 dim=0.35 speed=0.0 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
//Planet pos=4.0;0.4 dim=0.20 speed=0.0 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu
//Planet pos=4.4;0.3 dim=0.30 speed=0.0 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
//Planet pos=3.5;0.4 dim=0.12 speed=0.0 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
//Planet pos=5.0;0.5 dim=0.04 speed=0.0 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief14.png" factor=1.0
TerrainResource image="res00.png"
TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2
TerrainCloud image="cloud04.png" level=125.0
TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2
TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5
TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainInit id=10
TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=900.0 slope=0.0 freq=100.0
TerrainLevel id=16;17 min= 0.0 max=900.0 slope=0.0 freq= 10.0
TerrainLevel id=14;15 min=40.0 max=900.0 slope=0.0 freq= 90.0
TerrainLevel id=20;21;22;23 min=25.0 max=900.0 slope=0.0 freq= 90.0
TerrainLevel id=24;25;26;27 min=25.0 max=900.0 slope=0.0 freq= 40.0
TerrainCreate
GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10
GroundSpot pos= 80; -65 radius=50 color=0.392;0.784;0.902 // vaisseau
GroundSpot pos=150; 25 radius=60 color=1.000;1.000;0.000 // lac
GroundSpot pos=-10;-150 radius=40 color=0.627;0.902;0.902 // colinne
GroundSpot pos=-60;-100 radius=40 color=1.000;1.000;0.588 // colinne
GroundSpot pos= 5; 40 radius=99 color=0.824;0.647;0.529 // montagne
BeginObject
//CreateObject pos=80.00;-65.00 dir=0.0 type=SpaceShip run=0
//CreateObject pos=167.00;76.25 dir=1.6 type=Me
CreateObject pos=83.25;-68.25 dir=1.5 type=WheeledGrabber
CreateObject pos=76.88;-61.88 dir=0.0 type=Titanium
CreateObject pos=82.50;-62.50 dir=0.0 type=PowerCell
CreateObject pos=83.75;-62.50 dir=0.0 type=PowerCell
CreateObject pos=82.50;-61.25 dir=0.0 type=PowerCell
CreateObject pos=83.75;-61.25 dir=0.0 type=PowerCell
CreateObject pos=46.00;-69.00 dir=0.0 type=TitaniumOre
CreateObject pos=46.00;-69.00 dir=0.9 type=TitaniumOre
CreateObject pos=43.75;-67.65 dir=1.4 type=TitaniumOre
CreateObject pos=42.20;-73.25 dir=0.4 type=TitaniumOre
CreateObject pos=41.25;-70.40 dir=0.6 type=TitaniumOre
CreateObject pos=40.60;-74.00 dir=1.0 type=TitaniumOre
CreateObject pos=38.40;-70.00 dir=1.5 type=TitaniumOre
CreateObject pos=39.50;-74.90 dir=1.5 type=TitaniumOre
CreateObject pos=40.60;-74.00 dir=0.1 type=TitaniumOre
CreateObject pos=38.40;-73.70 dir=0.7 type=TitaniumOre
CreateObject pos=121.45;0.50 dir=0.0 type=PowerCell power=0.9
//CreateObject pos=127.45;-8.50 dir=0.0 type=Subber
CreateObject pos=117.00;30.00 dir=0.5 type=MegaStalk2
CreateObject pos=110.75;15.00 dir=0.0 type=MegaStalk3
CreateObject pos=154.25; -1.25 dir=0.0 type=MegaStalk0
CreateObject pos=173.00; -4.50 dir=0.8 type=MegaStalk4
CreateObject pos=141.50; -8.00 dir=0.1 type=MegaStalk2
CreateObject pos=163.00;-16.25 dir=0.3 type=MegaStalk4
CreateObject pos=150.00;-16.00 dir=0.0 type=MegaStalk1
CreateObject pos=150.00; -7.50 dir=0.0 type=MegaStalk3
CreateObject pos=180.00;27.75 dir=0.0 type=MegaStalk0
CreateObject pos=178.75;21.25 dir=0.0 type=MegaStalk2
CreateObject pos=181.25;43.00 dir=0.0 type=MegaStalk1
CreateObject pos=187.50;18.75 dir=0.9 type=MegaStalk4
CreateObject pos=110.00;-20.00 dir=0.2 type=MegaStalk0
CreateObject pos=105.00; -5.00 dir=0.0 type=MegaStalk2
CreateObject pos=102.75; 3.00 dir=0.0 type=MegaStalk4
CreateObject pos=111.00; -8.50 dir=0.4 type=MegaStalk0
CreateObject pos=100.75; -8.25 dir=0.0 type=MegaStalk1
CreateObject pos=105.00; 10.25 dir=0.0 type=MegaStalk3
CreateObject pos= 93.50; 0.00 dir=0.7 type=MegaStalk2
CreateObject pos=150.00; 25.00 dir=0.0 type=BlackBox
CreateObject pos= 12.50;-137.50 dir=1.0 type=WreckBotw1
CreateObject pos= 15.00;-140.50 dir=1.0 type=MegaStalk0
CreateObject pos= 20.00;-135.50 dir=0.0 type=MegaStalk1
CreateObject pos=-25.00; -62.50 dir=1.0 type=WreckBott1
CreateObject pos= 75.00; -97.50 dir=1.0 type=WreckBotr1
CreateObject pos=129.00; -16.70 dir=0.0 type=WreckBotw2
CreateObject pos=145.00; -12.50 dir=0.2 type=WreckBotw1
CreateObject pos=137.50; -20.00 dir=0.0 type=WreckBott1 h=-2.0
CreateObject pos=150.00; -25.00 dir=0.3 type=WreckBotr1 h=-1.0
CreateObject pos=152.50; -26.25 dir=1.6 type=WreckBotw1 h=-1.0
CreateObject pos=130.00; -1.25 dir=1.3 type=WreckBott2
CreateObject pos=137.50; 12.50 dir=0.4 type=WreckBotr2 h=-2.0
CreateObject pos=147.50; 22.50 dir=1.0 type=WreckBotw1
CreateObject pos=121.00; -52.00 dir=0.3 type=MegaStalk0
CreateObject pos=90.00;-35.00 dir=1.0 type=RuinBotFactory
CreateObject pos=87.00;-40.00 dir=0.2 type=MegaStalk0
CreateObject pos=89.50;-24.25 dir=0.0 type=MegaStalk4
CreateObject pos=87.00;-35.00 dir=1.9 type=WreckBotw1 h=-1.0
CreateObject pos=93.75;-42.50 dir=0.7 type=WreckBott1 h=-1.0
CreateObject pos=81.00;-37.50 dir=0.3 type=RuinSupport
CreateObject pos=145.00;75.00 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos=140.00;95.00 dir=0.1 type=RuinHeadCamp
CreateObject pos=180.00;65.00 dir=1.0 type=RuinBotFactory
CreateObject pos=175.00;62.50 dir=0.3 type=WreckBott1 h=-0.5
//CreateObject pos=170.00;67.50 dir=0.3 type=RuinConverter
CreateObject pos=180.00;69.00 dir=0.3 type=MegaStalk4
CreateObject pos=187.50;62.50 dir=0.3 type=MegaStalk1
CreateObject pos=17.00;-61.50 dir=0.5 type=MegaStalk4
CreateObject pos= 0.00;-80.00 dir=1.0 type=RuinBotFactory h=-5.0
CreateObject pos=10.00;-75.00 dir=0.3 type=RuinDoor
CreateObject pos=12.50;-80.00 dir=0.0 type=RuinSupport
CreateObject pos=13.75;-87.50 dir=1.1 type=RuinRadar
CreateObject pos=33.75;-90.00 dir=0.0 type=RuinConverter
// Colline nord
CreateObject pos=-25.00;170.00 dir=0.2 type=RuinBotFactory
CreateObject pos=-12.50;150.00 dir=0.9 type=WreckBotr2 h=-2.0
CreateObject pos= 10.00;137.50 dir=0.3 type=RuinRadar
CreateObject pos= 5.00;136.25 dir=1.2 type=RuinSupport
CreateObject pos=-17.00;173.00 dir=0.3 type=MegaStalk0 h=-2.0
CreateObject pos= 11.00;156.00 dir=0.6 type=MegaStalk1
// Ouest
CreateObject pos=-118.00;-65.00 dir=0.1 type=MegaStalk0
CreateObject pos=-114.00;-44.00 dir=0.5 type=MegaStalk1
CreateObject pos=-149.00; -4.00 dir=1.2 type=MegaStalk2
CreateObject pos=-177.00;-25.00 dir=0.0 type=MegaStalk3
CreateObject pos=-250.00;-80.00 dir=0.6 type=MegaStalk4
// Sud
CreateObject pos= 49.00;-214.00 dir=0.2 type=MegaStalk3
CreateObject pos= 65.00;-219.00 dir=0.0 type=MegaStalk2
CreateObject pos=176.00;-185.00 dir=0.5 type=MegaStalk4
CreateObject pos=188.00;-149.00 dir=0.9 type=MegaStalk1
CreateObject pos=240.00;-185.00 dir=0.1 type=MegaStalk0
CreateObject pos=282.00; -93.00 dir=1.3 type=MegaStalk1
CreateObject pos=295.00; -97.00 dir=0.4 type=MegaStalk4
CreateObject pos=318.00; -83.00 dir=0.7 type=MegaStalk3
CreateObject pos=326.00; -45.00 dir=0.2 type=MegaStalk2
CreateObject pos=344.00; -23.00 dir=0.5 type=MegaStalk1
CreateObject pos=304.00; 29.00 dir=0.2 type=MegaStalk0
CreateObject pos=158;70 dir=0.2 type=Greenery1
CreateObject pos=161;72 dir=0.2 type=Greenery2
CreateObject pos=162;76 dir=0.2 type=Greenery3
CreateObject pos=166;71 dir=1.4 type=WheeledGrabber script1="wait.txt" run=1 selectable=0
CreateObject pos=170;74 dir=1.6 type=ResearchCenter
CreateObject pos=157;65 dir=1.9 type=PhazerShooter script1="wait.txt" run=1 selectable=0
CreateObject pos=166.00;78.25 dir=1.8 h=-1 type=Greenery5
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 1.56; 1.56; 1.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.6
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
EnableBuild type=BotFactory
EnableBuild type=Converter
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=SUBBER
//EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=80.00;-65.00 type=BlackBox min=1
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
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