This file is indexed.

/usr/include/qt5/Qt3D/qglview.h is in qt3d5-dev 5.0~git20130731-0ubuntu5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QGLVIEW_H
#define QGLVIEW_H

#include <Qt3D/qglpainter.h>
#include <Qt3D/qglcamera.h>

#include <QWindow>

QT_BEGIN_NAMESPACE

class QGLViewPrivate;

class Q_QT3D_EXPORT QGLView : public QWindow
{
    Q_OBJECT
public:
    explicit QGLView(QWindow *parent = 0);
    explicit QGLView(const QSurfaceFormat &format, QWindow *parent=0);
    ~QGLView();

    enum Option
    {
        ObjectPicking       = 0x0001,
        ShowPicking         = 0x0002,
        CameraNavigation    = 0x0004,
        PaintingLog         = 0x0008,
        FOVZoom             = 0x0010
    };
    Q_DECLARE_FLAGS(Options, Option)

    QGLView::Options options() const;
    void setOptions(QGLView::Options value);
    void setOption(QGLView::Option option, bool value);

    enum StereoType
    {
        Hardware,
        RedCyanAnaglyph,
        LeftRight,
        RightLeft,
        TopBottom,
        BottomTop,
        StretchedLeftRight,
        StretchedRightLeft,
        StretchedTopBottom,
        StretchedBottomTop
    };

    QGLView::StereoType stereoType() const;
    void setStereoType(QGLView::StereoType type);

    void registerObject(int objectId, QObject *object);
    void deregisterObject(int objectId);
    QObject *objectForPoint(const QPoint &point);

    QGLCamera *camera() const;
    void setCamera(QGLCamera *camera);

    QVector3D mapPoint(const QPoint &point) const;
    QOpenGLContext *context();
    bool isVisible() const;

Q_SIGNALS:
    void quit();

public Q_SLOTS:
    void update();

protected:
    void initializeGL();
    void resizeGL(int w, int h);
    void paintGL();

    virtual void initializeGL(QGLPainter *painter);
    virtual void earlyPaintGL(QGLPainter *painter);
    virtual void paintGL(QGLPainter *painter);

    void mousePressEvent(QMouseEvent *e);
    void mouseReleaseEvent(QMouseEvent *e);
    void mouseDoubleClickEvent(QMouseEvent *e);
    void mouseMoveEvent(QMouseEvent *e);
#ifndef QT_NO_WHEELEVENT
    void wheelEvent(QWheelEvent *e);
#endif
    void keyPressEvent(QKeyEvent *e);

    void showEvent(QShowEvent *e);
    void hideEvent(QHideEvent *e);
    void exposeEvent(QExposeEvent *e);
    void resizeEvent(QResizeEvent * e);

    QPointF viewDelta(int deltax, int deltay) const;
    QPointF viewDelta(const QPoint &delta) const
        { return viewDelta(delta.x(), delta.y()); }

private Q_SLOTS:
    void cameraChanged();

private:
    QGLViewPrivate *d;

    static void sendEnterEvent(QObject *object);
    static void sendLeaveEvent(QObject *object);

    void wheel(int delta);
    void pan(int deltax, int deltay);
    void rotate(int deltax, int deltay);
};

Q_DECLARE_OPERATORS_FOR_FLAGS(QGLView::Options)

QT_END_NAMESPACE

#endif