/usr/include/libvisual-0.4/libvisual/lv_plugin.h is in libvisual-0.4-dev 0.4.0-5.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 | /* Libvisual - The audio visualisation framework.
*
* Copyright (C) 2004, 2005, 2006 Dennis Smit <ds@nerds-incorporated.org>
*
* Authors: Dennis Smit <ds@nerds-incorporated.org>
*
* $Id: lv_plugin.h,v 1.51 2006/02/13 20:54:08 synap Exp $
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _LV_PLUGIN_H
#define _LV_PLUGIN_H
#include <libvisual/lv_video.h>
#include <libvisual/lv_audio.h>
#include <libvisual/lv_palette.h>
#include <libvisual/lv_list.h>
#include <libvisual/lv_songinfo.h>
#include <libvisual/lv_event.h>
#include <libvisual/lv_param.h>
#include <libvisual/lv_ui.h>
#include <libvisual/lv_random.h>
#include <libvisual/lv_types.h>
#include "lvconfig.h"
#if defined(VISUAL_OS_WIN32)
#include <windows.h>
#endif
VISUAL_BEGIN_DECLS
#define VISUAL_PLUGINREF(obj) (VISUAL_CHECK_CAST ((obj), VisPluginRef))
#define VISUAL_PLUGININFO(obj) (VISUAL_CHECK_CAST ((obj), VisPluginInfo))
#define VISUAL_PLUGINDATA(obj) (VISUAL_CHECK_CAST ((obj), VisPluginData))
#define VISUAL_PLUGINENVIRON(obj) (VISUAL_CHECK_CAST ((obj), VisPluginEnviron))
/**
* Indicates at which version the plugin API is.
*/
#define VISUAL_PLUGIN_API_VERSION 3004
/**
* Defination that should be used in plugins to set the plugin type for a NULL plugin.
*/
#define VISUAL_PLUGIN_TYPE_NULL "Libvisual:core:null"
/**
* Standard defination for GPL plugins, use this for the .license entry in VisPluginInfo
*/
#define VISUAL_PLUGIN_LICENSE_GPL "GPL"
/**
* Standard defination for LGPL plugins, use this for the .license entry in VisPluginInfo
*/
#define VISUAL_PLUGIN_LICENSE_LGPL "LGPL"
/**
* Standard defination for BSD plugins, use this for the .license entry in VisPluginInfo
*/
#define VISUAL_PLUGIN_LICENSE_BSD "BSD"
#define VISUAL_PLUGIN_VERSION_TAG "__lv_plugin_libvisual_api_version"
#define VISUAL_PLUGIN_API_VERSION_VALIDATOR VISUAL_C_LINKAGE const int __lv_plugin_libvisual_api_version = \
VISUAL_PLUGIN_API_VERSION;
/**
* Enumerate to define the plugin flags. Plugin flags can be used to
* define some of the plugin it's behavior.
*/
typedef enum {
VISUAL_PLUGIN_FLAG_NONE = 0, /**< Used to set no flags. */
VISUAL_PLUGIN_FLAG_NOT_REENTRANT = 1, /**< Used to tell the plugin loader that this plugin
* is not reentrant, and can be loaded only once. */
VISUAL_PLUGIN_FLAG_SPECIAL = 2 /**< Used to tell the plugin loader that this plugin has
* special purpose, like the GdkPixbuf plugin, or a webcam
* plugin. */
} VisPluginFlags;
/**
* Enumerate to check the depth of the type wildcard/defination used, used together with the visual_plugin_type functions.
*/
typedef enum {
VISUAL_PLUGIN_TYPE_DEPTH_NONE = 0, /**< No type found.*/
VISUAL_PLUGIN_TYPE_DEPTH_DOMAIN = 1, /**< Only domain in type. */
VISUAL_PLUGIN_TYPE_DEPTH_PACKAGE = 2, /**< Domain and package in type. */
VISUAL_PLUGIN_TYPE_DEPTH_TYPE = 3, /**< Domain, package and type found in type. */
} VisPluginTypeDepth;
typedef struct _VisPluginRef VisPluginRef;
typedef struct _VisPluginInfo VisPluginInfo;
typedef struct _VisPluginData VisPluginData;
typedef struct _VisPluginEnviron VisPluginEnviron;
/* Plugin standard get_plugin_info method */
/**
* This is the signature for the 'get_plugin_info' function every libvisual plugin needs to have. The
* 'get_plugin_info' function provides libvisual plugin data and all the detailed information regarding
* the plugin. This function is compulsory without it libvisual won't load the plugin.
*
* @arg count An int pointer in which the number of VisPluginData entries within the plugin. Plugins can have
* multiple 'features' and thus the count is needed.
*
* @return Pointer to the VisPluginInfo array which contains information about the plugin.
*/
typedef const VisPluginInfo *(*VisPluginGetInfoFunc)(int *count);
/* Standard plugin methods */
/**
* Every libvisual plugin that is loaded by the libvisual plugin loader needs this signature for it's
* intialize function.
*
* @arg plugin Pointer to the VisPluginData instance structure.
*
* @return 0 on succes -1 on error.
*/
typedef int (*VisPluginInitFunc)(VisPluginData *plugin);
/**
* Every libvisual plugin that is loaded by the libvisual plugin loader needs this signature for it's
* cleanup function.
*
* @arg plugin Pointer to the VisPluginData instance structure.
*
* @return 0 on succes -1 on error.
*/
typedef int (*VisPluginCleanupFunc)(VisPluginData *plugin);
/**
* This is the signature for the event handler within libvisual plugins. An event handler is not mandatory because
* it has no use in some plugin classes but some plugin types require it nonetheless.
*
* @arg plugin Pointer to the VisPluginData instance structure.
* @arg events Pointer to the VisEventQueue that might contain events that need to be handled.
*
* @return 0 on succes -1 on error.
*/
typedef int (*VisPluginEventsFunc)(VisPluginData *plugin, VisEventQueue *events);
/**
* The VisPluginRef data structure contains information about the plugins
* and does refcounting. It is also used as entries in the plugin registry.
*/
struct _VisPluginRef {
VisObject object; /**< The VisObject data. */
char *file; /**< The file location of the plugin. */
int index; /**< Contains the index number for the entry in the VisPluginInfo table. */
int usecount; /**< The use count, this indicates how many instances are loaded. */
VisPluginInfo *info; /**< A copy of the VisPluginInfo structure. */
};
/**
* The VisPluginInfo data structure contains information about a plugin
* and is filled within the plugin itself.
*/
struct _VisPluginInfo {
VisObject object; /**< The VisObject data. */
char *type; /**< Plugin type, in the format of "domain:package:type", as example,
* this could be "Libvisual:core:actor". It's adviced to use the defination macros here
* instead of filling in the string yourself. */
char *plugname; /**< The plugin name as it's saved in the registry. */
char *name; /**< Long name */
char *author; /**< Author */
char *version; /**< Version */
char *about; /**< About */
char *help; /**< Help */
char *license; /**< License */
VisPluginInitFunc init; /**< The standard init function, every plugin has to implement this. */
VisPluginCleanupFunc cleanup; /**< The standard cleanup function, every plugin has to implement this. */
VisPluginEventsFunc events; /**< The standard event function, implementation is optional. */
int flags; /**< Plugin flags from the VisPluginFlags enumerate. */
VisObject *plugin; /**< Pointer to the plugin specific data structures. */
};
/**
* The VisPluginData structure is the main plugin structure, every plugin
* is encapsulated in this.
*/
struct _VisPluginData {
VisObject object; /**< The VisObject data. */
VisPluginRef *ref; /**< Pointer to the plugin references corresponding to this VisPluginData. */
VisPluginInfo *info; /**< Pointer to the VisPluginInfo that is obtained from the plugin. */
VisEventQueue eventqueue; /**< The plugin it's VisEventQueue for queueing events. */
VisParamContainer *params; /**< The plugin it's VisParamContainer in which VisParamEntries can be placed. */
VisUIWidget *userinterface; /**< The plugin it's top level VisUIWidget, this acts as the container for the
* rest of the user interface. */
int plugflags; /**< Plugin flags, currently unused but will be used in the future. */
VisRandomContext random; /**< Pointer to the plugin it's private random context. It's highly adviced to use
* the plugin it's randomize functions. The reason is so more advanced apps can
* semi reproduce visuals. */
int realized; /**< Flag that indicates if the plugin is realized. */
#if defined(VISUAL_OS_WIN32)
HMODULE handle; /**< The LoadLibrary handle for windows32 */
#else /* !VISUAL_OS_WIN32 */
void *handle; /**< The dlopen handle */
#endif
VisList environment; /**< Misc environment specific data. */
};
/**
* The VisPluginEnviron is used to setup a pre realize/init environment for plugins.
* Some types of plugins might need this internally and thus this system provides this function.
*/
struct _VisPluginEnviron {
VisObject object; /**< The VisObject data. */
const char *type; /**< Almost the same as _VisPluginInfo.type. */
VisObject *environment; /**< VisObject that contains environ specific data. */
};
/* prototypes */
VisPluginInfo *visual_plugin_info_new (void);
int visual_plugin_info_copy (VisPluginInfo *dest, VisPluginInfo *src);
int visual_plugin_events_pump (VisPluginData *plugin);
VisEventQueue *visual_plugin_get_eventqueue (VisPluginData *plugin);
int visual_plugin_set_userinterface (VisPluginData *plugin, VisUIWidget *widget);
VisUIWidget *visual_plugin_get_userinterface (VisPluginData *plugin);
VisPluginInfo *visual_plugin_get_info (VisPluginData *plugin);
VisParamContainer *visual_plugin_get_params (VisPluginData *plugin);
VisRandomContext *visual_plugin_get_random_context (VisPluginData *plugin);
void *visual_plugin_get_specific (VisPluginData *plugin);
VisPluginRef *visual_plugin_ref_new (void);
VisPluginData *visual_plugin_new (void);
VisList *visual_plugin_get_registry (void);
VisList *visual_plugin_registry_filter (VisList *pluglist, const char *domain);
const char *visual_plugin_get_next_by_name (VisList *list, const char *name);
const char *visual_plugin_get_prev_by_name (VisList *list, const char *name);
int visual_plugin_unload (VisPluginData *plugin);
VisPluginData *visual_plugin_load (VisPluginRef *ref);
int visual_plugin_realize (VisPluginData *plugin);
VisPluginRef **visual_plugin_get_references (const char *pluginpath, int *count);
VisList *visual_plugin_get_list (const char **paths, int ignore_non_existing);
VisPluginRef *visual_plugin_find (VisList *list, const char *name);
int visual_plugin_get_api_version (void);
const char *visual_plugin_type_get_domain (const char *type);
const char *visual_plugin_type_get_package (const char *type);
const char *visual_plugin_type_get_type (const char *type);
VisPluginTypeDepth visual_plugin_type_get_depth (const char *type);
int visual_plugin_type_member_of (const char *domain, const char *type);
const char *visual_plugin_type_get_flags (const char *type);
int visual_plugin_type_has_flag (const char *type, const char *flag);
VisPluginEnviron *visual_plugin_environ_new (const char *type, VisObject *envobj);
int visual_plugin_environ_add (VisPluginData *plugin, VisPluginEnviron *enve);
int visual_plugin_environ_remove (VisPluginData *plugin, const char *type);
VisObject *visual_plugin_environ_get (VisPluginData *plugin, const char *type);
VISUAL_END_DECLS
#endif /* _LV_PLUGIN_H */
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