/usr/src/castle-game-engine-4.1.1/x3d/doc/ is in castle-game-engine-src 4.1.1-1.
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/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/cad_geometry.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/core.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/cube_map_texturing.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/dis.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/environmental_effects.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/environmental_sensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/event_utilities.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/followers.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/geometry2d.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/geometry3d.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/geospatial.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/grouping.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/h-anim.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/interpolation.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/key_device_sensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/layering.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/layout.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/lighting.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/navigation.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/networking.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/nurbs.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/particle_systems.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/picking.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/pointing_device_sensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/rendering.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/rigid_body_physics.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/scripting.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/shaders.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/shape.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/sound.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/text.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/texturing.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/texturing_3d.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/1/time.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/CADGeometry.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Core.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/CubeMapTexturing.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/DIS.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/EnvironmentalEffects.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/EnvironmentalSensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/EventUtilities.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Followers.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Geometry2D.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Geometry3D.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Geospatial.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Grouping.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/H-Anim.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Interpolation.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/KeyDeviceSensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Layering.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Layout.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Lighting.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/NURBS.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Navigation.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Networking.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/ParticleSystems.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Picking.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/PointingDeviceSensor.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Rendering.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/RigidBodyPhysics.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Scripting.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Shaders.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Shape.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Sound.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Text.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Texturing.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Texturing3D.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/2/Time.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/README.txt
/usr/src/castle-game-engine-4.1.1/x3d/doc/x3d_nodes/run_x3d_nodes_spec_to_pascal.sh