/usr/share/games/colobot/levels/proto216.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | Title.E text="A l'abri"
Resume.E text="Cherchez la boîte noire tout en restant à l'abri de la foudre."
// End of level headers translations
Instructions name="morph2.txt"
SoluceFile name="sorph2.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0
Audio track=3
AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange
DeepView air=150.00 water=25.00
FogStart air=0.5 water=0.5
SecondTexture rank=2
VehicleColor color=0.831;0.627;0.353;
Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039;
Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5
Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5
Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5
Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0
TerrainGenerate vision=300.00 depth=1 hard=0.5
//TerrainBlitz sleep=10 delay=5 magnetic=200
TerrainRelief image="relief27.png" factor=1.0
TerrainResource image="res00.png"
TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8
TerrainCreate
BeginObject
CreateObject pos= -20;-150 dir=0.0 type=PowerCaptor
CreateObject pos= -23;-157 dir=1.5 type=Me
CreateObject pos= -15;-160 dir=1.5 type=WingedGrabber
CreateObject pos= -40; -135 dir=1.5 type=NuclearPlant magnifyDamage=0.001
CreateObject pos= -40; -150 dir=0.6 type=DefenseTower power=1 magnifyDamage=0.001
CreateObject pos= -20; -170 dir=1.5 type=DefenseTower power=1 magnifyDamage=0.001
CreateObject pos= -30; -160 dir=1.2 type=BotFactory magnifyDamage=2
CreateObject pos= -35; -175 dir= 0 type=WingedShooter
CreateObject pos= -25; -170 dir=0.4 type=TrackedShooter
CreateObject pos= -38; -160 dir=0.9 type=TrackedShooter
CreateObject pos= 0; -140 dir=1.5 type=Converter magnifyDamage=0.001
CreateObject pos=-33;-220 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-25;-194 dir=1.5 type=Titanium
CreateObject pos=-38;-215 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-41;-213 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-32;-164 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-20;-181 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-25;-184 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-13;-185 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-10;-174 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-13;-180 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-4;-145 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-2;-152 type=AlienAnt script1="ant02.txt" run=1 cmdline=3
CreateObject pos=-50;-158 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-54;-152 type=AlienAnt script1="ant02.txt" run=1 cmdline=1
CreateObject pos=-3.75;-117.50 dir=0.0 type=Titanium
CreateObject pos=-2.50;-117.50 dir=0.0 type=Titanium
CreateObject pos= 2.50;-117.50 dir=0.0 type=Titanium
CreateObject pos= 3.75;-117.50 dir=0.0 type=Titanium
CreateObject pos=-3.75;-116.25 dir=0.0 type=Titanium
CreateObject pos=-2.50;-116.25 dir=0.0 type=Titanium
CreateObject pos= 2.50;-116.25 dir=0.0 type=Titanium
CreateObject pos= 3.75;-116.25 dir=0.0 type=Titanium
CreateObject pos= 25; 60 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos= 0; 59 dir=0.6 type=RuinHeadCamp
CreateObject pos= 14; 60 dir=0.3 type=BlackBox
CreateObject pos= 60; 60 dir=0.0 type=RuinBotFactory
CreateObject pos= 48; 67 dir=0.0 type=WreckBotw1
CreateObject pos=-30; 74 dir=0.0 type=WreckBotw2
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
MapColor floor=0.702;0.502;0.310 water=0.604;0.922;1.000
//EnableBuild type=BotFactory
//EnableBuild type=Derrick
//EnableBuild type=Converter
//EnableBuild type=RadarStation
//EnableBuild type=PowerPlant
//EnableBuild type=NuclearPlant
//EnableBuild type=PowerStation
//EnableBuild type=RepairCenter
//EnableBuild type=DefenseTower
//EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=PowerCaptor
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=THUMPER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=THUMPER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=BlackBox lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0
EndMissionTake pos=0.00;-120.00 type=BlackBox min=1
Camera pos=12.50;-250.00 h=2.50
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