/usr/share/games/colobot/levels/free301.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 | Title.E text="Free game"
Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective."
Title.F text="Jeu libre"
Resume.F text="Construisez quelques bâtiments et robots, juste pour vous amuser, sans but précis."
Title.R text="Свободная игра"
Resume.R text="Делайте все что хотите, постройте базу и нескольких ботов."
// End of level headers translations
Instructions name="fglobal.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=-1
Audio track=3
AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale
VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=2
Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000;
ForegroundName image="lens1.png"
Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu
Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=0.0;2.0
TerrainRelief image="relief17.png" factor=1.0
TerrainResource image="res07.png"
TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2
TerrainCloud image="cloud04.png" level=125.0
TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2
TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5
TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainInit id=10
TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0
TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0
TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0
TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0
TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0
TerrainCreate
GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10
GroundSpot pos= 0; 0 radius=50 color=0.392;0.784;0.902 // vaisseau
GroundSpot pos=-80; -34 radius=30 color=0.824;0.706;0.392 // montagne ouest
GroundSpot pos=-67; 106 radius=99 color=0.804;0.549;0.745
GroundSpot pos= 50; 140 radius=50 color=0.824;0.706;0.392
GroundSpot pos=198; 156 radius=60 color=1.000;1.000;0.392 // lac est
GroundSpot pos= 85; -44 radius=50 color=0.392;1.000;0.392 // montagne sud
GroundSpot pos=115;-123 radius=80 color=0.627;0.902;0.627 // montagne sud
GroundSpot pos= -6; 102 radius=50 color=0.627;0.902;0.627 // montagne nord
GroundSpot pos=100; 215 radius=80 color=0.843;0.706;0.706 // valle nord
GroundSpot pos= 40; 240 radius=80 color=0.902;0.588;0.588
GroundSpot pos=-40; 240 radius=99 color=0.902;0.588;0.588
GroundSpot pos=-62; 245 radius=20 color=0.000;1.000;0.000
MaxFlyingHeight max=70
BeginObject
CreateObject pos= 0.00; 0.00 dir=8.0 type=BlueFlag
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
//CreateObject pos= 3.25;-3.25 dir=1.5 type=WheeledGrabber
//CreateObject pos=-3.25;-3.25 dir=1.5 type=WingedGrabber
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 35;-40 dir=0.0 type=TitaniumOre
CreateObject pos= 32;-46 dir=0.1 type=TitaniumOre
CreateObject pos= 34;-48 dir=0.3 type=TitaniumOre
CreateObject pos= 33;-70 dir=0.0 type=TitaniumOre
CreateObject pos= 32;-75 dir=0.2 type=TitaniumOre
CreateObject pos= 26;-80 dir=0.0 type=TitaniumOre
CreateObject pos= -69; 103 dir=0.0 type=UraniumOre
CreateObject pos= -67; 104 dir=0.2 type=UraniumOre
CreateObject pos= -52; 120 dir=0.0 type=UraniumOre
CreateObject pos= -60; 130 dir=0.0 type=UraniumOre
CreateObject pos= -65; 134 dir=0.0 type=UraniumOre
CreateObject pos= -55; 243 cmdline= -55; 243; -62; 234 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
CreateObject pos= 75; 195 cmdline= 75; 195; 82; 190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
CreateObject pos= 200; 178 cmdline= 200; 178; 207; 177 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
CreateObject pos= 74; 57 cmdline= 74; 57; 76; 69 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
CreateObject pos= 101; -29 cmdline= 101; -29; 100; -36 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
CreateObject pos= 98; -49 cmdline= 98; -49; 93; -42 dir=0.0 type=AlienAnt script1="ant04.txt" run=1
// Zone d'atterrissage
CreateObject pos= 12; 29 dir=0.1 type=Greenery6 h=0
CreateObject pos= 8; 33 dir=0.5 type=Greenery16
CreateObject pos= -6; 39 dir=0.9 type=Greenery5 h=0
CreateObject pos= -8; 39 dir=0.4 type=Greenery7 h=1
CreateObject pos= -12; 38 dir=0.2 type=Greenery6 h=-1
CreateObject pos= -14; 34 dir=0.3 type=Greenery5 h=-1
CreateObject pos= -13; 34 dir=1.5 type=Greenery6 h=2
CreateObject pos= -16; 31 dir=0.2 type=Greenery7 h=0
CreateObject pos= -21; 27 dir=0.2 type=Greenery15
CreateObject pos= -29; 1 dir=0.2 type=Greenery5 h=0
CreateObject pos= -40; 0 dir=1.2 type=Greenery7 h=-0.5
CreateObject pos= -39; -5 dir=0.9 type=Greenery5 h=1
// Chtite ile 1
CreateObject pos= 0; 50 dir=0.3 type=Greenery16 h=-1.5
CreateObject pos= -3; 50 dir=0.3 type=Greenery5
CreateObject pos= 1; 47 dir=1.1 type=Greenery6 h=-1
// Chtite ile 2
CreateObject pos= -38; -25 dir=1.0 type=Greenery7 h=1
CreateObject pos= -41; -23 dir=0.8 type=Greenery5 h=-1
// Berge
CreateObject pos= -45; -58 dir=0.3 type=Greenery15
CreateObject pos= -40; -88 dir=1.0 type=Greenery16
CreateObject pos= -35; -83 dir=0.7 type=Greenery17
CreateObject pos= -30; -84 dir=0.2 type=Greenery19
CreateObject pos= -12; -41 dir=0.0 type=Greenery18
CreateObject pos= -60; -11 dir=0.9 type=Greenery19
CreateObject pos= -64; -6 dir=0.5 type=Greenery17
CreateObject pos= -67; 17 dir=0.5 type=Greenery16
CreateObject pos= -15; 64 dir=0.5 type=Greenery15
CreateObject pos= -10; 64 dir=0.1 type=Greenery17
CreateObject pos= 4; 70 dir=0.9 type=Greenery16
CreateObject pos= 44; 99 dir=0.0 type=Greenery18
CreateObject pos= 49; 102 dir=0.3 type=Greenery17
CreateObject pos= 53; 78 dir=0.3 type=Greenery15
CreateObject pos= 47; 71 dir=0.0 type=Greenery16
CreateObject pos= 151; 146 dir=1.2 type=Greenery17
CreateObject pos= 125; 139 dir=0.2 type=Greenery18
CreateObject pos= 131; 148 dir=0.5 type=Greenery15
CreateObject pos= 143; 180 dir=0.1 type=Greenery17
CreateObject pos= 116; 189 dir=1.4 type=Greenery19
// Petite montagne est
CreateObject pos= 32; 50 dir=0.9 type=MegaStalk3
CreateObject pos= 43; 15 dir=0.2 type=MegaStalk1
CreateObject pos= 43; 27 dir=1.5 type=MegaStalk4
CreateObject pos= 64; 43 dir=1.3 type=MegaStalk0
CreateObject pos= 73; 54 dir=0.1 type=MegaStalk4
CreateObject pos= 74; 75 dir=0.8 type=MegaStalk4 h=-1
CreateObject pos= 87; 64 dir=0.2 type=MegaStalk2
// Petite montagne ouest
CreateObject pos= -71; -45 dir=0.9 type=Greenery10 h=2
CreateObject pos= -82; -42 dir=0.0 type=Greenery11 h=-3
CreateObject pos= -85; -41 dir=0.9 type=Greenery14 h=1
CreateObject pos= -96; -37 dir=0.3 type=Greenery12 h=1.5
CreateObject pos= -99; -27 dir=0.9 type=Greenery13 h=2
CreateObject pos= -97; -20 dir=1.2 type=Greenery11 h=-1
CreateObject pos= -80; -22 dir=0.5 type=Greenery10 h=-1.5
CreateObject pos= -77; -24 dir=1.9 type=Greenery12 h=0.5
CreateObject pos= -71; -31 dir=0.4 type=Greenery14 h=-2
// Ancienne base
CreateObject pos= -49; 110 dir=0.2 type=Greenery0
CreateObject pos= -47; 114 dir=0.9 type=Greenery1
CreateObject pos= -50; 122 dir=0.0 type=Greenery2
CreateObject pos= -60; 126 dir=0.0 type=Greenery3
CreateObject pos= -68; 130 dir=0.9 type=Greenery1
CreateObject pos= -68; 133 dir=0.1 type=Greenery4
CreateObject pos= -54; 118 dir=1.3 type=Greenery2
CreateObject pos= -69; 99 dir=0.3 type=Greenery3
CreateObject pos= -73; 101 dir=0.6 type=Greenery4
// Petite montagne nord-est
CreateObject pos= 99; -39 dir=0.9 type=MegaStalk5
CreateObject pos= 98; -54 dir=0.2 type=MegaStalk3
CreateObject pos= 85; -54 dir=0.0 type=MegaStalk0
CreateObject pos= 80; -33 dir=1.4 type=MegaStalk1
CreateObject pos= 94; -28 dir=1.1 type=MegaStalk3
CreateObject pos= 89; -43 dir=0.7 type=MegaStalk2
CreateObject pos= 53; -37 dir=0.0 type=MegaStalk4
// Petit lac est
CreateObject pos= 191; 172 dir=0.8 type=Greenery15
CreateObject pos= 202; 171 dir=0.2 type=Greenery19
CreateObject pos= 205; 173 dir=1.8 type=Greenery17
CreateObject pos= 219; 165 dir=0.0 type=Greenery18
CreateObject pos= 219; 159 dir=0.5 type=Greenery16
CreateObject pos= 213; 147 dir=0.8 type=Greenery15
CreateObject pos= 210; 141 dir=1.1 type=Greenery19
CreateObject pos= 211; 138 dir=0.3 type=Greenery17
CreateObject pos= 188; 143 dir=0.7 type=Greenery16
// Vallée nord
CreateObject pos= -63; 245 dir=0.2 type=MegaStalk5
CreateObject pos= -73; 255 dir=1.0 type=MegaStalk3
CreateObject pos= -68; 231 dir=0.6 type=MegaStalk1
CreateObject pos= -53; 218 dir=1.7 type=MegaStalk4
CreateObject pos= -41; 220 dir=0.0 type=MegaStalk2
CreateObject pos= -36; 262 dir=0.8 type=MegaStalk4
CreateObject pos= -17; 256 dir=0.0 type=MegaStalk3
CreateObject pos= -3; 262 dir=1.8 type=MegaStalk2
CreateObject pos= 26; 269 dir=0.5 type=MegaStalk1
CreateObject pos= 20; 217 dir=0.9 type=MegaStalk0
CreateFog pos=-62;127 height=1.0 dim=24 delay=4.0 type=4
CreateFog pos=-62;129 height=1.5 dim=24 delay=5.0 type=5
CreateFog pos=-64;120 height=1.0 dim=16 delay=3.0 type=4
CreateFog pos=-66;120 height=1.5 dim=16 delay=4.0 type=5
CreateFog pos=-50;117 height=1.0 dim=12 delay=3.3 type=4
CreateFog pos=-50;115 height=1.5 dim=12 delay=4.3 type=5
CreateFog pos=-67;105 height=1.0 dim=12 delay=3.7 type=4
CreateFog pos=-68;106 height=1.5 dim=12 delay=4.7 type=5
CreateFog pos=-56;103 height=1.0 dim=16 delay=4.2 type=4
CreateFog pos=-56;100 height=1.5 dim=16 delay=5.2 type=5
CreateFog pos=-60;113 height=1.3 dim=20 delay=5.1 type=4
CreateFog pos=-61;111 height=1.8 dim=20 delay=6.1 type=5
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.6
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1
Camera eye=0.00;5.00;-10.00 lookat=0.00;1.00;-3.25 delay=0
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