/usr/share/games/colobot/levels/proto202.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 | Title.E text="Sable + charbon"
Resume.E text="Sable + charbon"
Title.F text="Sable + charbon"
Resume.F text="Sable + charbon"
Title.R text="Sable + charbon"
Resume.R text="Sable + charbon"
// End of level headers translations
HelpFile name="cbot.txt"
AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
BackColor air=201;170;134;0 water=67;80;100;0 // yellow
FogColor air=0.788;0.667;0.486;0.000 water=0.263;0.314;0.392;0.000 // yellow
DeepView air=125.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=11
ForegroundName image="lens5.png"
TerrainGenerate vision=125.00 depth=2
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief01.png" factor=1.0
TerrainResource image="res01.png"
TerrainCloud image="cloud03.png" level=125.0
//TerrainInitTextures image="mars" dx=1 dy=1 table=103
TerrainMaterial id=1 image="nevada1" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="nevada1" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="nevada1" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="nevada1" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=2 image="nevada1" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.4
TerrainMaterial id=3 image="nevada2" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.4
TerrainMaterial image="nevada2" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
TerrainMaterial image="nevada2" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
TerrainMaterial image="nevada2" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
TerrainMaterial id=4 image="nevada2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainInit id=1 // sand
TerrainLevel id=2 min=35.0 max=99.0 slope=-1.0 freq=100.0 // stone
TerrainLevel id=2 min=45.0 max=99.0 slope= 0.0 freq=100.0 // stone
TerrainLevel id=4 min=50.0 max=99.0 slope=-1.0 freq= 50.0 // roc
TerrainLevel id=4 min=35.0 max=99.0 slope=-3.0 freq= 50.0 // roc
TerrainCreate
BeginObject
CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=1
CreateObject pos=12.50;-78.25 dir=1.5 type=Me
CreateObject pos=15.75;-78.25 dir=1.5 type=WheeledGrabber script1="charge.txt"
CreateObject pos= 9.25;-78.25 dir=1.5 type=WingedGrabber script1="charge.txt"
CreateObject pos= 8.75;-72.50 dir=0.0 type=Titanium
CreateObject pos=10.00;-72.50 dir=0.0 type=Titanium
CreateObject pos= 8.75;-71.25 dir=0.0 type=Titanium
CreateObject pos=10.00;-71.25 dir=0.0 type=Titanium
CreateObject pos=11.88;-72.50 dir=0.0 type=Titanium
CreateObject pos=11.88;-71.25 dir=0.0 type=Titanium
CreateObject pos=13.13;-72.50 dir=0.0 type=PowerCell
CreateObject pos=13.13;-71.25 dir=0.0 type=PowerCell
CreateObject pos=15.00;-72.50 dir=0.0 type=PowerCell
CreateObject pos=16.25;-72.50 dir=0.0 type=PowerCell
CreateObject pos=15.00;-71.25 dir=0.0 type=PowerCell
CreateObject pos=16.25;-71.25 dir=0.0 type=PowerCell
CreateObject pos=-145.00;-10.00 dir=0.5 type=AlienNest
CreateObject pos=-28.25;-116.75 dir=0.9 type=TitaniumOre
CreateObject pos=-30.50;-120.75 dir=0.4 type=TitaniumOre
CreateObject pos=80.00;-58.75 dir=0.4 type=TitaniumOre
CreateObject pos=81.00;-57.00 dir=0.0 type=TitaniumOre
CreateObject pos=83.00;-56.50 dir=0.9 type=TitaniumOre
CreateObject pos=83.25;-58.50 dir=0.1 type=TitaniumOre
CreateObject pos=83.75;-61.50 dir=0.2 type=TitaniumOre
CreateObject pos=84.75;-56.75 dir=0.6 type=TitaniumOre
CreateObject pos=85.00;-59.00 dir=0.4 type=TitaniumOre
CreateObject pos=85.50;-64.50 dir=0.8 type=TitaniumOre
CreateObject pos=86.25;-61.50 dir=0.1 type=TitaniumOre
CreateObject pos=87.50;-57.25 dir=0.2 type=TitaniumOre
CreateObject pos=87.75;-58.50 dir=0.5 type=TitaniumOre
CreateObject pos=88.00;-59.25 dir=0.4 type=TitaniumOre
CreateObject pos=32.50;-90.00 dir=0.5 type=TitaniumOre
CreateLight dir= 0.0;-1.0; 0.0 color= 1.00; 1.00; 0.90 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.78;-0.55;-0.22 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.10; 1.30; 2.20 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.28; 0.28; 0.28 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.16; 0.16; 0.16 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.08; 0.08; 0.08 type=Object
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
EnableBuild type=AutoLab
DoneResearch type=WINGER
Camera pos=12.50;-250.00 h=2.50
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