This file is indexed.

/usr/share/games/colobot/levels/defi102.txt is in colobot-common 0.1.2-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
Title.E text="Massacre"
Resume.E text="Use a loop in order to destroy four targets."
ScriptName.E text="Go"
Title.F text="Massacre"
Resume.F text="Détruire quatre cibles à l'aide d'une boucle."
ScriptName.F text="Go"
Title.R text="Резня"
Resume.R text="Используйте цикл чтобы уничтожить все цели."
ScriptName.R text="Вперед"
// End of level headers translations

Instructions name="dfor.txt" immediat=1
HelpFile     name="cbot.txt"
EndingFile   win=1 lost=0

Audio         track=0
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000  // magenta
VehicleColor  color=0.659;0.620;0.463;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
ForegroundName image="lens5.png"
Background    up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000;

TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind     speed=-3.0;0.0
TerrainRelief   image="relief02.png" factor=1.0
TerrainResource image="res00.png"
//TerrainWater    image="water12.png" level=30.0 moveX=1.0 moveY=0.3
TerrainCloud    image="cloud03.png" level=125.0

TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial      image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4
TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6

TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6

TerrainInit     id=2  // roc1
TerrainLevel    id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0  // sand
TerrainLevel    id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0  // roc2

TerrainCreate

BeginObject
CreateObject pos=27.50;-72.50 dir=0.7 type=Me option=2
CreateObject pos=32.50;-77.50 dir=1.0 type=WheeledShooter reset=1 trainer=1 soluce="tfor2.txt" select=1 camera=FIX cameraDist=100

CreateObject pos=42.50;-80.00 dir=0.0 type=Barrier1
CreateObject pos=37.50;-80.00 dir=0.0 type=Barrier1
CreateObject pos=32.50;-80.00 dir=0.0 type=Barrier1
CreateObject pos=27.50;-80.00 dir=0.0 type=Barrier1
CreateObject pos=25.00;-82.50 dir=0.5 type=Barrier1
CreateObject pos=25.00;-87.50 dir=0.5 type=Barrier1
CreateObject pos=22.50;-90.00 dir=0.0 type=Barrier1
CreateObject pos=20.00;-87.50 dir=0.5 type=Barrier1
CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1
CreateObject pos=20.00;-77.50 dir=0.5 type=Barrier1
CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1
CreateObject pos=17.50;-70.00 dir=0.0 type=Barrier1
CreateObject pos=12.50;-70.00 dir=0.0 type=Barrier1
CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1
CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1
CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1
CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1
CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1
CreateObject pos=30.00;-62.50 dir=0.5 type=Barrier1
CreateObject pos=30.00;-57.50 dir=0.5 type=Barrier1
CreateObject pos=32.50;-55.00 dir=0.0 type=Barrier1
CreateObject pos=35.00;-57.50 dir=0.5 type=Barrier1
CreateObject pos=35.00;-62.50 dir=0.5 type=Barrier1
CreateObject pos=35.00;-67.50 dir=0.5 type=Barrier1
CreateObject pos=35.00;-72.50 dir=0.5 type=Barrier1
CreateObject pos=37.50;-75.00 dir=0.0 type=Barrier1
CreateObject pos=42.50;-75.00 dir=0.0 type=Barrier1
CreateObject pos=45.00;-77.50 dir=0.5 type=Barrier1

CreateObject pos=27.50;-75.00 dir=0.0 type=Barrier1
CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1
CreateObject pos=25.00;-72.50 dir=0.5 type=Barrier1
CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1

CreateObject pos=22.50;-87.50 dir=1.5 type=TargetBot reset=1 script1="flash.txt" run=1
CreateObject pos=12.50;-67.50 dir=0.0 type=TargetBot reset=1 script1="flash.txt" run=1
CreateObject pos=32.50;-57.50 dir=0.5 type=TargetBot reset=1 script1="flash.txt" run=1
CreateObject pos=42.50;-77.50 dir=1.0 type=TargetBot reset=1 script1="flash.txt" run=1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=8

EnableResearch type=WINGER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=TargetBot min=0 max=0

Camera eye=100.00;20.00;-100.00 lookat=37.50;1.00;-75.00 delay=10