/usr/include/wibble/sys/fs.h is in libwibble-dev 1.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | #ifndef WIBBLE_SYS_DIRECTORY_H
#define WIBBLE_SYS_DIRECTORY_H
#include <string>
#include <iosfwd>
#include <memory> // auto_ptr
#include <sys/types.h> // mode_t
#include <sys/stat.h> // struct stat
#include <unistd.h> // access
struct dirent;
namespace wibble {
namespace sys {
namespace fs {
/**
* stat() the given file and return the struct stat with the results.
* If the file does not exist, return NULL.
* Raises exceptions in case of errors.
*/
std::auto_ptr<struct stat> stat(const std::string& pathname);
/**
* stat() the given file filling in the given structure.
* Raises exceptions in case of errors, including if the file does not exist.
*/
void stat(const std::string& pathname, struct stat& st);
/// access() a filename
bool access(const std::string& s, int m);
/// Same as access(s, F_OK);
bool exists(const std::string& s);
/**
* Get the absolute path of a file
*/
std::string abspath(const std::string& pathname);
// Create a temporary directory based on a template.
std::string mkdtemp( std::string templ );
/// Create the given directory, if it does not already exists.
/// It will complain if the given pathname already exists but is not a
/// directory.
void mkdirIfMissing(const std::string& dir, mode_t mode = 0777);
/// Create all the component of the given directory, including the directory
/// itself.
void mkpath(const std::string& dir);
/// Ensure that the path to the given file exists, creating it if it does not.
/// The file itself will not get created.
void mkFilePath(const std::string& file);
/// Read whole file into memory. Throws exceptions on failure.
std::string readFile(const std::string &file);
/**
* Read the entire contents of a file into a string
*
* @param filename
* name or description of the stream we are reading. Used only for error
* messages.
*/
std::string readFile(std::istream& file, const std::string& filename);
/// Write \a data to \a file, replacing existing contents if it already exists
void writeFile(const std::string &file, const std::string &data);
/**
* Write \a data to \a file, replacing existing contents if it already exists
*
* Data is written to a temporary file, then moved to its final destination, to
* ensure an atomic operation.
*/
void writeFileAtomically(const std::string &file, const std::string &data);
/**
* Compute the absolute path of an executable.
*
* If \a name is specified as a partial path, it ensures it is made absolute.
* If \a name is not specified as a path, it looks for the executable in $PATH
* and return its absolute pathname.
*/
std::string findExecutable(const std::string& name);
/**
* Delete a file if it exists. If it does not exist, do nothing.
*
* @return true if the file was deleted, false if it did not exist
*/
bool deleteIfExists(const std::string& file);
/// Move \a src to \a dst, without raising exception if \a src does not exist
void renameIfExists(const std::string& src, const std::string& dst);
/// Delete the file
void unlink(const std::string& fname);
/// Remove the directory using rmdir(2)
void rmdir(const std::string& dirname);
/// Delete the directory \a dir and all its content
void rmtree(const std::string& dir);
/**
* Returns true if the given pathname is a directory, else false.
*
* It also returns false if the pathname does not exist.
*/
bool isdir(const std::string& pathname);
/// Same as isdir but checks for block devices
bool isblk(const std::string& pathname);
/// Same as isdir but checks for character devices
bool ischr(const std::string& pathname);
/// Same as isdir but checks for FIFOs
bool isfifo(const std::string& pathname);
/// Same as isdir but checks for symbolic links
bool islnk(const std::string& pathname);
/// Same as isdir but checks for regular files
bool isreg(const std::string& pathname);
/// Same as isdir but checks for sockets
bool issock(const std::string& pathname);
/// File mtime
time_t timestamp(const std::string& file);
/// File mtime (or def if the file does not exist)
time_t timestamp(const std::string& file, time_t def);
/// File size
size_t size(const std::string& file);
/// File size (or def if the file does not exist)
size_t size(const std::string& file, size_t def);
/// File inode number
ino_t inode(const std::string& file);
/// File inode number (or 0 if the file does not exist)
ino_t inode(const std::string& file, ino_t def);
/// Nicely wrap access to directories
class Directory
{
protected:
/// Directory pathname
std::string m_path;
public:
class const_iterator
{
/// Directory we are iterating
const Directory* dir;
/// DIR* pointer
void* dirp;
/// dirent structure used for iterating entries
struct dirent* direntbuf;
public:
// Create an end iterator
const_iterator();
// Create a begin iterator
const_iterator(const Directory& dir);
// Cleanup properly
~const_iterator();
/// auto_ptr style copy semantics
const_iterator(const const_iterator& i);
const_iterator& operator=(const const_iterator& i);
/// Move to the next directory entry
const_iterator& operator++();
/// @return the current file name
std::string operator*() const;
bool operator==(const const_iterator& iter) const;
bool operator!=(const const_iterator& iter) const;
/// @return true if we refer to a directory, else false
bool isdir() const;
/// @return true if we refer to a block device, else false
bool isblk() const;
/// @return true if we refer to a character device, else false
bool ischr() const;
/// @return true if we refer to a named pipe (FIFO).
bool isfifo() const;
/// @return true if we refer to a symbolic link.
bool islnk() const;
/// @return true if we refer to a regular file.
bool isreg() const;
/// @return true if we refer to a Unix domain socket.
bool issock() const;
};
Directory(const std::string& path);
~Directory();
/// Pathname of the directory
const std::string& path() const { return m_path; }
/// Check if the directory exists
bool exists() const;
/// Begin iterator
const_iterator begin() const;
/// End iterator
const_iterator end() const;
};
}
}
}
// vim:set ts=4 sw=4:
#endif
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