/usr/include/qt4/Qt/qgl.h is in libqt4-opengl-dev 4:4.8.5+git192-g085f851+dfsg-2ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 | /****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGL_H
#define QGL_H
#include <QtGui/qwidget.h>
#include <QtGui/qpaintengine.h>
#include <QtOpenGL/qglcolormap.h>
#include <QtCore/qmap.h>
#include <QtCore/qscopedpointer.h>
#ifdef Q_WS_QPA
#include <QtGui/QPlatformWindowFormat>
#endif
QT_BEGIN_HEADER
#if defined(Q_WS_WIN)
# include <QtCore/qt_windows.h>
#endif
#if defined(Q_WS_MAC)
# include <OpenGL/gl.h>
#elif defined(QT_OPENGL_ES_1)
# if defined(Q_OS_MAC)
# include <OpenGLES/ES1/gl.h>
# else
# include <GLES/gl.h>
# endif
# ifndef GL_DOUBLE
# define GL_DOUBLE GL_FLOAT
# endif
# ifndef GLdouble
typedef GLfloat GLdouble;
# endif
#elif defined(QT_OPENGL_ES_2)
# if defined(Q_OS_MAC)
# include <OpenGLES/ES2/gl.h>
# else
# include <GLES2/gl2.h>
# endif
# ifndef GL_DOUBLE
# define GL_DOUBLE GL_FLOAT
# endif
# ifndef GLdouble
typedef GLfloat GLdouble;
# endif
#else
# include <GL/gl.h>
#endif
QT_BEGIN_NAMESPACE
QT_MODULE(OpenGL)
#if defined(Q_WS_MAC) && defined (QT_BUILD_OPENGL_LIB) && !defined(QT_MAC_USE_COCOA) && !defined(QDOC)
#define Q_MAC_COMPAT_GL_FUNCTIONS
template <typename T>
struct QMacGLCompatTypes
{
typedef long CompatGLint;
typedef unsigned long CompatGLuint;
typedef unsigned long CompatGLenum;
};
template <>
struct QMacGLCompatTypes<long>
{
typedef int CompatGLint;
typedef unsigned int CompatGLuint;
typedef unsigned int CompatGLenum;
};
typedef QMacGLCompatTypes<GLint>::CompatGLint QMacCompatGLint;
typedef QMacGLCompatTypes<GLint>::CompatGLuint QMacCompatGLuint;
typedef QMacGLCompatTypes<GLint>::CompatGLenum QMacCompatGLenum;
#endif
#ifdef QT3_SUPPORT
#define QGL_VERSION 460
#define QGL_VERSION_STR "4.6"
inline QT3_SUPPORT const char *qGLVersion() {
return QGL_VERSION_STR;
}
#endif
#if defined(Q_WS_WIN) || defined(Q_WS_MAC)
class QGLCmap;
#endif
class QPixmap;
#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
class QGLOverlayWidget;
#endif
class QGLWidgetPrivate;
class QGLContextPrivate;
// Namespace class:
namespace QGL
{
Q_OPENGL_EXPORT void setPreferredPaintEngine(QPaintEngine::Type engineType);
enum FormatOption {
DoubleBuffer = 0x0001,
DepthBuffer = 0x0002,
Rgba = 0x0004,
AlphaChannel = 0x0008,
AccumBuffer = 0x0010,
StencilBuffer = 0x0020,
StereoBuffers = 0x0040,
DirectRendering = 0x0080,
HasOverlay = 0x0100,
SampleBuffers = 0x0200,
DeprecatedFunctions = 0x0400,
SingleBuffer = DoubleBuffer << 16,
NoDepthBuffer = DepthBuffer << 16,
ColorIndex = Rgba << 16,
NoAlphaChannel = AlphaChannel << 16,
NoAccumBuffer = AccumBuffer << 16,
NoStencilBuffer = StencilBuffer << 16,
NoStereoBuffers = StereoBuffers << 16,
IndirectRendering = DirectRendering << 16,
NoOverlay = HasOverlay << 16,
NoSampleBuffers = SampleBuffers << 16,
NoDeprecatedFunctions = DeprecatedFunctions << 16
};
Q_DECLARE_FLAGS(FormatOptions, FormatOption)
}
Q_DECLARE_OPERATORS_FOR_FLAGS(QGL::FormatOptions)
class QGLFormatPrivate;
class Q_OPENGL_EXPORT QGLFormat
{
public:
QGLFormat();
QGLFormat(QGL::FormatOptions options, int plane = 0);
QGLFormat(const QGLFormat &other);
QGLFormat &operator=(const QGLFormat &other);
~QGLFormat();
void setDepthBufferSize(int size);
int depthBufferSize() const;
void setAccumBufferSize(int size);
int accumBufferSize() const;
void setRedBufferSize(int size);
int redBufferSize() const;
void setGreenBufferSize(int size);
int greenBufferSize() const;
void setBlueBufferSize(int size);
int blueBufferSize() const;
void setAlphaBufferSize(int size);
int alphaBufferSize() const;
void setStencilBufferSize(int size);
int stencilBufferSize() const;
void setSampleBuffers(bool enable);
bool sampleBuffers() const;
void setSamples(int numSamples);
int samples() const;
void setSwapInterval(int interval);
int swapInterval() const;
bool doubleBuffer() const;
void setDoubleBuffer(bool enable);
bool depth() const;
void setDepth(bool enable);
bool rgba() const;
void setRgba(bool enable);
bool alpha() const;
void setAlpha(bool enable);
bool accum() const;
void setAccum(bool enable);
bool stencil() const;
void setStencil(bool enable);
bool stereo() const;
void setStereo(bool enable);
bool directRendering() const;
void setDirectRendering(bool enable);
bool hasOverlay() const;
void setOverlay(bool enable);
int plane() const;
void setPlane(int plane);
void setOption(QGL::FormatOptions opt);
bool testOption(QGL::FormatOptions opt) const;
static QGLFormat defaultFormat();
static void setDefaultFormat(const QGLFormat& f);
static QGLFormat defaultOverlayFormat();
static void setDefaultOverlayFormat(const QGLFormat& f);
static bool hasOpenGL();
static bool hasOpenGLOverlays();
void setVersion(int major, int minor);
int majorVersion() const;
int minorVersion() const;
enum OpenGLContextProfile {
NoProfile,
CoreProfile,
CompatibilityProfile
};
void setProfile(OpenGLContextProfile profile);
OpenGLContextProfile profile() const;
enum OpenGLVersionFlag {
OpenGL_Version_None = 0x00000000,
OpenGL_Version_1_1 = 0x00000001,
OpenGL_Version_1_2 = 0x00000002,
OpenGL_Version_1_3 = 0x00000004,
OpenGL_Version_1_4 = 0x00000008,
OpenGL_Version_1_5 = 0x00000010,
OpenGL_Version_2_0 = 0x00000020,
OpenGL_Version_2_1 = 0x00000040,
OpenGL_ES_Common_Version_1_0 = 0x00000080,
OpenGL_ES_CommonLite_Version_1_0 = 0x00000100,
OpenGL_ES_Common_Version_1_1 = 0x00000200,
OpenGL_ES_CommonLite_Version_1_1 = 0x00000400,
OpenGL_ES_Version_2_0 = 0x00000800,
OpenGL_Version_3_0 = 0x00001000,
OpenGL_Version_3_1 = 0x00002000,
OpenGL_Version_3_2 = 0x00004000,
OpenGL_Version_3_3 = 0x00008000,
OpenGL_Version_4_0 = 0x00010000
};
Q_DECLARE_FLAGS(OpenGLVersionFlags, OpenGLVersionFlag)
static OpenGLVersionFlags openGLVersionFlags();
#if defined(Q_WS_QPA)
static QGLFormat fromPlatformWindowFormat(const QPlatformWindowFormat &format);
static QPlatformWindowFormat toPlatformWindowFormat(const QGLFormat &format);
#endif
private:
QGLFormatPrivate *d;
void detach();
friend Q_OPENGL_EXPORT bool operator==(const QGLFormat&, const QGLFormat&);
friend Q_OPENGL_EXPORT bool operator!=(const QGLFormat&, const QGLFormat&);
#ifndef QT_NO_DEBUG_STREAM
friend Q_OPENGL_EXPORT QDebug operator<<(QDebug, const QGLFormat &);
#endif
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLFormat::OpenGLVersionFlags)
Q_OPENGL_EXPORT bool operator==(const QGLFormat&, const QGLFormat&);
Q_OPENGL_EXPORT bool operator!=(const QGLFormat&, const QGLFormat&);
#ifndef QT_NO_DEBUG_STREAM
Q_OPENGL_EXPORT QDebug operator<<(QDebug, const QGLFormat &);
#endif
class Q_OPENGL_EXPORT QGLContext
{
Q_DECLARE_PRIVATE(QGLContext)
public:
QGLContext(const QGLFormat& format, QPaintDevice* device);
QGLContext(const QGLFormat& format);
virtual ~QGLContext();
virtual bool create(const QGLContext* shareContext = 0);
bool isValid() const;
bool isSharing() const;
void reset();
static bool areSharing(const QGLContext *context1, const QGLContext *context2);
QGLFormat format() const;
QGLFormat requestedFormat() const;
void setFormat(const QGLFormat& format);
// ### Qt 5: return bools + maybe remove virtuals
virtual void makeCurrent();
virtual void doneCurrent();
virtual void swapBuffers() const;
enum BindOption {
NoBindOption = 0x0000,
InvertedYBindOption = 0x0001,
MipmapBindOption = 0x0002,
PremultipliedAlphaBindOption = 0x0004,
LinearFilteringBindOption = 0x0008,
MemoryManagedBindOption = 0x0010, // internal flag
CanFlipNativePixmapBindOption = 0x0020, // internal flag
DefaultBindOption = LinearFilteringBindOption
| InvertedYBindOption
| MipmapBindOption,
InternalBindOption = MemoryManagedBindOption
| PremultipliedAlphaBindOption
};
Q_DECLARE_FLAGS(BindOptions, BindOption)
GLuint bindTexture(const QImage &image, GLenum target, GLint format,
BindOptions options);
GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format,
BindOptions options);
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D,
GLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D,
GLint format = GL_RGBA);
GLuint bindTexture(const QString &fileName);
void deleteTexture(GLuint tx_id);
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D,
QMacCompatGLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D,
QMacCompatGLint format = GL_RGBA);
GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format,
BindOptions);
GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format,
BindOptions);
void deleteTexture(QMacCompatGLuint tx_id);
void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
#endif
static void setTextureCacheLimit(int size);
static int textureCacheLimit();
void *getProcAddress(const QString &proc) const;
QPaintDevice* device() const;
QColor overlayTransparentColor() const;
static const QGLContext* currentContext();
#ifdef Q_WS_QPA
static QGLContext *fromPlatformGLContext(QPlatformGLContext *platformContext);
#endif
protected:
virtual bool chooseContext(const QGLContext* shareContext = 0);
#if defined(Q_WS_WIN)
virtual int choosePixelFormat(void* pfd, HDC pdc);
#endif
#if defined(Q_WS_X11)
virtual void* tryVisual(const QGLFormat& f, int bufDepth = 1);
virtual void* chooseVisual();
#endif
#if defined(Q_WS_MAC)
virtual void* chooseMacVisual(GDHandle);
#endif
bool deviceIsPixmap() const;
bool windowCreated() const;
void setWindowCreated(bool on);
bool initialized() const;
void setInitialized(bool on);
void generateFontDisplayLists(const QFont & fnt, int listBase); // ### Qt 5: remove
uint colorIndex(const QColor& c) const;
void setValid(bool valid);
void setDevice(QPaintDevice *pDev);
protected:
static QGLContext* currentCtx;
private:
#ifdef Q_WS_QPA
QGLContext(QPlatformGLContext *platformContext);
#endif
QScopedPointer<QGLContextPrivate> d_ptr;
friend class QGLPixelBuffer;
friend class QGLPixelBufferPrivate;
friend class QGLWidget;
friend class QGLWidgetPrivate;
friend class QGLGlyphCache;
friend class QOpenGLPaintEngine;
friend class QOpenGLPaintEnginePrivate;
friend class QGL2PaintEngineEx;
friend class QGL2PaintEngineExPrivate;
friend class QGLEngineShaderManager;
friend class QGLWindowSurface;
friend class QGLPixmapData;
friend class QGLPixmapFilterBase;
friend class QGLTextureGlyphCache;
friend struct QGLGlyphTexture;
friend class QGLContextGroup;
friend class QGLSharedResourceGuard;
friend class QGLPixmapBlurFilter;
friend class QGLExtensions;
friend class QGLTexture;
friend QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags();
#ifdef Q_WS_MAC
public:
void updatePaintDevice();
private:
friend class QMacGLWindowChangeEvent;
friend QGLContextPrivate *qt_phonon_get_dptr(const QGLContext *);
#endif
friend class QGLFramebufferObject;
friend class QGLFramebufferObjectPrivate;
friend class QGLFBOGLPaintDevice;
friend class QGLPaintDevice;
friend class QGLWidgetGLPaintDevice;
friend class QX11GLPixmapData;
friend class QX11GLSharedContexts;
friend class QGLContextResourceBase;
private:
Q_DISABLE_COPY(QGLContext)
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLContext::BindOptions)
class Q_OPENGL_EXPORT QGLWidget : public QWidget
{
Q_OBJECT
Q_DECLARE_PRIVATE(QGLWidget)
public:
explicit QGLWidget(QWidget* parent=0,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
explicit QGLWidget(QGLContext *context, QWidget* parent=0,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
explicit QGLWidget(const QGLFormat& format, QWidget* parent=0,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
#ifdef QT3_SUPPORT
QT3_SUPPORT_CONSTRUCTOR QGLWidget(QWidget* parent, const char* name,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
QT3_SUPPORT_CONSTRUCTOR QGLWidget(QGLContext *context, QWidget* parent, const char* name,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
QT3_SUPPORT_CONSTRUCTOR QGLWidget(const QGLFormat& format, QWidget* parent, const char* name,
const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0);
#endif
~QGLWidget();
void qglColor(const QColor& c) const;
void qglClearColor(const QColor& c) const;
bool isValid() const;
bool isSharing() const;
// ### Qt 5: return bools
void makeCurrent();
void doneCurrent();
bool doubleBuffer() const;
void swapBuffers();
QGLFormat format() const;
void setFormat(const QGLFormat& format);
const QGLContext* context() const;
void setContext(QGLContext* context, const QGLContext* shareContext = 0,
bool deleteOldContext = true);
QPixmap renderPixmap(int w = 0, int h = 0, bool useContext = false);
QImage grabFrameBuffer(bool withAlpha = false);
void makeOverlayCurrent();
const QGLContext* overlayContext() const;
static QImage convertToGLFormat(const QImage& img);
void setMouseTracking(bool enable);
const QGLColormap & colormap() const;
void setColormap(const QGLColormap & map);
void renderText(int x, int y, const QString & str,
const QFont & fnt = QFont(), int listBase = 2000);
void renderText(double x, double y, double z, const QString & str,
const QFont & fnt = QFont(), int listBase = 2000);
QPaintEngine *paintEngine() const;
GLuint bindTexture(const QImage &image, GLenum target, GLint format,
QGLContext::BindOptions options);
GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format,
QGLContext::BindOptions options);
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D,
GLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D,
GLint format = GL_RGBA);
GLuint bindTexture(const QString &fileName);
void deleteTexture(GLuint tx_id);
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D,
QMacCompatGLint format = GL_RGBA);
GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D,
QMacCompatGLint format = GL_RGBA);
GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format,
QGLContext::BindOptions);
GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format,
QGLContext::BindOptions);
void deleteTexture(QMacCompatGLuint tx_id);
void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
#endif
public Q_SLOTS:
virtual void updateGL();
virtual void updateOverlayGL();
protected:
bool event(QEvent *);
virtual void initializeGL();
virtual void resizeGL(int w, int h);
virtual void paintGL();
virtual void initializeOverlayGL();
virtual void resizeOverlayGL(int w, int h);
virtual void paintOverlayGL();
void setAutoBufferSwap(bool on);
bool autoBufferSwap() const;
void paintEvent(QPaintEvent*);
void resizeEvent(QResizeEvent*);
virtual void glInit();
virtual void glDraw();
int fontDisplayListBase(const QFont & fnt, int listBase = 2000); // ### Qt 5: remove
private:
Q_DISABLE_COPY(QGLWidget)
#ifdef Q_WS_MAC
friend class QMacGLWindowChangeEvent;
#endif
friend class QGLDrawable;
friend class QGLPixelBuffer;
friend class QGLPixelBufferPrivate;
friend class QGLContext;
friend class QGLContextPrivate;
friend class QGLOverlayWidget;
friend class QOpenGLPaintEngine;
friend class QGLPaintDevice;
friend class QGLWidgetGLPaintDevice;
};
//
// QGLFormat inline functions
//
inline bool QGLFormat::doubleBuffer() const
{
return testOption(QGL::DoubleBuffer);
}
inline bool QGLFormat::depth() const
{
return testOption(QGL::DepthBuffer);
}
inline bool QGLFormat::rgba() const
{
return testOption(QGL::Rgba);
}
inline bool QGLFormat::alpha() const
{
return testOption(QGL::AlphaChannel);
}
inline bool QGLFormat::accum() const
{
return testOption(QGL::AccumBuffer);
}
inline bool QGLFormat::stencil() const
{
return testOption(QGL::StencilBuffer);
}
inline bool QGLFormat::stereo() const
{
return testOption(QGL::StereoBuffers);
}
inline bool QGLFormat::directRendering() const
{
return testOption(QGL::DirectRendering);
}
inline bool QGLFormat::hasOverlay() const
{
return testOption(QGL::HasOverlay);
}
inline bool QGLFormat::sampleBuffers() const
{
return testOption(QGL::SampleBuffers);
}
QT_END_NAMESPACE
QT_END_HEADER
#endif // QGL_H
|