/usr/share/games/colobot/levels/proto212.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 | Title.E text="La vallée perdue"
Resume.E text="Récupérer la boîte noire dans une vallée profonde et remplie de brouillard."
// End of level headers translations
Instructions name="mhcrys4.txt"
Satellite name="micrys4.txt"
Loading name="mlnull.txt"
SoluceFile name="mscrys4.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0
Audio track=2
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey
DeepView air=100.00 water=25.00
FogStart air=0.1 water=0.1
SecondTexture rank=3
Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000;
ForegroundName image="lens5.png"
TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainWind speed=0.0;0.1
TerrainRelief image="relief20.png" factor=1.0
TerrainResource image="resae.png"
//TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0
TerrainInitTextures image="terra" dx=1 dy=1 table=2
TerrainCreate
//GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10
//GroundSpot color=250;150;100 min=31.25 max=999 smooth=60
GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base
BeginObject
CreateObject pos=32.50;-75.00 dir=0.0 type=SpaceShip run=0
CreateObject pos=9;172 dir=1.5 type=Me
CreateObject pos=29.50;-78.25 dir=1.5 type=WingedGrabber script1="exchg1.txt"
// Cratère entrée
CreateObject pos= 32;103 dir=0.3 type=WreckBotw1
CreateObject pos= 24;107 dir=1.2 type=TrackedShooter power=0 proxyActivate=1
// Cratère ouest
CreateObject pos=-136;200 dir=0.7 type=RuinBotFactory
CreateObject pos=-130;204 dir=0.3 type=WreckBott2
CreateObject pos=-135;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1
CreateObject pos=-136;200 dir=0.1 type=PowerCell power=0.2 proxyActivate=1
CreateObject pos=-136;205 dir=0.5 type=PowerCell power=0.0 proxyActivate=1
CreateObject pos=-140;202 dir=0.2 type=PowerCell power=0.0 proxyActivate=1
CreateObject pos=-142;198 dir=0.3 type=PowerCell power=0.3 proxyActivate=1
CreateObject pos=-170;278 dir=1.2 type=WingedShooter power=0 proxyActivate=1
CreateObject pos=-161;274 dir=0.3 type=WreckBotw2
CreateObject pos=-171;281 dir=0.7 type=WreckBott1
CreateObject pos=-163;282 dir=1.8 type=TrackedShooter power=0 proxyActivate=1
CreateObject pos=-166;282 dir=0.3 type=PowerCell power=0.0 proxyActivate=1
CreateObject pos=-116;197 dir=0.8 type=TrackedShooter power=0 proxyActivate=1
CreateObject pos=-114;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1
CreateObject pos=-113;193 dir=0.9 type=Quartz1
CreateObject pos=-129;212 dir=0.5 type=Quartz3
CreateObject pos=-127;210 dir=0.1 type=Quartz1
CreateObject pos=-133;205 dir=0.1 type=Quartz0
CreateObject pos=-141;194 dir=0.9 type=Quartz3
CreateObject pos=-146;198 dir=0.3 type=Quartz2
CreateObject pos=-145;205 dir=0.3 type=Quartz1
CreateObject pos=-125;185 dir=0.3 type=Quartz3
CreateObject pos=-120;186 dir=0.6 type=Quartz2
CreateObject pos=-109;180 dir=0.9 type=Quartz0
CreateObject pos=-100;202 dir=0.8 type=Quartz3
CreateObject pos=-105;204 dir=0.2 type=Quartz2
CreateObject pos=-107;202 dir=0.0 type=Quartz0
CreateObject pos=-151;243 dir=0.5 type=Quartz3
CreateObject pos=-149;246 dir=0.8 type=Quartz1
CreateObject pos=-147;234 dir=0.5 type=Quartz0
CreateObject pos=-140;246 dir=1.5 type=Quartz2
CreateObject pos=-149;267 dir=0.1 type=Quartz3
// Cratère est
CreateObject pos= 79;204 dir=0.7 type=RuinRadar
CreateObject pos= 84;205 dir=0.8 type=TrackedShooter power=0 proxyActivate=1
CreateObject pos= 101;220 dir=0.5 type=WreckBott2
CreateObject pos= 116;235 dir=0.5 type=Quartz1
CreateObject pos= 117;241 dir=0.5 type=Quartz3
CreateObject pos= 123;240 dir=0.5 type=Quartz2
CreateObject pos= 123;246 dir=0.5 type=Quartz0
CreateObject pos= 127;260 dir=0.2 type=Quartz3
CreateObject pos= 129;256 dir=0.2 type=Quartz1
CreateObject pos= 130;250 dir=1.0 type=Quartz3
CreateObject pos= 138;265 dir=0.2 type=Quartz2
CreateObject pos= 138;298 dir=0.5 type=Quartz1
CreateObject pos= 163;295 dir=1.0 type=WingedShooter power=0 proxyActivate=1
CreateObject pos= 177;288 dir=0.3 type=WreckBott1 h=-1
CreateObject pos= 181;293 dir=0.9 type=PowerStation proxyActivate=1
CreateObject pos= 190;300 dir=1.3 type=RuinBotFactory
CreateObject pos= 194;295 dir=0.2 type=PowerCell power=0.3 proxyActivate=1
// Cratère central
CreateObject pos= 31;164 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos= 13;184 dir=0.1 type=RuinHeadCamp
CreateObject pos= -21;187 dir=0.1 type=BlackBox
//CreateObject pos= 33;174 cmdline= 33;174; 37;165 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -7;165 cmdline= -7;165; -3;170 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -1;183 cmdline= -1;183; -4;190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -14;190 cmdline= -14;190; -17;193 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -22;196 cmdline= -22;196; -28;195 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -24;189 cmdline= -24;189; -27;188 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -31;180 cmdline= -31;180; -40;181 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
//CreateObject pos= -56;192 cmdline= -56;192; -66;189 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
// Vallée ouest
CreateObject pos=-289; 37 dir=0.5 type=Quartz3
CreateObject pos=-284; 35 dir=0.8 type=Quartz0
CreateObject pos=-285; 44 dir=0.5 type=Quartz2
CreateObject pos=-278; 39 dir=0.5 type=Quartz0
CreateObject pos=-283;141 dir=0.1 type=Quartz3
CreateObject pos=-282;152 dir=0.5 type=Quartz1
CreateObject pos=-289;161 dir=0.5 type=Quartz2
CreateObject pos=-295;163 dir=0.1 type=Quartz0
CreateObject pos=-297;166 dir=0.1 type=Quartz2
// Photo
CreateObject pos=12;168 dir=1.7 type=RuinBotFactory
CreateObject pos= 5;163 dir=0.1 type=RuinRadar
CreateObject pos= 0;179 dir=0.8 type=WreckBotw1
CreateObject pos= 6;183 dir=1.8 type=RuinSupport
CreateObject pos= 2;181 dir=0.8 type=PowerCell power=0.3
CreateObject pos=-6;178 dir=0.9 type=RuinBotFactory
CreateObject pos= 9;175 dir=0.1 type=Titanium
CreateFog pos= 45; 25 height=-18 dim=10 delay=4.0 type=4
CreateFog pos= 45; 25 height=-19 dim=10 delay=5.0 type=5
CreateFog pos= 65; 65 height=-27 dim=20 delay=4.0 type=4
CreateFog pos= 65; 65 height=-28 dim=20 delay=5.0 type=5
CreateFog pos= 50; 75 height= -5 dim=10 delay=4.0 type=4
CreateFog pos= 50; 75 height= -6 dim=10 delay=5.0 type=5
CreateFog pos= 25; 120 height= -5 dim=10 delay=4.0 type=4
CreateFog pos= 25; 120 height= -6 dim=10 delay=5.0 type=5
CreateFog pos= 10; 90 height=-35 dim=10 delay=4.0 type=4
CreateFog pos= 10; 90 height=-36 dim=10 delay=5.0 type=5
CreateFog pos= 40; 65 height= 2 dim=10 delay=4.0 type=4
CreateFog pos= 40; 65 height= 3 dim=10 delay=5.0 type=5
CreateFog pos= 34; 85 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= 34; 85 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= 19; 138 height= 2 dim=20 delay=4.0 type=4
CreateFog pos= 19; 138 height= 3 dim=20 delay=5.0 type=5
CreateFog pos= 22; 164 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= 22; 164 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= 8; 177 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= 8; 177 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= -9; 174 height= 3 dim=25 delay=4.0 type=4
CreateFog pos= -9; 174 height= 4 dim=25 delay=5.0 type=5
CreateFog pos= -5; 186 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= -5; 186 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= -45; 182 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= -45; 182 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= -59; 190 height= 1 dim=15 delay=4.0 type=4
CreateFog pos= -59; 190 height= 2 dim=15 delay=5.0 type=5
CreateFog pos= -95; 190 height= 2 dim=15 delay=4.0 type=4
CreateFog pos= -95; 190 height= 3 dim=15 delay=5.0 type=5
CreateFog pos=-117; 197 height= 3 dim=20 delay=4.0 type=4
CreateFog pos=-117; 197 height= 4 dim=20 delay=5.0 type=5
CreateFog pos=-134; 200 height= 1 dim=10 delay=4.0 type=4
CreateFog pos=-134; 200 height= 2 dim=10 delay=5.0 type=5
CreateFog pos=-164; 274 height= 3 dim= 8 delay=4.0 type=4
CreateFog pos=-164; 274 height= 4 dim= 8 delay=5.0 type=5
CreateFog pos=-167; 279 height= 1 dim= 5 delay=4.0 type=4
CreateFog pos=-167; 279 height=1.3 dim= 5 delay=5.0 type=5
CreateFog pos=-177; 284 height= 2 dim= 8 delay=4.0 type=4
CreateFog pos=-177; 284 height= 3 dim= 8 delay=5.0 type=5
CreateFog pos= 38; 170 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= 38; 170 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= 45; 195 height=-35 dim=20 delay=4.0 type=4
CreateFog pos= 45; 195 height=-36 dim=20 delay=5.0 type=5
CreateFog pos= 50; 176 height= 2 dim=10 delay=4.0 type=4
CreateFog pos= 50; 176 height= 3 dim=10 delay=5.0 type=5
CreateFog pos= 120; 242 height= 1 dim= 7 delay=4.0 type=4
CreateFog pos= 120; 242 height= 2 dim= 7 delay=5.0 type=5
CreateFog pos= 131; 256 height= 2 dim=10 delay=4.0 type=4
CreateFog pos= 131; 256 height= 3 dim=10 delay=5.0 type=5
CreateFog pos= 140; 277 height= 2 dim=15 delay=4.0 type=4
CreateFog pos= 140; 277 height= 3 dim=15 delay=5.0 type=5
CreateFog pos= 150; 300 height= -6 dim=10 delay=4.0 type=4
CreateFog pos= 150; 300 height= -7 dim=10 delay=5.0 type=5
CreateFog pos= 164; 290 height= 1 dim=10 delay=4.0 type=4
CreateFog pos= 164; 290 height= 2 dim=10 delay=5.0 type=5
CreateFog pos= 182; 294 height= 3 dim=20 delay=4.0 type=4
CreateFog pos= 182; 294 height= 4 dim=20 delay=5.0 type=5
CreateFog pos= 210; 275 height=-30 dim=20 delay=4.0 type=4
CreateFog pos= 210; 275 height=-31 dim=20 delay=5.0 type=5
CreateFog pos= 117; -99 height= 5 dim=10 delay=4.0 type=4
CreateFog pos= 117; -99 height= 6 dim=10 delay=5.0 type=5
CreateFog pos= 226; -92 height= 5 dim=10 delay=4.0 type=4
CreateFog pos= 226; -92 height= 6 dim=10 delay=5.0 type=5
CreateFog pos= 280; 74 height= 4 dim=10 delay=4.0 type=4
CreateFog pos= 280; 74 height= 5 dim=10 delay=5.0 type=5
CreateFog pos= 278; 125 height= 2 dim= 6 delay=4.0 type=4
CreateFog pos= 278; 125 height= 3 dim= 6 delay=5.0 type=5
CreateFog pos= -76;-142 height= 3 dim=10 delay=4.0 type=4
CreateFog pos= -76;-142 height= 4 dim=10 delay=5.0 type=5
CreateFog pos=-169;-164 height= 2 dim= 6 delay=4.0 type=4
CreateFog pos=-169;-164 height= 3 dim= 6 delay=5.0 type=5
CreateFog pos=-219; -53 height= 3 dim=15 delay=4.0 type=4
CreateFog pos=-219; -53 height= 4 dim=15 delay=5.0 type=5
CreateFog pos=-203; -34 height= 1 dim=10 delay=4.0 type=4
CreateFog pos=-203; -34 height= 2 dim=10 delay=5.0 type=5
CreateFog pos=-251; 5 height= 2 dim=10 delay=4.0 type=4
CreateFog pos=-251; 5 height= 3 dim=10 delay=5.0 type=5
CreateFog pos=-249; 39 height= 3 dim=15 delay=4.0 type=4
CreateFog pos=-249; 39 height= 4 dim=15 delay=5.0 type=5
CreateFog pos=-261; 78 height= 2 dim=10 delay=4.0 type=4
CreateFog pos=-261; 78 height= 3 dim=10 delay=5.0 type=5
CreateFog pos=-275; 60 height= -5 dim=10 delay=4.0 type=4
CreateFog pos=-275; 60 height= -6 dim=10 delay=5.0 type=5
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 1.00 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.64 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.64 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.32 type=Object
CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz
CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz
WaterColor color=-0.6;-0.1;-0.1;0.0
MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965
MapZoom factor=1
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0
EndMissionTake pos=32.50;-75.00 type=BlackBox min=1
Camera eye=32.50;5.00;-78.25 lookat=32.50;1.00;-78.25 delay=0
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