This file is indexed.

/usr/include/llvm-3.4/llvm/IR/Function.h is in llvm-3.4-dev 1:3.4-1ubuntu3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
//===-- llvm/Function.h - Class to represent a single function --*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the Function class, which represents a
// single function/procedure in LLVM.
//
// A function basically consists of a list of basic blocks, a list of arguments,
// and a symbol table.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_IR_FUNCTION_H
#define LLVM_IR_FUNCTION_H

#include "llvm/IR/Argument.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/Support/Compiler.h"

namespace llvm {

class FunctionType;
class LLVMContext;

// Traits for intrusive list of basic blocks...
template<> struct ilist_traits<BasicBlock>
  : public SymbolTableListTraits<BasicBlock, Function> {

  // createSentinel is used to get hold of the node that marks the end of the
  // list... (same trick used here as in ilist_traits<Instruction>)
  BasicBlock *createSentinel() const {
    return static_cast<BasicBlock*>(&Sentinel);
  }
  static void destroySentinel(BasicBlock*) {}

  BasicBlock *provideInitialHead() const { return createSentinel(); }
  BasicBlock *ensureHead(BasicBlock*) const { return createSentinel(); }
  static void noteHead(BasicBlock*, BasicBlock*) {}

  static ValueSymbolTable *getSymTab(Function *ItemParent);
private:
  mutable ilist_half_node<BasicBlock> Sentinel;
};

template<> struct ilist_traits<Argument>
  : public SymbolTableListTraits<Argument, Function> {

  Argument *createSentinel() const {
    return static_cast<Argument*>(&Sentinel);
  }
  static void destroySentinel(Argument*) {}

  Argument *provideInitialHead() const { return createSentinel(); }
  Argument *ensureHead(Argument*) const { return createSentinel(); }
  static void noteHead(Argument*, Argument*) {}

  static ValueSymbolTable *getSymTab(Function *ItemParent);
private:
  mutable ilist_half_node<Argument> Sentinel;
};

class Function : public GlobalValue,
                 public ilist_node<Function> {
public:
  typedef iplist<Argument> ArgumentListType;
  typedef iplist<BasicBlock> BasicBlockListType;

  // BasicBlock iterators...
  typedef BasicBlockListType::iterator iterator;
  typedef BasicBlockListType::const_iterator const_iterator;

  typedef ArgumentListType::iterator arg_iterator;
  typedef ArgumentListType::const_iterator const_arg_iterator;

private:
  // Important things that make up a function!
  BasicBlockListType  BasicBlocks;        ///< The basic blocks
  mutable ArgumentListType ArgumentList;  ///< The formal arguments
  ValueSymbolTable *SymTab;               ///< Symbol table of args/instructions
  AttributeSet AttributeSets;             ///< Parameter attributes

  // HasLazyArguments is stored in Value::SubclassData.
  /*bool HasLazyArguments;*/

  // The Calling Convention is stored in Value::SubclassData.
  /*CallingConv::ID CallingConvention;*/

  friend class SymbolTableListTraits<Function, Module>;

  void setParent(Module *parent);

  /// hasLazyArguments/CheckLazyArguments - The argument list of a function is
  /// built on demand, so that the list isn't allocated until the first client
  /// needs it.  The hasLazyArguments predicate returns true if the arg list
  /// hasn't been set up yet.
  bool hasLazyArguments() const {
    return getSubclassDataFromValue() & 1;
  }
  void CheckLazyArguments() const {
    if (hasLazyArguments())
      BuildLazyArguments();
  }
  void BuildLazyArguments() const;

  Function(const Function&) LLVM_DELETED_FUNCTION;
  void operator=(const Function&) LLVM_DELETED_FUNCTION;

  /// Do the actual lookup of an intrinsic ID when the query could not be
  /// answered from the cache.
  unsigned lookupIntrinsicID() const LLVM_READONLY;

  /// Function ctor - If the (optional) Module argument is specified, the
  /// function is automatically inserted into the end of the function list for
  /// the module.
  ///
  Function(FunctionType *Ty, LinkageTypes Linkage,
           const Twine &N = "", Module *M = 0);

public:
  static Function *Create(FunctionType *Ty, LinkageTypes Linkage,
                          const Twine &N = "", Module *M = 0) {
    return new(0) Function(Ty, Linkage, N, M);
  }

  ~Function();

  Type *getReturnType() const;           // Return the type of the ret val
  FunctionType *getFunctionType() const; // Return the FunctionType for me

  /// getContext - Return a pointer to the LLVMContext associated with this
  /// function, or NULL if this function is not bound to a context yet.
  LLVMContext &getContext() const;

  /// isVarArg - Return true if this function takes a variable number of
  /// arguments.
  bool isVarArg() const;

  /// getIntrinsicID - This method returns the ID number of the specified
  /// function, or Intrinsic::not_intrinsic if the function is not an
  /// intrinsic, or if the pointer is null.  This value is always defined to be
  /// zero to allow easy checking for whether a function is intrinsic or not.
  /// The particular intrinsic functions which correspond to this value are
  /// defined in llvm/Intrinsics.h.  Results are cached in the LLVM context,
  /// subsequent requests for the same ID return results much faster from the
  /// cache.
  ///
  unsigned getIntrinsicID() const LLVM_READONLY;
  bool isIntrinsic() const { return getName().startswith("llvm."); }

  /// getCallingConv()/setCallingConv(CC) - These method get and set the
  /// calling convention of this function.  The enum values for the known
  /// calling conventions are defined in CallingConv.h.
  CallingConv::ID getCallingConv() const {
    return static_cast<CallingConv::ID>(getSubclassDataFromValue() >> 2);
  }
  void setCallingConv(CallingConv::ID CC) {
    setValueSubclassData((getSubclassDataFromValue() & 3) |
                         (static_cast<unsigned>(CC) << 2));
  }

  /// @brief Return the attribute list for this Function.
  AttributeSet getAttributes() const { return AttributeSets; }

  /// @brief Set the attribute list for this Function.
  void setAttributes(AttributeSet attrs) { AttributeSets = attrs; }

  /// @brief Add function attributes to this function.
  void addFnAttr(Attribute::AttrKind N) {
    setAttributes(AttributeSets.addAttribute(getContext(),
                                             AttributeSet::FunctionIndex, N));
  }

  /// @brief Remove function attributes from this function.
  void removeFnAttr(Attribute::AttrKind N) {
    setAttributes(AttributeSets.removeAttribute(
        getContext(), AttributeSet::FunctionIndex, N));
  }

  /// @brief Add function attributes to this function.
  void addFnAttr(StringRef Kind) {
    setAttributes(
      AttributeSets.addAttribute(getContext(),
                                 AttributeSet::FunctionIndex, Kind));
  }
  void addFnAttr(StringRef Kind, StringRef Value) {
    setAttributes(
      AttributeSets.addAttribute(getContext(),
                                 AttributeSet::FunctionIndex, Kind, Value));
  }

  /// @brief Return true if the function has the attribute.
  bool hasFnAttribute(Attribute::AttrKind Kind) const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex, Kind);
  }
  bool hasFnAttribute(StringRef Kind) const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex, Kind);
  }

  /// @brief Return the attribute for the given attribute kind.
  Attribute getFnAttribute(Attribute::AttrKind Kind) const {
    return AttributeSets.getAttribute(AttributeSet::FunctionIndex, Kind);
  }
  Attribute getFnAttribute(StringRef Kind) const {
    return AttributeSets.getAttribute(AttributeSet::FunctionIndex, Kind);
  }

  /// hasGC/getGC/setGC/clearGC - The name of the garbage collection algorithm
  ///                             to use during code generation.
  bool hasGC() const;
  const char *getGC() const;
  void setGC(const char *Str);
  void clearGC();

  /// @brief adds the attribute to the list of attributes.
  void addAttribute(unsigned i, Attribute::AttrKind attr);

  /// @brief adds the attributes to the list of attributes.
  void addAttributes(unsigned i, AttributeSet attrs);

  /// @brief removes the attributes from the list of attributes.
  void removeAttributes(unsigned i, AttributeSet attr);

  /// @brief Extract the alignment for a call or parameter (0=unknown).
  unsigned getParamAlignment(unsigned i) const {
    return AttributeSets.getParamAlignment(i);
  }

  /// @brief Determine if the function does not access memory.
  bool doesNotAccessMemory() const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                      Attribute::ReadNone);
  }
  void setDoesNotAccessMemory() {
    addFnAttr(Attribute::ReadNone);
  }

  /// @brief Determine if the function does not access or only reads memory.
  bool onlyReadsMemory() const {
    return doesNotAccessMemory() ||
      AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                 Attribute::ReadOnly);
  }
  void setOnlyReadsMemory() {
    addFnAttr(Attribute::ReadOnly);
  }

  /// @brief Determine if the function cannot return.
  bool doesNotReturn() const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                      Attribute::NoReturn);
  }
  void setDoesNotReturn() {
    addFnAttr(Attribute::NoReturn);
  }

  /// @brief Determine if the function cannot unwind.
  bool doesNotThrow() const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                      Attribute::NoUnwind);
  }
  void setDoesNotThrow() {
    addFnAttr(Attribute::NoUnwind);
  }

  /// @brief Determine if the call cannot be duplicated.
  bool cannotDuplicate() const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                      Attribute::NoDuplicate);
  }
  void setCannotDuplicate() {
    addFnAttr(Attribute::NoDuplicate);
  }

  /// @brief True if the ABI mandates (or the user requested) that this
  /// function be in a unwind table.
  bool hasUWTable() const {
    return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
                                      Attribute::UWTable);
  }
  void setHasUWTable() {
    addFnAttr(Attribute::UWTable);
  }

  /// @brief True if this function needs an unwind table.
  bool needsUnwindTableEntry() const {
    return hasUWTable() || !doesNotThrow();
  }

  /// @brief Determine if the function returns a structure through first
  /// pointer argument.
  bool hasStructRetAttr() const {
    return AttributeSets.hasAttribute(1, Attribute::StructRet);
  }

  /// @brief Determine if the parameter does not alias other parameters.
  /// @param n The parameter to check. 1 is the first parameter, 0 is the return
  bool doesNotAlias(unsigned n) const {
    return AttributeSets.hasAttribute(n, Attribute::NoAlias);
  }
  void setDoesNotAlias(unsigned n) {
    addAttribute(n, Attribute::NoAlias);
  }

  /// @brief Determine if the parameter can be captured.
  /// @param n The parameter to check. 1 is the first parameter, 0 is the return
  bool doesNotCapture(unsigned n) const {
    return AttributeSets.hasAttribute(n, Attribute::NoCapture);
  }
  void setDoesNotCapture(unsigned n) {
    addAttribute(n, Attribute::NoCapture);
  }

  bool doesNotAccessMemory(unsigned n) const {
    return AttributeSets.hasAttribute(n, Attribute::ReadNone);
  }
  void setDoesNotAccessMemory(unsigned n) {
    addAttribute(n, Attribute::ReadNone);
  }

  bool onlyReadsMemory(unsigned n) const {
    return doesNotAccessMemory(n) ||
      AttributeSets.hasAttribute(n, Attribute::ReadOnly);
  }
  void setOnlyReadsMemory(unsigned n) {
    addAttribute(n, Attribute::ReadOnly);
  }

  /// copyAttributesFrom - copy all additional attributes (those not needed to
  /// create a Function) from the Function Src to this one.
  void copyAttributesFrom(const GlobalValue *Src);

  /// deleteBody - This method deletes the body of the function, and converts
  /// the linkage to external.
  ///
  void deleteBody() {
    dropAllReferences();
    setLinkage(ExternalLinkage);
  }

  /// removeFromParent - This method unlinks 'this' from the containing module,
  /// but does not delete it.
  ///
  virtual void removeFromParent();

  /// eraseFromParent - This method unlinks 'this' from the containing module
  /// and deletes it.
  ///
  virtual void eraseFromParent();


  /// Get the underlying elements of the Function... the basic block list is
  /// empty for external functions.
  ///
  const ArgumentListType &getArgumentList() const {
    CheckLazyArguments();
    return ArgumentList;
  }
  ArgumentListType &getArgumentList() {
    CheckLazyArguments();
    return ArgumentList;
  }
  static iplist<Argument> Function::*getSublistAccess(Argument*) {
    return &Function::ArgumentList;
  }

  const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; }
        BasicBlockListType &getBasicBlockList()       { return BasicBlocks; }
  static iplist<BasicBlock> Function::*getSublistAccess(BasicBlock*) {
    return &Function::BasicBlocks;
  }

  const BasicBlock       &getEntryBlock() const   { return front(); }
        BasicBlock       &getEntryBlock()         { return front(); }

  //===--------------------------------------------------------------------===//
  // Symbol Table Accessing functions...

  /// getSymbolTable() - Return the symbol table...
  ///
  inline       ValueSymbolTable &getValueSymbolTable()       { return *SymTab; }
  inline const ValueSymbolTable &getValueSymbolTable() const { return *SymTab; }


  //===--------------------------------------------------------------------===//
  // BasicBlock iterator forwarding functions
  //
  iterator                begin()       { return BasicBlocks.begin(); }
  const_iterator          begin() const { return BasicBlocks.begin(); }
  iterator                end  ()       { return BasicBlocks.end();   }
  const_iterator          end  () const { return BasicBlocks.end();   }

  size_t                   size() const { return BasicBlocks.size();  }
  bool                    empty() const { return BasicBlocks.empty(); }
  const BasicBlock       &front() const { return BasicBlocks.front(); }
        BasicBlock       &front()       { return BasicBlocks.front(); }
  const BasicBlock        &back() const { return BasicBlocks.back();  }
        BasicBlock        &back()       { return BasicBlocks.back();  }

  //===--------------------------------------------------------------------===//
  // Argument iterator forwarding functions
  //
  arg_iterator arg_begin() {
    CheckLazyArguments();
    return ArgumentList.begin();
  }
  const_arg_iterator arg_begin() const {
    CheckLazyArguments();
    return ArgumentList.begin();
  }
  arg_iterator arg_end() {
    CheckLazyArguments();
    return ArgumentList.end();
  }
  const_arg_iterator arg_end() const {
    CheckLazyArguments();
    return ArgumentList.end();
  }

  size_t arg_size() const;
  bool arg_empty() const;

  bool hasPrefixData() const {
    return getSubclassDataFromValue() & 2;
  }

  Constant *getPrefixData() const;
  void setPrefixData(Constant *PrefixData);

  /// viewCFG - This function is meant for use from the debugger.  You can just
  /// say 'call F->viewCFG()' and a ghostview window should pop up from the
  /// program, displaying the CFG of the current function with the code for each
  /// basic block inside.  This depends on there being a 'dot' and 'gv' program
  /// in your path.
  ///
  void viewCFG() const;

  /// viewCFGOnly - This function is meant for use from the debugger.  It works
  /// just like viewCFG, but it does not include the contents of basic blocks
  /// into the nodes, just the label.  If you are only interested in the CFG
  /// this can make the graph smaller.
  ///
  void viewCFGOnly() const;

  /// Methods for support type inquiry through isa, cast, and dyn_cast:
  static inline bool classof(const Value *V) {
    return V->getValueID() == Value::FunctionVal;
  }

  /// dropAllReferences() - This method causes all the subinstructions to "let
  /// go" of all references that they are maintaining.  This allows one to
  /// 'delete' a whole module at a time, even though there may be circular
  /// references... first all references are dropped, and all use counts go to
  /// zero.  Then everything is deleted for real.  Note that no operations are
  /// valid on an object that has "dropped all references", except operator
  /// delete.
  ///
  /// Since no other object in the module can have references into the body of a
  /// function, dropping all references deletes the entire body of the function,
  /// including any contained basic blocks.
  ///
  void dropAllReferences();

  /// hasAddressTaken - returns true if there are any uses of this function
  /// other than direct calls or invokes to it, or blockaddress expressions.
  /// Optionally passes back an offending user for diagnostic purposes.
  ///
  bool hasAddressTaken(const User** = 0) const;

  /// isDefTriviallyDead - Return true if it is trivially safe to remove
  /// this function definition from the module (because it isn't externally
  /// visible, does not have its address taken, and has no callers).  To make
  /// this more accurate, call removeDeadConstantUsers first.
  bool isDefTriviallyDead() const;

  /// callsFunctionThatReturnsTwice - Return true if the function has a call to
  /// setjmp or other function that gcc recognizes as "returning twice".
  bool callsFunctionThatReturnsTwice() const;

private:
  // Shadow Value::setValueSubclassData with a private forwarding method so that
  // subclasses cannot accidentally use it.
  void setValueSubclassData(unsigned short D) {
    Value::setValueSubclassData(D);
  }
};

inline ValueSymbolTable *
ilist_traits<BasicBlock>::getSymTab(Function *F) {
  return F ? &F->getValueSymbolTable() : 0;
}

inline ValueSymbolTable *
ilist_traits<Argument>::getSymTab(Function *F) {
  return F ? &F->getValueSymbolTable() : 0;
}

} // End llvm namespace

#endif