This file is indexed.

/usr/include/qt5/Qt3D/qglbuilder.h is in qt3d5-dev 5.0~git20130731-0ubuntu5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QGLBUILDER_H
#define QGLBUILDER_H

#include <Qt3D/qglnamespace.h>
#include <Qt3D/qglscenenode.h>
#include <Qt3D/qglattributevalue.h>
#include <Qt3D/qgeometrydata.h>

#include <QVector>
#include <QList>
#include <QVector3D>

QT_BEGIN_NAMESPACE

class QGLSection;
class QGLMaterialCollection;
class QGLBuilderPrivate;
class QGLPainter;

class Q_QT3D_EXPORT QGLBuilder
{
public:
    explicit QGLBuilder(QGLMaterialCollection *materials = 0);
    explicit QGLBuilder(QSharedPointer<QGLMaterialCollection> materials);
    virtual ~QGLBuilder();

    // section management
    void newSection(QGL::Smoothing sm = QGL::Smooth);

    // scene management
    QGLSceneNode *sceneNode();
    QGLSceneNode *currentNode();
    QGLSceneNode *newNode();
    QGLSceneNode *pushNode();
    QGLSceneNode *popNode();
    QSharedPointer<QGLMaterialCollection> palette();
    QGLSceneNode *finalizedSceneNode();

    // geometry building by primitive
    void addTriangles(const QGeometryData &triangle);
    void addQuads(const QGeometryData &quad);
    void addTriangleFan(const QGeometryData &fan);
    void addTriangleStrip(const QGeometryData &strip);
    void addTriangulatedFace(const QGeometryData &face);
    void addQuadStrip(const QGeometryData &strip);
    void addQuadsInterleaved(const QGeometryData &top,
                        const QGeometryData &bottom);
    inline void addPane(float size = 1.0f);
    inline void addPane(QSizeF size);

protected:
    // internal and test functions
    QGLSection *currentSection() const;
    QList<QGLSection*> sections() const;
    void setDefaultThreshold(int);

private:
    Q_DISABLE_COPY(QGLBuilder)
    void addSection(QGLSection *section);

    friend class QGLSection;

    QGLBuilderPrivate *dptr;
};

inline void QGLBuilder::addPane(float size)
{
    addPane(QSizeF(size, size));
}

inline void QGLBuilder::addPane(QSizeF size)
{
    QSizeF f = size / 2.0f;
    QVector2D a(-f.width(), -f.height());
    QVector2D b(f.width(), -f.height());
    QVector2D c(f.width(), f.height());
    QVector2D d(-f.width(), f.height());
    QVector2D ta(0.0f, 0.0f);
    QVector2D tb(1.0f, 0.0f);
    QVector2D tc(1.0f, 1.0f);
    QVector2D td(0.0f, 1.0f);
    QGeometryData quad;
    quad.appendVertex(a, b, c, d);
    quad.appendTexCoord(ta, tb, tc, td);
    addQuads(quad);
}

Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGL::Smoothing& smoothing);
Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGeometryData& triangles);

QT_END_NAMESPACE

#endif // QGLBUILDER_H