/usr/share/games/colobot/levels/defi201.txt is in colobot-common 0.1.2-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | Title.E text="Crazy bot 2"
Resume.E text="Use the radar to put some order into a big mess left behind by a crazy bot."
ScriptName.E text="Radar"
Title.F text="Le petit poucet"
Resume.F text="Utilisez le radar pour trouver toutes les marques déposées par le petit poucet."
ScriptName.F text="Ramasse"
Title.R text="Сумасшедний бот 2"
Resume.R text="Используйте радар, чтобы навести порядок в большой свалке, оставленной после сумасшедшего бота."
ScriptName.R text="Радар"
// End of level headers translations
Instructions name="dradar1.txt" immediat=1
HelpFile name="cbot.txt"
EndingFile win=1 lost=0
Audio track=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
ForegroundName image="lens5.png"
Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000;
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=-3.0;0.0
TerrainRelief image="relief02.png" factor=1.0
TerrainResource image="res00.png"
//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3
TerrainCloud image="cloud03.png" level=125.0
TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4
TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4
TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4
TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6
TerrainInit id=2 // roc1
TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand
TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2
TerrainCreate
BeginObject
CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2
CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tradar1.txt" select=1
CreateObject pos=20.00;-77.50 dir=1.0 type=WheeledSniffer reset=1 script1="tradar2.txt" run=1
// Ligne supérieure.
CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1
// Ligne inférieure.
CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1
// Ligne gauche.
CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1
// Ligne droite.
CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1
CreateObject pos= 7.50;-90.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=12.50;-67.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=15.00;-85.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=17.50;-70.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=20.00;-72.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=22.50;-80.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=27.50;-90.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=27.50;-70.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=30.00;-78.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=32.50;-88.00 dir=0.0 type=WayPoint reset=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=8
EnableResearch type=WINGER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0
Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10
|