This file is indexed.

/usr/share/games/colobot/levels/free901.txt is in colobot-common 0.1.2-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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Title.E text="Free game"
Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective."
Title.F text="Jeu libre"
Resume.F text="Construisez quelques bâtiments et robots, juste pour vous amuser, sans but précis."
Title.R text="Jeu libre"
Resume.R text="Construisez quelques bвtiments et robots, juste pour vous amuser, sans but prйcis."
// End of level headers translations

Instructions name="fglobal.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=-1

Audio         track=9
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000  // magenta
VehicleColor  color=0.784;0.769;0.682;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5

TerrainGenerate     vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind         speed=-2.0;0.0
TerrainRelief       image="relief02.png" factor=1.0
TerrainResource     image="res00.png"
TerrainCloud        image="cloud02.png" level=87.5
TerrainWater        image="water12.png" level=30.0 moveX=1.0 moveY=0.3
//TerrainInitTextures image="moon" dx=1 dy=1 table=101

TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3

TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0

TerrainInit     id=3
TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
TerrainLevel    id=2 min=30.0 max=37.5 slope=3.0 freq= 70.0  // grass
TerrainLevel    id=4 min=50.0 max=99.0 slope=9.0 freq= 80.0  // snow
TerrainLevel    id=2 min=37.5 max=50.0 slope=9.0 freq= 70.0  // grass

TerrainCreate

BeginObject
CreateObject pos=37.50;-65.00 dir=0.0 type=BlueFlag
//CreateObject pos= 137.0;-390.0 dir=1.0 type=WreckBotw1
CreateObject pos=37.50;-78.25 dir=1.5 type=Me
//CreateObject pos=40.75;-78.25 dir=1.5 type=WheeledGrabber
//CreateObject pos= 137.0;-313.0 dir=1.5 type=WingedGrabber
//CreateObject pos= 544.0; -58.0 dir=1.5 type=Subber
CreateObject pos=34.38;-71.88 dir=0.0 type=Titanium
CreateObject pos=40.00;-72.50 dir=0.0 type=PowerCell
CreateObject pos=41.25;-72.50 dir=0.0 type=PowerCell
CreateObject pos=40.00;-71.25 dir=0.0 type=PowerCell
CreateObject pos=41.25;-71.25 dir=0.0 type=PowerCell
CreateObject pos=-28.25;-116.75 dir=0.9 type=TitaniumOre
CreateObject pos=-30.50;-120.75 dir=0.4 type=TitaniumOre
CreateObject pos=80.00;-58.75 dir=0.4 type=TitaniumOre
CreateObject pos=81.00;-57.00 dir=0.0 type=TitaniumOre
CreateObject pos=83.00;-56.50 dir=0.9 type=TitaniumOre
CreateObject pos=83.25;-58.50 dir=0.1 type=TitaniumOre
CreateObject pos=83.75;-61.50 dir=0.2 type=TitaniumOre
CreateObject pos=84.75;-56.75 dir=0.6 type=TitaniumOre
CreateObject pos=85.00;-59.00 dir=0.4 type=TitaniumOre
CreateObject pos=85.50;-64.50 dir=0.8 type=TitaniumOre
CreateObject pos=86.25;-61.50 dir=0.1 type=TitaniumOre
CreateObject pos=87.50;-57.25 dir=0.2 type=TitaniumOre
CreateObject pos=87.75;-58.50 dir=0.5 type=TitaniumOre
CreateObject pos=88.00;-59.25 dir=0.4 type=TitaniumOre
CreateObject pos=32.50;-100.00 dir=0.5 type=TitaniumOre
CreateObject pos=118.25;-9.25 dir=0.0 type=PowerCell power=0.9

CreateObject pos=120.00;30.00 dir=0.0 type=Greenery2
CreateObject pos=117.50;23.25 dir=0.0 type=Greenery4
CreateObject pos=113.75;13.00 dir=0.0 type=Greenery3

CreateObject pos=154.25; -1.25 dir=0.0 type=Greenery0
CreateObject pos=155.00; -7.50 dir=0.0 type=Greenery4
CreateObject pos=147.50;-10.00 dir=0.1 type=Greenery2
CreateObject pos=163.00;-16.25 dir=0.3 type=Greenery4
CreateObject pos=155.00;-10.00 dir=0.0 type=Greenery1
CreateObject pos=158.75;-15.50 dir=0.8 type=Greenery4
CreateObject pos=150.00; -7.50 dir=0.0 type=Greenery3

CreateObject pos=177.50;38.25 dir=0.2 type=Greenery4
CreateObject pos=176.25;25.25 dir=0.0 type=Greenery3
CreateObject pos=180.00;27.75 dir=0.0 type=Greenery0
CreateObject pos=181.25;34.25 dir=0.0 type=Greenery4
CreateObject pos=180.00;42.50 dir=0.2 type=Greenery3
CreateObject pos=178.75;21.25 dir=0.0 type=Greenery2
CreateObject pos=182.50;27.75 dir=0.3 type=Greenery4
CreateObject pos=181.25;43.00 dir=0.0 type=Greenery1
CreateObject pos=180.00;25.25 dir=1.5 type=Greenery4
CreateObject pos=187.50;18.75 dir=0.9 type=Greenery4

CreateObject pos=110.00;-20.00 dir=0.5 type=Greenery0
CreateObject pos=105.00; -5.00 dir=0.0 type=Greenery2
CreateObject pos=102.75;  3.00 dir=0.0 type=Greenery4
CreateObject pos= 95.00;  5.00 dir=0.5 type=Greenery3
CreateObject pos=108.00; -2.50 dir=0.0 type=Greenery0
CreateObject pos=100.75; -8.25 dir=0.0 type=Greenery1
CreateObject pos=105.00; 10.25 dir=0.0 type=Greenery3
CreateObject pos= 93.50;  0.00 dir=0.7 type=Greenery2

CreateObject pos= 12.50;-137.50 dir=1.0 type=WreckBotw1
CreateObject pos= 15.00;-140.50 dir=1.0 type=Greenery0
CreateObject pos= 20.00;-135.50 dir=0.0 type=Greenery1
CreateObject pos=-25.00; -62.50 dir=1.0 type=WreckBott1
CreateObject pos= 75.00; -97.50 dir=1.0 type=WreckBotr1
CreateObject pos=125.00; -12.50 dir=1.0 type=WreckBotw2
CreateObject pos=145.00; -12.50 dir=0.2 type=WreckBotw1
CreateObject pos=137.50; -20.00 dir=0.0 type=WreckBott1 h=-2.0
CreateObject pos=150.00; -25.00 dir=0.3 type=WreckBotr1 h=-1.0
CreateObject pos=152.50; -26.25 dir=1.6 type=WreckBotw1 h=-1.0
CreateObject pos=130.00;  -1.25 dir=1.3 type=WreckBott2
CreateObject pos=137.50;  12.50 dir=0.4 type=WreckBotr2 h=-2.0
CreateObject pos=147.50;  22.50 dir=1.0 type=WreckBotw1

//CreateObject pos=  80.0;-400.0 dir=0.0 type=Greenery10
//CreateObject pos=  40.0;-350.0 dir=0.0 type=Greenery11
//CreateObject pos=  60.0;-380.0 dir=0.0 type=Greenery12
//CreateObject pos=  10.0;-300.0 dir=0.0 type=Greenery13
//CreateObject pos=  20.0;-320.0 dir=0.0 type=Greenery14

CreateObject pos=90.00;-35.00 dir=1.0 type=RuinBotFactory
CreateObject pos=90.00;-36.25 dir=0.2 type=Greenery0
CreateObject pos=89.50;-31.25 dir=0.0 type=Greenery4
CreateObject pos=87.00;-35.00 dir=1.9 type=WreckBotw1 h=-1.0
CreateObject pos=93.75;-42.50 dir=0.7 type=WreckBott1 h=-1.0
CreateObject pos=80.00;-42.50 dir=0.3 type=RuinSupport

CreateObject pos=145.00;75.00 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos=140.00;95.00 dir=0.1 type=RuinHeadCamp
CreateObject pos=180.00;65.00 dir=1.0 type=RuinBotFactory
CreateObject pos=175.00;62.50 dir=0.3 type=WreckBott1 h=-0.5
CreateObject pos=170.00;67.50 dir=0.3 type=RuinConverter
CreateObject pos=180.00;70.00 dir=0.3 type=Greenery4
CreateObject pos=187.50;62.50 dir=0.3 type=Greenery1

CreateObject pos=-20.00; -80.00 dir=1.0 type=RuinBotFactory h=-5.0
CreateObject pos=-10.00; -75.00 dir=0.3 type=RuinDoor
CreateObject pos= -7.50; -80.00 dir=0.0 type=RuinSupport
CreateObject pos= -6.25; -87.50 dir=1.1 type=RuinRadar
CreateObject pos= -6.25;-100.00 dir=0.0 type=RuinConverter
CreateObject pos=-10.00;-103.00 dir=0.0 type=Greenery5
CreateObject pos=-11.25; -98.75 dir=0.0 type=Greenery6 h=-1.0
CreateObject pos=-10.50;-100.00 dir=0.0 type=Greenery7 h=1.5
CreateObject pos= -6.25;-102.50 dir=0.0 type=Greenery6 h=-1.0

CreateObject pos=-22.50;160.00 dir=0.2 type=RuinBotFactory
CreateObject pos=-12.50;150.00 dir=0.9 type=WreckBotr2 h=-2.0
CreateObject pos= 10.00;137.50 dir=0.3 type=RuinRadar
CreateObject pos=  5.00;136.25 dir=1.2 type=RuinSupport

CreateObject pos=-17.75; -89.25 dir=0.0 type=Tree0 h=0.0
CreateObject pos=  1.00;-107.75 dir=0.4 type=Tree1 h=-2.0
CreateObject pos= 15.00;-111.00 dir=1.2 type=Tree2 h=4.0
CreateObject pos= 14.25;-109.25 dir=0.0 type=Greenery5 h=-1.0
CreateObject pos= 16.75;-110.75 dir=0.4 type=Greenery6 h=1.5
CreateObject pos= 22.25;-111.00 dir=0.9 type=Greenery7 h=0.0
CreateObject pos= 23.75;-109.25 dir=0.7 type=Tree3 h=0.0
CreateObject pos= 57.50; -98.50 dir=0.3 type=Tree1 h=4.0
CreateObject pos= 83.25; -83.25 dir=1.8 type=Tree0 h=-1.0

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=2

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1

Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0